Occult Crescent FATEs

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In Occult Crescent zones, FATEs will spawn at certain areas on the map and can be challenged by any number of players. With the exception of Critical Encounters, players may join FATEs that have already started.

FATEs

FATEs are short open battles either against either a single boss (purple symbols) or multiple waves of enemies (blue symbols), the latter of which are tied to the Persistent Pot minigame. Up to one boss FATE may spawn at a time per instance. The pot FATEs spawn on a 30 minute timer and alternate between the two possible FATEs.

All FATE spawns are automatic with no prerequisite mobs.

The demiatma in the table below can only drop if Arcane Artistry is active.

With a gold rank, all South Horn FATEs reward Knowledge 66-42,969 (based on the player's current knowledge level), a fixed Phantom Job EXP 160, and  70.

FATE Boss Location Notable Rewards
A Delicate Balance
Dehumidifier
Weakness: IceIce
(X:14.1, Y:34.5) 0–1 Verdigris Demiatma
A Prying Eye
Observer
Weakness: WindWind
(X:20.1, Y:32.7) 0–1 Azurite Demiatma
An Unending Duty
Sisyphus
Weakness: FireFire
(X:17, Y:22.3) 0–1 Malachite Demiatma
Brain Drain
Advanced Aevis
Weakness: IceIce
(X:20.6, Y:15.1) 0–1 Realgar Demiatma
Fatal Allure
Execrator
Weakness: WindWind
(X:22.9, Y:27) 0–1 Orpiment Demiatma
King of the Crescent
Ropross
Weakness: FireFire
(X:17, Y:26.5) 0–1 Orpiment Demiatma
Persistent Pots
Crescent Garula
Weakness: FireFire
(X:25.6, Y:17.1) 0–1 Orpiment Demiatma
0–1 Notes on Persistent Pots
Pleading Pots
Havoc
Weakness: LightningLightning
(X:11.9, Y:32) 0–1 Verdigris Demiatma
0–1 Notes on Persistent Pots
Rough Waters
Nammu
Weakness: LightningLightning
(X:24.6, Y:34.8) 0–1 Azurite Demiatma
Serving Darkness
Lifereaper
Weakness: FireFire
(X:29.6, Y:21) 0–1 Caput Mortuum Demiatma
Sworn to Soil
Mad Mudarch
Weakness: IceIce
(X:9.5, Y:27.9) 0–1 Verdigris Demiatma
The Golden Guardian
Gilded Headstone
Weakness: LightningLightning
(X:28.8, Y:31.2) 0–1 Azurite Demiatma
The Winged Terror
Giant Bird
Weakness: WindWind
(X:10.4, Y:9.7) 0–1 Realgar Demiatma

Critical Encounters

Being hit with any avoidable AoEs will inflict a stack of Vulnerability Up that lasts indefinitely for the rest of the encounter or until the player dies. Unlike with Bozja, there appears to be no tangible reward for completing Critical Encounters with no vulnerability stacks.

Upon completing a Critical Encounter, players have a random chance of receiving the Battle High status for 15 minutes, increasing their Critical Hit and Direct Hit Rate and providing healing-over-time. Critical encounters have an extremely rare chance of dropping the following Occult Accessories:

The demiatma in the table below can only drop if Arcane Artistry is active. Also, each CE will drop 5 Crystal Paste if In Pursuit of Perfection is active.

All South Horn CEs reward Knowledge 200-130,210 (based on the player's current knowledge level), a fixed Phantom Job EXP 480,  200, Allagan Tomestone of Mathematics 20, and Allagan Tomestone of Mnemonics 10.

FATE Boss Location Notable Rewards Spawn Mob
Calamity Bound
Cloister Demon
Weakness: IceIce
(X:14.5, Y:37.5) 0–1 Verdigris Demiatma
0–1 Notes on the Cloister Demon
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
1 Voidsent Contract
Crescent Inkstain
Company of Stone
Megaloknight (X:35, Y:16.1) 0–1 Caput Mortuum Demiatma
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Automatic
Crawling Death
Death Claw
Weakness: IceIce
(X:35.1, Y:32.2) 0–1 Azurite Demiatma
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Cursed Concern
Trade Tortoise
Weakness: IceIce
(X:22.9, Y:10.5) 0–1 Realgar Demiatma
0–1 Notes on the Trade Tortoise
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Automatic
Eternal Watch
Repaired Lion
Weakness: LightningLightning
(X:38.8, Y:24.9) 0–1 Caput Mortuum Demiatma
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Automatic
Flame of Dusk
Hinkypunk
Weakness: WindWind
(X:10.1, Y:18.2) 0–1 Malachite Demiatma
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
From Times Bygone
Mythic Idol
Weakness: LightningLightning
(X:5.5, Y:26.4) 0–1 Malachite Demiatma
0–1 Notes on the Mythic Idol
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Crescent Byblos
Noise Complaint
Neo Garula
Weakness: FireFire
(X:30.5, Y:14.1) 0–1 Orpiment Demiatma
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Crescent Garula
On the Hunt
Lion Rampant
Weakness: LightningLightning
(X:34, Y:20) 0–1 Caput Mortuum Demiatma
0–1 Oracle's Soul Shard
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Crescent Fan
Scourge of the Mind
Mysterious Mindflayer
Weakness: FireFire
(X:27.4, Y:35.9) 0–1 Azurite Demiatma
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Crescent Monk
Shark Attack
Nymian Petalodus
Weakness: LightningLightning
(X:19.1, Y:4.5) 0–1 Realgar Demiatma
0–1 Notes on the Nymian Petalodus
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Crescent Petalodite
The Black Regiment
Black Star
Weakness: LightningLightning
(X:30.5, Y:28.6) 0–1 Orpiment Demiatma
0–1 Ranger's Soul Shard
0–1 Notes on Black Chocobos
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
The Unbridled
Crescent Berserker
Weakness: FireFire
(X:33.9, Y:37.5) 0–1 Azurite Demiatma
0–1 Berserker's Soul Shard
0–1 Notes on the Crescent Berserker
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Trial by Claw
Crystal Dragon
Weakness: WindWind
(X:13, Y:22.8) 0–1 Malachite Demiatma
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
With Extreme Prejudice
Command Urn
Weakness: LightningLightning
(X:14.5, Y:9.2) 0–1 Realgar Demiatma
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic

FATEs

FATEs are short open battles either against either a single boss (purple symbols) or multiple waves of enemies (blue symbols), the latter of which are tied to the Persistent Pot minigame. Up to one boss FATE may spawn at a time per instance. The pot FATEs spawn on a 30 minute timer and alternate between the two possible FATEs.

All FATE spawns are automatic with no prerequisite mobs.

The phantom dispellers in the table below can only drop if Phantoms to Fillet is active.

With a gold rank, all North Horn FATEs reward Knowledge 132-85,938 (based on the player's current knowledge level), a fixed Phantom Job EXP 240, and  70.

FATE Boss Location Notable Rewards
A Rotten Affair
Patient Kuribu
Weakness: WindWind, LightningLightning
(X:12.5, Y:5.4) 3 Phantom Dispeller α
Allure of the Occult
Sensual Sandy
Weakness: FireFire
(X:13.4, Y:16.3) 3 Phantom Dispeller β
Daylight Pottery
Crimson Gremlin
Weakness: IceIce
(X:26.2, Y:11.6) 3 Phantom Dispeller γ
0–1 Notes on Persistent Pots
Eye to Eye
Evil-seer
Weakness: FireFire
(X:31.7, Y:20.8) 3 Phantom Dispeller β
Gale-force Encounter
Stormcaller
Weakness: FireFire
(X:4.2, Y:31) 3 Phantom Dispeller α
In a Pot of Bother
Greater Fan
Weakness: LightningLightning
(X:11, Y:25.8) 3 Phantom Dispeller β
0–1 Notes on Persistent Pots
Inconstant Gardener
Iambe
Weakness: FireFire
(X:18, Y:11.7) 3 Phantom Dispeller γ
Raging Thrall
Machetaur
Weakness: FireFire
(X:35.8, Y:25.7) 3 Phantom Dispeller α
Scale Model
Demi-Medusa
Weakness: IceIce
(X:8.2, Y:20.1) 3 Phantom Dispeller γ
Shoreline Showdown
Regnant Chimera
Weakness: WindWind
(X:23.3, Y:30.8) 3 Phantom Dispeller γ
Territorial Dispute
Ruin Hound
Weakness: FireFire
(X:19.6, Y:38.7) 3 Phantom Dispeller β
Thunderregnum
Cresceregina
Weakness: FireFire
(X:24.2, Y:7.3) 3 Phantom Dispeller β
Waved Away
Arch Kelpie
Weakness: LightningLightning
(X:28, Y:16.4) 3 Phantom Dispeller α

Critical Encounters

Being hit with any avoidable AoEs will inflict a stack of Vulnerability Up that lasts indefinitely for the rest of the encounter or until the player dies. There is no tangible reward for completing Critical Encounters with no vulnerability stacks.

Upon completing a Critical Encounter, players have a random chance of receiving the Battle High status for 15 minutes, increasing their Critical Hit and Direct Hit Rate and providing healing-over-time. Critical encounters have an extremely rare chance of dropping the following Occult Accessories:

The phantom dispellers in the table below can only drop if Phantoms to Fillet is active.

All North Horn CEs reward Knowledge 400-260,420 (based on the player's current knowledge level), a fixed Phantom Job EXP 720,  200, Allagan Tomestone of Mathematics 20, and Allagan Tomestone of Mnemonics 10.

FATE Boss Location Notable Rewards Spawn Mob
A Beast Unleashed
Atlas Carbuncle
Weakness: IceIce
(X:26.1, Y:28.6) 10 Phantom Dispeller γ
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
Accept No Imitators
Metamorph
Weakness: WindWind
(X:31.4, Y:15.2) 10 Phantom Dispeller γ
0–1 Notes on the Metamorph
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Ahead of the Competition
Phantom Hydra
Weakness: IceIce
(X:19.8, Y:31.1) 10 Phantom Dispeller α
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
Appalling Behavior
Pallmagia
Weakness: FireFire
(X:38.2, Y:9.8) 1 Occult Missile
10 Phantom Dispeller α
0–1 Blue Mage's Soul Shard
0–1 Notes on the Pallmagia
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Cursed Resurgence
Claret Dragon
Weakness: FireFire
(X:7.7, Y:24.5) 10 Phantom Dispeller β
0–1 Notes on the Claret Dragon
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Crescent Big Horn
Dark Artistry
Phantom Necromancer
Weakness: WindWind
(X:25.9, Y:4.3) 10 Phantom Dispeller β
0–1 Necromancer's Soul Shard
0–1 Notes on the Phantom Necromancer
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Automatic
Doubled Trouble
Conjured Calofisteri
Weakness: WindWind
(X:17.2, Y:20.2) 10 Phantom Dispeller γ
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Crescent Blackguard
Familiar Tactics
Elm Gigas
Weakness: LightningLightning
(X:13.5, Y:35.8) 10 Phantom Dispeller γ
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
Forbidden Folios
Arbatel
Weakness: FireFire
(X:34.7, Y:34.5) 10 Phantom Dispeller α
0–1 Notes on Arbatel
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
Imbalanced Diet
Algol
Weakness: FireFire
(X:36.7, Y:21.4) 10 Phantom Dispeller β
0–1 Notes on Algol
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Lost on the Wind
Abductor
Weakness: LightningLightning
(X:18.4, Y:4.3) 1 Abductor's Horn
10 Phantom Dispeller γ
0–1 Notes on the Abductor
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Automatic
Many Mouths to Feed
Pelekys
Weakness: FireFire
(X:4.1, Y:10.3) 10 Phantom Dispeller α
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Crescent Wamoura
Quarried Away
Alabaster Blade
Weakness: LightningLightning
(X:12, Y:8) 1 Occult Aero III
10 Phantom Dispeller β
0–1 Notes on the Alabaster Blade
0–1 Occult Earrings of Blood
0–1 Occult Earrings of Magic
Automatic
Tiny Terror
Tiny Mage
Weakness: LightningLightning
(X:24.3, Y:35.6) 10 Phantom Dispeller β
0–1 Notes on the Tiny Mage
0–1 Occult Bracelet of Blood
0–1 Occult Bracelet of Magic
Automatic
Web of Terror
Crescent Arachne
Weakness: IceIce
(X:24.9, Y:18.8) 10 Phantom Dispeller α
0–1 Occult Necklace of Blood
0–1 Occult Necklace of Magic
Crescent Hellhound

Knowledge Table

Knowledge Knowledge gained from FATEs and CEs scales with the player's current Knowledge Level.

Note that knowledge gained has a 2x multiplier in North Horn. The values in the table below are the South Horn values.

Knowledge Level FATEs Critical Encounters
Bronze Silver Gold
1 6 52 66 200
2 19 158 198 600
3 71 570 712 2160
4 165 1320 1650 5000
5 269 2154 2692 8160
6 375 3001 3752 11370
7 406 3252 4065 12320
8 436 3490 4362 13220
9 465 3725 4656 14110
10 494 3957 4946 14990
11 523 4184 5230 15850
12 550 4406 5507 16690
13 581 4651 5814 17620
14 612 4897 6121 18550
15 654 5237 6547 19840
16 696 5573 6966 21110
17 749 5992 7491 22700
18 754 6035 7543 22860
19 772 6177 7722 23400
20 990 7920 9900 30000
21 1238 9910 12388 37540
22 1485 11880 14850 45000
23 1730 13844 17305 52440
24 1975 15800 19750 59850
25 2219 17754 22192 67250
26 2463 19710 24637 74660
27 2708 21666 27083 82070
28 2954 23633 29541 89520
29 3200 25605 32006 96990
30 3449 27595 34494 104530
31 3582 28657 35821 108550
32 3711 29694 37118 112480
33 3839 30719 38398 116360
34 3965 31727 39659 120180
35 4091 32730 40913 123980
36 4143 33145 41431 125550
37 4197 33583 41979 127210
38 4256 34048 42560 128970
39 4296 34375 42969 130210

FATE knowledge is calculated as follows:

  • Bronze: knowledge = floor(0.033 * CE_knowledge)
  • Silver: knowledge = floor(0.264 * CE_knowledge)
  • Gold: knowledge = floor(0.33 * CE_knowledge)

where CE_knowledge is the knowledge awarded by CEs at that knowledge level.