Phantom Blue Mage
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The memories of this world-weary sorcerer are tinged with deep paranoia. Access them to gain monstrous power in arcane form.
— In-game description
Phantom Blue Mage is a phantom job introduced in patch 7.55.
Unlock
Use a Blue Mage's Soul Shard obtained as a random drop from Appalling Behavior.
Experience Table
| Level 2 | Level 3 | Total EXP Needed |
|---|---|---|
| 9900 | 11700 | 21600 |
Actions
Similar to the limited job
blue mage, most of phantom blue mage's actions are learned from enemies. However, some spells require a certain level to be learned.
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Occult Aero | 1 | Spell | 1.5s | 30s | Deals wind damage with a potency of 150. Potency increases to 195 when used against targets weak to wind. Potency scales with item level. | |||
| Occult Missile | 1 | Spell | 1.5s | 30s | Delivers an attack with a 35% chance to deal damage equal to 75% of target's current HP, with some exceptions. | |||
| Occult Aqua Breath | 1 | Spell | 1.5s | 60s | Deals unaspected damage with a potency of 300 to target and all enemies nearby it. Potency scales with item level. | |||
| Occult Aero II | 2 | Spell | 1.5s | 30s | Deals wind damage with a potency of 200. Potency increases to 260 when used against targets weak to wind. Potency scales with item level. | |||
| Occult Mighty Guard | 2 | Spell | Instant | 120s | Reduces damage taken by self and nearby party members by 20%. Duration: 15s | |||
| Occult Aero III | 3 | Spell | 1.5s | 30s | Deals wind damage with a potency of 250 to target and all enemies nearby it. Potency increases to 325 when used against targets weak to wind. Potency scales with item level. | |||
| Occult White Wind | 3 | Spell | 1.5s | 150s | Restores own HP and the HP of all nearby party members by an amount equal to your current HP. |
Level 1 spell acquisition
- Occult Aero is unlocked by default.
- Occult Missile can be learned from Pallmagia in Appalling Behavior.
- Occult Aqua Breath can be learned from Crescent Stoneshell (29) in The Occult Crescent: North Horn (X:31, Y:8).
Level 2 spell acquisition
- Occult Aero II can be learned from Crescent Anila (32) in The Occult Crescent: North Horn (X:16, Y:37) and requires level 2 or higher. It replaces Occult Aero once learned.
- Occult Mighty Guard can be learned from Crescent Bibliotaph (22) in The Occult Crescent: North Horn (X:38, Y:31) and requires level 2 or higher.
Level 3 spell acquisition
- Occult Aero III can be learned from Alabaster Blade in Quarried Away and requires level 3 and Occult Aero II to be learned. It replaces Occult Aero II once learned.
- Occult White Wind can be learned from Crescent Flame (42) in The Occult Crescent: North Horn (X:5, Y:36) and requires level 3.
Traits
| Trait | Acquired | Level | Effect |
|---|---|---|---|
| Occult Learning I | 1 | Occult Missile and Occult Aqua Breath are now learnable actions. Missile Effect: Delivers an attack with a 35% chance to deal damage equal to 75% of target's current HP, with some exceptions Occult Aqua Breath Effect: Deals unaspected damage to target and all enemies nearby it | |
| Occult Learning II | 2 | Occult Aero II and Occult Mighty Guard are now learnable actions. Occult Aero II Effect: Deals wind damage to target Occult Mighty Guard Effect: Reduces damage taken by self and nearby party members by 20% | |
| Occult Learning III | 3 | Occult White Wind is now a learnable action. Occult White Wind Effect: Restores own HP and the HP of all nearby party members by an amount equal to your current HP If Occult Aero II has already been learned, Occult Aero III can also be learned. Occult Aero III Effect: Deals wind damage to target and all enemies nearby it |
Visual Guide
Trivia
- The job icon is identical to the regular
blue mage job, which is a limited job. - This job is based on the Blue Mage job from Final Fantasy V.