Evercold

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See also: Dawntrail

Introduction

Evercold (considered version 8.0 of the game) is the sixth expansion for Final Fantasy XIV, after Dawntrail. It will be released on January 2027.

Story

Features

  • New jobs: ??? (Tank) and ??? (Physical Ranged DPS)
    • First job will be revealed in the European Fan Festival
  • Level cap increase to 110

Job Action System

  • New job action system: Reborn Mode and Evolved Mode for all pre-Evercold jobs, with unique actions in each mode
    • Reborn Mode: Similar to how jobs play in Dawntrail; will continue to receive updates
    • Evolved Mode: A new system that emphasizes job individuality
      • Different job rotations
      • Fewer button inputs
    • Players may freely toggle between the two modes outside of battle.
    • Job levels and gear are shared per mode.
    • Evolved Mode available on unlock of the job.
    • All content can be cleared with either mode, although Evolved Mode is advertised to be slightly stronger.
    • All jobs released from Evercold onwards will only have Evolved Mode.
    • Not available for Limited Jobs

World

Content

Feature Updates

  • PvP updates
  • Duty Support update
    • To be revealed at Berlin 2026 Fan Festival
    • Possible support to allow mixed player and NPC parties in dungeons instead of needing to use Duty Support solo
  • Armoury System update
    • Players will be able to reflect their highest item level on all jobs (does not include materia melds)
  • Improved character creation options
    • Color picker for eye, hair, and skin tone
    • Improved customization of eyes and lips
    • Addition of eye shadow feature
    • Face paint layering
    • Ability to toggle on/off select parts of gear pieces
  • Improved public fields (i.e. overworld zones)
  • Improved quests and quality-of-life features
    • More details to be revealed at Berlin 2026 Fan Festival
  • Systems updates to treasure hunts, FATEs, and the Hunt
  • Free Trial expanded to Shadowbringers (level 80) prior to launch
  • Adjusted progression routes for 24-person raids

New Features

  • Adventurer Activity, a weekly activity system tied to character progression.
    • Designed to provide flexibility to players by substituting the daily-based system with a week-based system.
    • Offers new ways to increase item level
    • Replaces the 450 weekly capped Allagan Tomestones.
    • Earn weekly activity points by completing various missions, which include duties, quests, FATEs, PvPs, obtainining collectables, and more.
    • It is not a battle pass.
    • Potential weekly rollover if there are unearned points from last week's cap.
    • More details to be revealed at Tokyo 2026 Fan Festival
  • Introduction of Seasons in PvE
    • Each season is two major patches long, beginning with an even-numbered patch.
    • Seasons are identical to the current item level increase cycle.
  • Character action skins
    • More details to be revealed at Berlin 2026 Fan Festival
  • A third difficulty level for 8-person raids between normal and savage
    • More details to be revealed at Berlin 2026 Fan Festival
  • New types of battle content

System Requirement Changes

  • Possible discontinuation of Playstation 4 support after patch 8.3

Pre-order Bonuses

Collector's Edition

Theme Song

Concept Art

Screenshots

Keynote Screenshots

Trivia