The Forked Tower: Magic
The Forked Tower: Magic
- Level
- 100 (Sync: 100)
- Item Level
- 690 (Sync: 700)
- Know. Level
- 40
- Difficulty
- Normal
- Party size
- Flexible
1-48 man • 1-48
- Unsyncing
- Not Allowed
- Time limit
- 60 minutes + extensions
- Phoenix Down
- Available
- Req. quest
- In the Shadow of the Tower
- Entrance
- The Occult Crescent: North Horn (X:15.0, Y:29.9)
- Location
- Tower of Magic
- Region
- ???
- Patch
- 7.55
A shimmering spire presides over the warped landscape of the North Horn. Has the time come for your long-awaited encounter with the isle's architect?
— In-game description
The Forked Tower: Magic is a level 100 field operation introduced in patch 7.55 with Dawntrail. Instead of being a separate instance, it exists within The Occult Crescent: North Horn. Unlike The Forked Tower: Blood, the Tower of Magic is designed to be a normal-difficulty duty that can be completed by random groups of players or even solo, without any preparation or coordination. Completing this duty is required to unlock Wisdom's End, the final quest in the Occult Crescent storyline.
This duty is considered a Critical Encounter and will count towards achievements involving those. Players can freely switch phantom jobs out of combat, so this duty is useful for leveling their phantom jobs. EXP is only rewarded upon defeating the final boss for the player's current phantom job, so players are free to use any job prior to that.
Requirements & Entrance
Complete In the Shadow of the Tower to unlock this duty. Players must be knowledge level 40 to enter.
To enter:
- Stand atop the aetherial node at (X:15, Y:29) when the weather changes to Auroral Mirages to register interest in the duty. In a typical populated instance, the weather spawns approximately every 35 minutes since the conclusion of the previous tower (see below for exact conditions).
- If more players than can enter the duty are atop the node, participants will be selected at random. When boarding the aetherial node as a party, all members will be selected or refused entry together. Furthermore, players who are members of a selected party but are not standing on the aetherial node, or have yet to unlock the Forked Tower: Magic, will not be transported.
- Should you fail to be selected, your next entry will be given priority.
Spawn conditions for the auroral mirages weather are as follows:
- There are at least 1 player in the North Horn instance with knowledge level 40 and has unlocked the tower.
- In a newly spawned (fresh) instance, the weather will appear after 5 minutes if the above condition is met.
- Afterwards, the weather will respawn on a hidden 60 minute timer.
- The timer starts when there is no Forked Tower in the instance currently ongoing (indicated by the lack of the tower icon in the minimap).
- The timer is reduced by 5 minutes for each successful completion of a Critical Encounter.
- The timer is reduced by 1 minute for each successful completion of a FATE.
When both the player count/progression requirement is met, the timer expires, and any ongoing Critical Encounters conclude, the auroral mirages weather will appear.
The weather will last for 5 minutes, after which players on the platform will be selected for entry indicated the platform glowing brightly. 30 seconds later, the selected players will be teleported into the tower.
- Players may use the 5 minute grace period for other activities before needing to stand on the platform.
Alternatively, a preformed alliance of at least 24 players who enters the North Horn will be guaranteed an exclusive instance to them that is closed for public entry until any of the following conditions have been met:
- Five minutes pass, and the alliance does not meet entry requirements for the Forked Tower: Magic.
- Ten minutes pass
- The alliance enters the Forked Tower: Magic
Objectives
Enemies and Bosses
Boss HP will scale based on the number of players inside the raid, starting from 1.
Being hit with any avoidable AoEs during boss encounters will inflict a stack of Vulnerability Up that lasts indefinitely until the end of the boss or until the player dies.
After defeating a boss, players have a random chance of receiving the Battle High status for 15 minutes, increasing their Critical Hit and Direct Hit Rate and providing healing-over-time.
Omniscient Obscurant: The Index
Loot
- 800
Enlightenment Silver Obols - 2880
Phantom EXP
80 Allagan Tomestones of Mathematics
40 Allagan Tomestones of Mnemonics
This duty uses personal loot, so players will need to interact with and loot treasure coffers themselves. A full clear with all chests yields 14 Arcane Amulets.
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Notes on the Two-headed Aevis |
Other | 1 | Basic | 1 |
| Arcane Amulet |
Currency | 1 | Basic | 1 |
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Notes on the Sword Dancer |
Other | 1 | Basic | 1 |
| Arcane Amulet |
Currency | 1 | Basic | 1 |
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Notes on Necrophobia |
Other | 1 | Basic | 1 |
| Arcane Amulet |
Currency | 1 | Basic | 2 |
The Index
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Notes on the Index |
Other | 1 | Basic | 1 |
| Arcane Amulet |
Currency | 1 | Basic | 3 |
| Duck-billed Porter Whistle | Other | 1 | Basic | 1 |
Achievements
This duty is associated with the following achievements:
| Name | Points | Task | Reward | Patch |
|---|---|---|---|---|
| A Show of Fork I | 10 | Complete the Forked Tower: Magic for the first time. | - | 7.55 |
| A Show of Fork II | 10 | Complete the Forked Tower: Magic 5 times. | - | 7.55 |
| A Show of Fork III | 10 | Complete the Forked Tower: Magic 20 times. | - | 7.55 |
| A Show of Fork IV | 20 | Complete the Forked Tower: Magic 50 times. | 7.55 |
Lore
A collection of intricately carved circular sigils line the wall. Judging by the arcane patterns that adorn them, the discs would likely react to an influx of aether. Given the highly dangerous nature of the knowledge stored within these walls, however, you decide not to put that theory to the test...
— Wall-mounted Sigils
You cast your eyes over the array of gleaming equipment, including what appears to be a cane and some bracelets. On closer inspection, each artifact is carved with intricate patterns that bespeak their occult nature. These were likely crafted during the War of the Magi, when the practice of imbuing arms and armor with arcane properties was at its zenith.
— Metallic Accoutrements
The display case is filled with lustrous minerals, their dense aetheric signature reminiscent of the crystals used to power familiars. Perhaps they were used as such during the Fifth Astral Era?
— Resplendent Minerals
As you peruse the tablet's inscription, a wave of nausea compels you to avert your gaze. No doubt the document is imbued with some magical contrivance, shielding it from eyes deemed unworthy of the knowledge within.
— Ancient Tablet
There appears to be no unifying characteristic among the bones and fossils on display─save for the vague sense of unease you feel examining each specimen. What strange, warped beasts could these relics originate from?
— Assorted Specimens
Being the Archive's personal repository, one would expect to find it teeming with technological marvels. Yet the majority of its contents─simple arcane catalysts, rune-covered relics, spellbound specimens─are the rudimentary materials of a fledgling mage. Was his intention merely to document the genesis of magic in the Fifth Astral Era? Or was it to caution against the path which led mankind to a ruinous war?
— Occult Record: Concealed Collection
Dialogue
Boss 1
Boss 4
Music
| Section | Theme |
|---|---|
| Main | Exdeath's Castle (Dawntrail) |
| Boss 1-3 | FINAL FANTASY V: Battle 1 (Dawntrail) |
| Final Boss | Omega Squared |
Gallery
Screenshots
Maps
Trivia
- The dungeon is inspired by the Fork Tower dungeon from FFV.
References