- See also: The Dalriada and The Bozjan Southern Front
- 71 (Sync: 80)
- Item Level
- 0 (Sync: 430)
- Party size
1-72 man • 1-72
- Time limit
- 180 minutes
- Req. quest
- A New Playing Field
- Gangos (X:6.4, Y:5.7)
- The Echo
The IVth Legion has retreated to the barren plateaus of Zadnor, their imperial flagship looming ominously on the horizon. What they hope to gain from their newfound base of operations remains to be seen, but the Resistance refuses to stand idle. As both sides are pushed to their limit, who will emerge the victor as the battle for Bozja reaches its bloody climax?
— In-game description
Zadnor is a level 71 adventuring foray introduced in patch 5.55 with Shadowbringers.
This is an instanced area that up to 72 players can explore simultaneously, and is the second major battlefield of two in the Save the Queen: Blades of Gunnhildr storyline. Like the Bozjan Southern Front, Zadnor is a instanced encounter wherein players assist the Bozjan Resistance in their continued effort to reclaim their homeland from the IVth Imperial Legion.
- Quest: A New Playing Field
- Level: Disciple of War or Magic level 80
- Starting NPC: Marsak in Gangos (X:6.4 Y:5.7)
- Prerequisite: Players must first complete the main story quest Futures Rewritten and have completed the quest Fit for a Queen.
All duty-specific mechanics (e.g., forming parties, level sync) are identical to those of the Bozjan Southern Front. For more information, see that page.
Mettle is obtained in much greater quantities in this duty than in the Bozjan Southern Front or Delubrum Reginae, making this the ideal location to farm mettle. However, the other Save the Queen duties are sources of useful Lost Actions and other rewards that are not found in Zadnor.
Advancement - Mettle and Resistance Rank
Mettle and Resistance rank are similar in concept to experience and leveling, respectively. Mettle is earned by completing skirmishes and critical engagements, and on reaching a certain amounts of mettle, you will be able to increase your resistance rank by talking to the commander. Increasing your Resistance Rank is needed to progress within the front, and unlocks additional features.
Features unlocked by Resistance Rank
|Rank||Mettle Required||New Features / Content Unlocked|
|16||1,124,000||Resolve Unshaken, can appraise Forgotten Fragment of History, Forgotten Fragment of Rage, Forgotten Fragment of Ferocity|
|18||2,790,000||Where Eagles Roost, Access to The Western Plateau (Second Area), can appraise Forgotten Fragment of Moonlight, Forgotten Fragment of Hope, Forgotten Fragment of Artistry|
|22||11,471,000||In Their Shadow, Access to The Northern Plateau (Third Area), can appraise Forgotten Fragment of Desperation, Forgotten Fragment of Tenacity, Forgotten Fragment of Inspiration|
|25||25,870,000||March of the Bloody Queen, Access to The Dalriada, can appraise Forgotten Fragment of Heroism, Forgotten Fragment of Cunning, Forgotten Fragment of Revelation|
Players who have reached the maximum Resistance rank can receive honors to permanently increase their strength when undertaking duties in Save the Queen areas.
After reaching Resistance rank 25 and completing the quest March of the Bloody Queen, speak with the Resistance Councilor in Zadnor (X:35.7 Y:34.9).
After amassing sufficient mettle, players can speak with the Resistance councilor to receive proofs of mettle in exchange for all of their stored mettle. Approximately 8 million mettle is required to obtain one proof of mettle. These may then be exchanged for three varieties of Resistance honors: Suns of Fortitude, Suns of Valor, or Suns of Succor. The number of proofs of mettle required to exchange for each Sun starts at one and increases by one every two of that Sun obtained, up to a maximum of five proofs of mettle needed.
The number of proofs in your possession can be confirmed at any time via the HUD.
- Ray of Fortitude - Increases maximum HP.
- Ray of Valor - Increases damage dealt.
- Ray of Succor - Increases healing potency.
The more of these honors in your possession (up to the cap of 10 each), the greater their effect. The number and types of each Sun in possession will be displayed as permanent buffs that are not lost on death. These effects are only active in Save the Queen duties.
Obtaining 10 of each Sun will complete the Suns of Bozja achievement, which unlocks "The Emblazoned" title.
The Dalriada is a special engagement that takes place on a separate map and serves as the "finale" to Zadnor. Available after reaching Resistance Rank 25 and completing the prerequisite quests, it is a raid dungeon that allows up to a maximum of 48 players, and is accessed in the same way as Castrum Lacus Litore is in the Bozjan Southern Front. When it pops, click the Register button in the Resistance Recruitment list, and if you are selected, click Commence.
- See also: Zadnor FATEs
Bozjan Mythril Coins and Bozjan Platinum Coins will only drop after completing The Dalriada for the first time.
|Fate Name||Fate Level||Fate Location||Experience||Mettle||Tomestones|
|A Familiar Face||80||Zadnor (X:28, Y:29.7)||1,187,500-1,947,500||350,000-525,000||70|
|A Just Pursuit||80||Zadnor (X:11.7, Y:27.7)||500,000-820,000||184,000-240,000||30|
|A Relic Unleashed||80||Zadnor (X:25.5, Y:14.3)||525,000-861,000||243,000-270,000||30|
|A Wrench in the Reconnaissance Effort||80||Zadnor (X:29.4, Y:35.5)||475,000-779,000||140,000-210,000||30|
|An End to Atrocities||80||Zadnor (X:4.9, Y:25.3)||500,000-820,000||184,000-240,000||30|
|An Immoral Dilemma||80||Zadnor (X:22.8, Y:34.3)||475,000-779,000||140,000-210,000||30|
|Another Pilot Episode||80||Zadnor (X:28.1, Y:29.3)||475,000-779,000||140,000-210,000||30|
|Attack of the Machines||80||Zadnor (X:12.1, Y:13.6)||525,000-861,000||243,000-270,000||30|
|Attack of the Supersoldiers||80||Zadnor (X:16.7, Y:16.9)||525,000-861,000||243,000-270,000||30|
|Breaking the Ice||80||Zadnor (X:24.9, Y:31.2)||475,000-779,000||140,000-210,000||30|
|Challenge Accepted (FATE)||80||Zadnor (X:7.2, Y:28.9)||500,000-820,000||184,000-240,000||30|
|Deadly Divination||80||Zadnor (X:24.9, Y:31.5)||475,000-779,000||140,000-210,000||30|
|Demented Mentor||80||Zadnor (X:7.2, Y:28.9)||500,000-820,000||184,000-240,000||30|
|Feeling the Burn||80||Zadnor (X:16.7, Y:16.9)||1,312,500-2,152,500||607,500-675,000||70|
|From Beyond the Grave||80||Zadnor (X:20.3, Y:37.5)||1,187,500-1,947,500||350,000-525,000||70|
|Head of the Snake||80||Zadnor (X:5.3, Y:31.9)||1,250,000-2,050,000||2,300,000-3,000,000||120|
|Here Comes the Cavalry||80||Zadnor (X:6.5, Y:37.3)||1,250,000-2,050,000||460,000-600,000||70|
|Hypertuned Havoc||80||Zadnor (X:16.7, Y:16.9)||525,000-861,000||243,000-270,000||30|
|Lean, Mean, Magitek Machines||80||Zadnor (X:15.3, Y:13.1)||1,312,500-2,152,500||607,500-675,000||70|
|Looks to Die For||80||Zadnor (X:17.5, Y:9.9)||1,312,500-2,152,500||607,500-675,000||70|
|Mean-spirited||80||Zadnor (X:25.5, Y:14.3)||525,000-861,000||243,000-270,000||30|
|Meet the Puppetmaster||80||Zadnor (X:24.1, Y:37.5)||475,000-779,000||140,000-210,000||30|
|Never Cry Wolf||80||Zadnor (X:4.9, Y:25.3)||1,250,000-2,050,000||460,000-600,000||70|
|Of Beasts and Braggadocio||80||Zadnor (X:24.1, Y:37.5)||525,000-861,000||140,000-210,000||30|
|On Serpents' Wings||80||Zadnor (X:31.5, Y:37.5)||1,187,500-1,947,500||350,000-525,000||70|
|Parts and Parcel||80||Zadnor (X:22.8, Y:34.3)||475,000-779,000||140,000-210,000||30|
|Seeq and You Will Find||80||Zadnor (X:20.4, Y:16.6)||525,000-861,000||243,000-270,000||30|
|Sever the Strings||80||Zadnor (X:11.7, Y:27.7)||500,000-820,000||184,000-240,000||30|
|Still Only Counts as One||80||Zadnor (X:14.6, Y:10.4)||525,000-861,000||243,000-270,000||30|
|Supersoldier Rising||80||Zadnor (X:8.1, Y:24)||500,000-820,000||184,000-240,000||30|
|Taking the Lyon's Share||80||Zadnor (X:22.5, Y:13.3)||1,187,500-1,947,500||3,037,500-3,375,000||120|
|Tanking Up||80||Zadnor (X:8.1, Y:24)||500,000-820,000||184,000-240,000||30|
|Th'uban the Terrible||80||Zadnor (X:8.6, Y:34.5)||500,000-820,000||184,000-240,000||30|
|The Beasts Are Back||80||Zadnor (X:25.5, Y:14.3)||525,000-861,000||243,000-270,000||30|
|The Broken Blade||80||Zadnor (X:26.5, Y:35.7)||1,250,000-2,050,000||1,750,000-2,625,000||120|
|The Student Becalms the Master||80||Zadnor (X:14.6, Y:10.4)||525,000-861,000||243,000-270,000||30|
|There Would Be Blood||80||Zadnor (X:13.7, Y:26.1)||1,250,000-2,050,000||460,000-600,000||70|
|Time to Burn||80||Zadnor (X:10.5, Y:21.5)||1,250,000-2,050,000||460,000-600,000||70|
|When Mages Rage||80||Zadnor (X:20.4, Y:16.6)||525,000-861,000||256,500-283,500||30|
|With Diremite and Main||80||Zadnor (X:17.1, Y:32.1)||1,187,500-1,947,500||350,000-525,000||70|
|Worn to a Shadow||80||Zadnor (X:11.9, Y:7.7)||1,312,500-2,152,500||607,500-675,000||70|
Shops & Services
|Merchant Name||Merchant Location|
|Resistance Provisioner (Zadnor)||(X:35.7, Y:34.3)|
|Resistance Quartermaster (Zadnor)||(X:34.7, Y:35)|
|Resistance Supplier (Zadnor)||(X:35.9, Y:34.2)|
This duty is associated with the following achievements:
|No Man's Land I||5||Successfully complete 10 skirmishes in Bozja.||-||5.35|
|No Man's Land II||5||Successfully complete 50 skirmishes in Bozja.||-||5.35|
|No Man's Land III||5||Successfully complete 100 skirmishes in Bozja.||-||5.35|
|No Man's Land IV||10||Successfully complete 500 skirmishes in Bozja.||Skirmisher||5.35|
|Critical Role I||10||Complete 10 critical engagements in Bozja.||-||5.35|
|Critical Role II||10||Complete 50 critical engagements in Bozja.||-||5.35|
|Critical Role III||10||Complete 100 critical engagements in Bozja.||-||5.35|
|Critical Role IV||20||Complete 500 critical engagements in Bozja.||The Decisive Blow||5.35|
|Test Complete||10||Defeat Hypertuned Dabog in a duel in Zadnor.||The Hypertuned||5.55|
|Might Makes Right||10||Defeat Menenius sas Lanatus in a duel in Zadnor.||Commander Conqueror||5.55|
|Untamed||10||Defeat Lyon the Beast King in a duel in Zadnor.||Lyon Tamer||5.55|
|Close Encounters of the Zadnoran Kind||20||Obtain the achievements Test Complete, Might Makes Right and Untamed.||Hero of Zadnor||5.55|
|Sharper than Blades||20||Obtain the achievements Close Encounters and Close Encounters of the Zadnoran Kind.||Gunnhildr's Blade||5.55|
|Hell to Pay I||10||Clear the Dalriada in Zadnor.||-||5.55|
|Hell to Pay II||10||Clear the Dalriada in Zadnor 10 times.||-||5.55|
|Hell to Pay III||20||Clear the Dalriada in Zadnor 50 times.||Dalriada Raider||5.55|
|No Need for Triage I||5||Resurrect another player in a Save the Queen area 10 times.||-||5.35|
|No Need for Triage II||5||Resurrect another player in a Save the Queen area 100 times.||-||5.35|
|No Need for Triage III||10||Resurrect another player in a Save the Queen area 500 times.||Guardian Angel||5.35|
|Mapping the Realm: Zadnor||10||Discover every location in Zadnor.||-||5.55|
|Annals of Liberation||10||Complete all Zadnor entries in your field record.||-||5.55|