The Fractal Continuum (Hard)
The Fractal Continuum (Hard)
- Level
- 70 (Sync: 70)
- Item Level
- 310
- Difficulty
- Hard
- Party size
- Light Party
4 man • 1
1
2 
- Unsyncing
- Allowed
- Time limit
- 90 minutes
- Phoenix Down
- Available
- Duty Finder
- Dungeons (Stormblood)
- Roulette
- High-level Dungeons
- Tomestones
40 - Req. quest
- An Unwanted Truth
- Entrance
- Azys Lla (X:22.5, Y:39.0, Z:7.1)
- Modes
Explorer- Patch
- 4.2
“The Fractal Continuum plays host to both technological marvels and chimerical horrors conceived through the unparalleled ingenuity of the Allagans. And while its facilities have remained dormant since a recent endeavor to salvage materials, Garlond Ironworks has detected a peculiar energy signature emanating from within. Few would dare even ponder what monstrosities yet stir within, but the Warrior of Light need not wonder. The Ironworks has beseeched their aid to investigate the resurgence of activity within the ancient Allagan museum.
— In-game description
The Fractal Continuum (Hard) is a level 70 dungeon introduced in patch 4.2 with Stormblood.
Objectives
- Arrive at the Reality Augmentation Bay: 0/1
- Defeat Motherbit: 0/1
- Arrive at Exhibit Level VIII: 0/1
- Defeat the Ultima Warrior: 0/1
- Arrive at the Genesis Engine: 0/1
- Defeat the Ultima Beast: 0/1
Enemies
- Immortalized Predator
- Prototype Claw
- Servomechanical Minotaur
- Servomechanical Chimera
- Lone Shabti
- Prototype Mirrorknight
- Rinkhals
- Prototype Empusa
- Biomanufactured Naga
- Biopellet
- Proto-chimera
- Biomanufactured Minotaur
- Biomanufactured Brobinyak
The minotaurs and chimeras do the usual mechanics for their enemy type, and can be more deadly than the average dungeon trash mob, especially when fighting more than one of them at once. Some notable attacks:
- The minotaurs use 16-tonze Swipe/11-tonze Swipe, a large untelegraphed cleave with knockback.
- The Servomechanical Chimeras before the first boss use The Dragon's Voice, an interruptible donut AoE that inflicts 15s of Paralysis.
- The Proto-chimeras after the second boss use The Lion's Breath, an instant cleave, and The Ram's Voice, an interruptible point-blank AoE that inflicts 15s of Frostbite.
Bosses
- Electrochemical Transfer: The adds reactivate and move into a new pattern. They cannot be attacked.
- Odd pattern: Some adds target random players with line AoEs, while others damage the tank a few times.
- Even pattern: The adds form a horizontal or vertical line, splitting the arena in half. This is comboed with Citadel Buster.
- Allagan Gravity: Targets a random player with a large circle AoE that leaves behind a black puddle. Stepping in the puddle will cause it to detonate, dealing high damage and inflicting 40s of Heavy, after which it disperses. If the puddle gets detonated, the healer should help cleanse the debuffed player(s) so they can dodge upcoming mechanics.
- Citadel Buster: The boss and adds join together with an orange tether and turn to face the same direction, then start charging a massive attack that hits half the arena. When the adds form a line after Electrochemical Transfer, go near the center of the arena in advance, then watch where they face to move behind to the safe half. It's important to do this quickly as halfway through the cast, the ground under the adds will turn into a brown line. Touching it will deal moderate damage, inflict a 60s vuln stack, and do massive knockback towards the direction you came from, so you can no longer cross once this line appears. If you still try to cross or are crossing when it appears, you will likely die to the charged attack unless you are healed up in time. This attack also inflicts 20s of uncleansable Damage Down.
- Aetheroplasm: AoE tankbuster. Avoid standing near the tank.
- Citadel Buster: Targets a random player with an untelegraphed line AoE, inflicting a 60s vuln stack. Dodge to the side of where the boss is facing.
- Ceruleum Vent: Raidwide with large knockback.
- Primordial Aether: Tethers to one of the green projections of Warring Triad primals outside the arena, absorbing it and mimicking its abilities temporarily. Each can only be absorbed once, after which its projection disappears. The primal's name will be mentioned in an NPC announcement.
- Sephirot: Targets all players with green AoE markers. When they go off (Ratzon), they place an expanding green orb under each player. Touching these orbs will repeatedly deal light damage and inflict a 60s vuln stack. Try to place these markers near the edge of the arena and not too far apart, to maximize the safe area you have left once the orbs expand. The boss uses Citadel Buster twice during this.
- Sophia: Targets a random player with a shrinking black ring marker and another with a similar white ring. These players must stay stacked as the rings finish shrinking to cancel out their effects. Doing so successfully will show black text stating "Equilibrium between sin and punishment maintained.". Otherwise, the black ring inflicts 20s of Reduced Immunity (Dischordant Cleansing) and the white ring inflicts 20s of Bleeding. This occurs twice, the second time targeting the other two players who have not yet been marked. The boss uses Ceruleum Vent followed by Citadel Buster twice during this.
- Zurvan: Afflicts two players with Infinite Fire and two with Infinite Ice. A fire meteor (Southern Star) and an ice meteor (Northern Star) then start slowly descending on opposite sides of the arena. All players should stand under the meteor that matches their debuff (fire with fire, ice with ice). Doing so cleanses the debuff, with black text stating "The seal is broken! Infinity fades...". Failing to soak the correct meteor instead inflicts 12s of Infinite Anguish. If a meteor is not correctly soaked by at least one player, it will explode, dealing moderate raidwide damage and inflicting a 60s vuln stack. The boss uses Ceruleum Vent during this.
- Mass Aetheroplasm: Targets a random player with a stack marker.
Throughout the fight, the boss will randomly pick between two untelegraphed attacks with no castbar, with black text stating "The Ultima Beast is gathering aetherial energy...". You can tell the attacks apart by watching the boss's animations or reading the battle log.
- Death Spin: Point-blank AoE hitting anyone in melee range - move away. Its animation is the boss raising its right claw and holding it high up in the air.
- Aether Bend: Donut AoE hitting anyone outside the boss's hitbox - move in. Its animation is the boss standing upright on its hind legs.
The boss opens the fight with Death Spin followed by Aether Bend. Subsequent uses will be picked randomly and will inflict a 60s vuln stack.
- Flare Star: Spawns a fireball near the edge of the arena with a proximity marker under it, which leaves behind a large magma puddle. This puddle inflicts Burns while staying in it, and subsequent uses will replace the previous puddle.
- Allagan Gravity: Targets all players with black AoE markers, dealing high damage.
- Light Pillar: Targets a random player with a small circle AoE, with 8 more similar circles pointing outwards around it. These telegraphs go off quickly, followed by the 8 AoEs continue to travel quickly outwards in their respective lines. Each AoE does light damage.
- Forborn Beast: Grants the boss a permanent Damage Up buff.
- Demi Ultima: High raidwide damage.
- Allagan Flare: Targets the tank with a proximity raidwide marker.
- Demi Ultima (enrage): Once the boss drops below 10% HP, it will begin to long cast Demi Ultima. This is a dps race; if the boss manages to finish its cast, it will wipe the party.
Loot
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Farlander Bangle of Aiming | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Casting | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Fending | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Healing | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Slaying | Bracelets | 325 | Green | 1 |
| Farlander Boots of Aiming | Feet | 325 | Green | 1 |
| Farlander Boots of Casting | Feet | 325 | Green | 1 |
| Farlander Boots of Healing | Feet | 325 | Green | 1 |
| Farlander Boots of Scouting | Feet | 325 | Green | 1 |
| Farlander Ring of Aiming | Ring | 325 | Green | 1 |
| Farlander Ring of Casting | Ring | 325 | Green | 1 |
| Farlander Ring of Fending | Ring | 325 | Green | 1 |
| Farlander Ring of Healing | Ring | 325 | Green | 1 |
| Farlander Ring of Slaying | Ring | 325 | Green | 1 |
| Farlander Sollerets of Maiming | Feet | 325 | Green | 1 |
| Farlander Sollerets of Striking | Feet | 325 | Green | 1 |
| Farlander Thighboots of Fending | Feet | 325 | Green | 1 |
- 20 Allagan Tomestone of Poetics
- Guidance Node Card (Drops at a fixed rate.)
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Farlander Acton of Casting | Body | 325 | Green | 1 |
| Farlander Acton of Healing | Body | 325 | Green | 1 |
| Farlander Bottoms of Aiming | Legs | 325 | Green | 1 |
| Farlander Bottoms of Casting | Legs | 325 | Green | 1 |
| Farlander Bottoms of Healing | Legs | 325 | Green | 1 |
| Farlander Bottoms of Scouting | Legs | 325 | Green | 1 |
| Farlander Breeches of Fending | Legs | 325 | Green | 1 |
| Farlander Breeches of Maiming | Legs | 325 | Green | 1 |
| Farlander Breeches of Striking | Legs | 325 | Green | 1 |
| Farlander Mail of Fending | Body | 325 | Green | 1 |
| Farlander Surcoat of Maiming | Body | 325 | Green | 1 |
| Farlander Surcoat of Striking | Body | 325 | Green | 1 |
| Farlander Top of Aiming | Body | 325 | Green | 1 |
| Farlander Top of Scouting | Body | 325 | Green | 1 |
| Unbreakable (Duality) Orchestrion Roll | Orchestrion Roll | N/A | Basic | 1 |
Additional Treasure Coffers
For Stormblood dungeons, it's possible for any additional coffer to be random materials from the Miss List instead of gear.
Treasure Coffer 1 (X: 10.7 Y: 11.0)
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Farlander Thighboots of Fending | Feet | 325 | Green | 1 |
| Farlander Sollerets of Maiming | Feet | 325 | Green | 1 |
| Farlander Sollerets of Striking | Feet | 325 | Green | 1 |
| Farlander Boots of Scouting | Feet | 325 | Green | 1 |
| Farlander Boots of Aiming | Feet | 325 | Green | 1 |
| Farlander Boots of Casting | Feet | 325 | Green | 1 |
| Farlander Boots of Healing | Feet | 325 | Green | 1 |
| Farlander Bangle of Fending | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Slaying | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Aiming | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Casting | Bracelets | 325 | Green | 1 |
| Farlander Bangle of Healing | Bracelets | 325 | Green | 1 |
| Farlander Ring of Fending | Ring | 325 | Green | 1 |
| Farlander Ring of Slaying | Ring | 325 | Green | 1 |
| Farlander Ring of Aiming | Ring | 325 | Green | 1 |
| Farlander Ring of Casting | Ring | 325 | Green | 1 |
| Farlander Ring of Healing | Ring | 325 | Green | 1 |
Treasure Coffer 2 (X: 9.0 Y: 11.7)
Treasure Coffer 3 (X: 12.7 Y: 9.6)
Treasure Coffer 4 (X: 11.6 Y: 12.5)
| Name | Type | Item Level | Rarity | Quantity |
|---|---|---|---|---|
| Farlander Earrings of Fending | Earrings | 325 | Green | 1 |
| Farlander Earrings of Slaying | Earrings | 325 | Green | 1 |
| Farlander Earrings of Aiming | Earrings | 325 | Green | 1 |
| Farlander Earrings of Casting | Earrings | 325 | Green | 1 |
| Farlander Earrings of Healing | Earrings | 325 | Green | 1 |
| Farlander Choker of Fending | Necklace | 325 | Green | 1 |
| Farlander Choker of Slaying | Necklace | 325 | Green | 1 |
| Farlander Choker of Aiming | Necklace | 325 | Green | 1 |
| Farlander Choker of Casting | Necklace | 325 | Green | 1 |
| Farlander Choker of Healing | Necklace | 325 | Green | 1 |
Miss List
Achievements
This duty is associated with the following achievements:
| Name | Points | Task | Reward | Patch |
|---|---|---|---|---|
| Remapping the Realm: Fractal Continuum | 10 | Discover every location in the Fractal Continuum (Hard). | - | 4.2 |
Music
| Condition | Theme |
|---|---|
| Main | Unbreakable (Duality) |
| Mid-Bosses | To the Fore |
| Final Boss | Revenge Twofold |
Images
Gear Images

Dungeon Images
-
Holograms of the Warring Triad
-
The Motherbit
Lore
Torn Navigator's Log Page 1
“Navigator's Log, Day 1
Too soon to fly, the others said, but prove them wrong, I will. Find our paradise, I must. Ayatlan...
— Torn Navigator's Log Page
Torn Navigator's Log Page 2
“...Filled with drones, the sky was. Swift and sure, their attacks were.
By some miracle I'm alive, but severely damaged, the airship was. Parts for repairs, I need...
— Torn Navigator's Log Page
Dialogue
Duty Dialogue
Motherbit: Warning. Warning. Armed intruder detected. Activating defense systems. Motherbit: Initiating electrochemical transfer... Activating drone attack sequence. Motherbit: Critical error occured. Unable to continue electro chemical transfer. Please submit system logs to the Allagan Research Council for analysis.
Vocal Guidance System: Automated assistant online... <buzzzzzz> <buzzzzzz> Hello there. I see you've activated Ultima Prototype IV. Vocal Guidance System: This humanoid prototype can perfectly replicate eikon abilities. In fact, it's already loading our data on Sephirot. Vocal Guidance System: Its ability to seamlessly switch between sets of data will keep enemies guessing. Vocal Guidance System: Utilizing our data on Sophia, we can at last tip the scales in our favor. Vocal Guidance System: Successfully mimicking the Demon Zurvan earned our researchers a patent under article 42─ <buzzzzzz> Vocal Guidance System: Automated assistant offline... Please vacate Exhibit Level VIII: Maintenance will begin shortly.
Vocal Guidance System: Automated assistant online... <buzzzzzz> <buzzzzzz> Hello again. Oh dear, you've disturbed Ultima Prototype VI. Vocal Guidance System: This prototype is the result of years of research in genetic augmentation. Its preternatural vitality is not to be trifled with. Vocal Guidance System: A number of roborants can also be administered to bolster its strength further, making it the ultimate─ <buzzzzzz>