The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut’s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.
— In-game description
- Tiny Key: 0/1
- Clear Silence: 0/1
- Clear Conviction: 0/1
- Finger of the Apostate: 0/1
- Defeat Fenrir: 0/1
- Snowcloak Goobbue
- Spriggan Tumbler
- Snowcloak Wolf
- White Bear
- Ice Bomb
- Frost Bomb
- Ice Sprite
- Northern Bateleur
- Glacier Sprite
- Hybrid Gator
- Dove Aevis
- Chary Harrier
Wandil has several AOE abilities (one of which is unavoidable) which add a stacking debuff called Frozen to all players affected. ("Ice has begun forming on gear. A stack of 4 will result in Deep Freeze.") Once this debuff reaches 4 stacks, the player is afflicted with Deep Freeze for a short duration. Periodically he will summon Frost Bombs which will self-destruct after some time or when they get low health. These should be killed to avoid additional damage and more stacks of the debuff. Healers should keep an eye on their stack count and try to top up the party's health before they're stunned.
- Cold Wave: Summons AoE circles beneath each player. Inflicts a stack of Frozen debuff.
- Snow Drift: Deals unavoidable raid-wide damage. Inflicts a stack of Frozen. Keep moving to negate the debuff.
Periodically, Frost Bomb adds are summoned throughout the encounter. If not dealt with, they will cast Hypothermal Combustion.
- Hypothermal Combustion: Arena wide AoE. Inflicts a stack of Frozen.
- Buffet: Frontal cone AoE.
- Northerlies: Summons six untargetable snowballs, each with a point blank AoE. Yeti will breathe on one to two of the snowballs, increasing the size of the snowball and it's resulting AoE.
- Updrift: Launches players into the air, dealing damage and preventing movement. Cast shortly after Northerlies.
- Spin: Point blank AoE, immediately followed by a donut AoE.
- Frozen Spike: Player targeted AoE.
Fenrir will alternate between casting party-wide attacks, Howling Moon, and Lunar Cry.
Howling Moon is a cone attack in front of Fenrir which puts no AoE indicator on the ground but has a long animation time. Move to Fenrir's sides or rear.
Immediately before Lunar Cry, four icicles drop to the ground in a diamond pattern, preempted by AoE damage circles. The first time Lunar Cry is cast, prior to the end of the cast, you can hide behind any of the four icicles to block the attack. On casts after the first time, you must hide behind the blue icicle as three of the four icicles will explode. Initially, all four will be the same color, but three change, leaving one to remain blue partway through the cast. As soon as Lunar Cry finishes, the icicle will explode in a circular AoE, freezing nearby players for 10 seconds. Stand far enough away from the icicle while remaining out of line of sight, or be prepared to move quickly.
After the Lunar Cry, Fenrir will jump onto the tank with a moderate damage attack.
|Hero's Ring of Aiming||Ring||Tomestone||1|
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