Dawntrail content

The Unmaking

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This article is about the story-mode Main Scenario trial. For the level 100 challenge-mode trial, see The Unmaking (Extreme).

The Unmaking

Level
100 (Sync: 100)
Item Level
755
Difficulty
Normal
Party size
Full Party
8 man 2 2 4
Unsyncing
Not Allowed
Time limit
60 minutes
Phoenix Down
Not Available
Duty Finder
Trials (Dawntrail)
Roulette
Trials
Tomestones
Allagan Tomestone of Mathematics 12 Allagan Tomestone of Mnemonics 9 
Req. quest
Main Scenario Quest A Grave Presentiment
Patch
7.5

Borne by the key on a gleaming golden path, you emerge onto the red moon into the midst of carnage. Your faithful allies of the Thirteenth, Zero and Golbez, battle tirelessly to drive back hordes of voidsent, all the while watched by a sinister form in the dark. Wielding the boundless power of the void, the dread sovereign Enuo has risen from depths unfathomable, intent on reducing all existence to still, silent nothingness. Will their bleak vision of a world unmade be realized? Or will life and Light prevail?

— In-game description

The Unmaking is a level 100 trial introduced in patch 7.5 with Dawntrail.

Guide

Players may fall off the edge of the arena to their deaths. Being hit by avoidable AoEs will result in a 1 minute stacking Vulnerability Up debuff.

Sovereign of Naught: Enuo

Phase 1

  • Meteorain: Party-wide magical damage.
  • Naught Grows: The boss faces the voidgate in the background and tethers it with blue arrows, indicating a large late-telegraphed point-blank AoE centered on the portal. Move away from it.
  • Gaze of the Void, the boss summons eight dark orbs around it in a clockwise pattern along with one glowing orb on top of the first orb, indicating that the orbs will use untelegraphed frontal conal AoEs in the order they spawn. Rotate close to the middle to dodge the AoEs.
  • Deep Freeze: Flare markers on each tank, dealing magical damage.
  • Naught Hunts: Tethers two random players to small portals, which will them follow them and leave a trail of untelegraphed circle AoEs (Endless Chase). Being hit by these does not inflict Vulnerability Up.
  • Naught Hunts Another: The AoEs will begin chasing two other players, indicated by the players tethered to the original targets.
  • Shrouded Holy: Targets a healer with a stack marker AoE, dealing magical damage.
  • Meltdown: Spawns a baited circle AoE telegraph at each player's position, then marks each player with a spread marker AoE dealing magical damage.
  • Vacuum: Spawns eight curved line AoEs of various lengths. The tip of each AoE will spawn a dark orb that will do a late-telegraphed point-blank AoE.
  • All for Naught: The boss jumps to the north of the arena and gains Directional Disregard, then becomes untargetable and begins an adds phase.

Adds Phase

During this phase, the room is much larger, and players cannot fall off the edge.

  • The void's power ravages your corporeal form. All players will be inflicted with File:Unbecoming debuff.png Unbecoming, dealing minor damage-over-time during this phase.
  • A proximity AoE telegraph (Looming Emptiness) and multiple circle AoEs will appear. The proximity AoE will spawn a large Looming Shadow add that tethers the main tank, while the other AoEs will each spawn an Uncast Shadow add. All adds must be defeated before Power of the Void duty gauge reaches 100, or the party will wipe.
  • Nothingless: The Uncast Shadows will use telegraphed line AoEs.
  • Upon attacking an add, the combat message Enuo's power is waning! will appear.
  • After all adds are defeated, a Beacon in the Dark add will appear, indicated by a ray of light. The party must head over to it while dodging more Nothingless line AoEs and defeat the add before the duty gauge reaches 100, after which a cutscene will play.
  • Lightless World: A six-hit raid-wide AoE dealing massive damage. Players must stand behind Zero's Passage of Arms AoE to survive.

Phase 2

The boss's attacks are similar to those in phase 1 but with some additional components.

  • Naught Grows: The voidgate will tether the boss with arrows directed towards Enuo, indicating a large late-telegraphed point-blank AoE centered on Enuo.
  • Almagest: Party-wide magical damage.
  • The vacuums grow in number... Another portal will spawn opposite the existing one to be used in mechanics.
  • Naught Grows: One voidgate will show arrows through the boss and directed to the other portal, indicating two point-blank AoEs, one centered on Enuo and the other on the destination portal.
  • Naught Wakes: Repositions the portals at the outside of the arena.
  • Naught Grows: Two sets of arrows originating from the boss will spawn, each towards one portal, indicating point-blank AoEs on each portal.
  • Dimension Zero: Three-hit line stack marker.

Phase 1 and 2 mechanics then repeat until the boss is defeated.

Loot

Dialogue

All who dare oppose me shall quake before the silken Dark...
The void's power is mine to wield.
Perish.
Be still.
Accept your downfall.
Doth the yawning rift not tempt you?
The void consumes...
Naught will endure...
Neither past nor future...
Only one certainty remains...
The void's power ravages your corporeal form...
My triumph!
Enuo's power is waning!
You have no place here.
Struggle is futile.
I've breached the darkness! Let the Light guide you!
You must break free!
Start of voiced cutscene.
The underlings are no more. Now to deal with Enuo!
Life and death rendered meaningless...
Light protect us!
I will not yield my domain!
Such is the power of the void!
End of cutscene.
The void shall never cease to be!
My power is absolute!
The vacuums grow in number...
The void's power is mine to wield.
And thus did all boundaries cease to be.
Behold the truth of this world!
Start of voiced cutscene.
They must be sealed away!

Zero strikes down Enuo, turning him into a memoria crystal.

End of cutscene.

Optional post-duty pop-ups

Optional dialogue
It's over...
Enuo's reign is at an end.

Music

Section Theme
Main FINAL FANTASY V: The Final Battle (Dawntrail)

Images