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Living Memory

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Living Memory

    


Map of Living Memory

Type
Zone
Zone
Unlost World
(???)
Req. quest(s)
Main Scenario quest Through the Gate of Gold
Connects to
Skydeep Cenote Inner Chamber (S)
Aetherytes
Leynode Mnemo (X:21.5, Y:37.3)
Leynode Pyro (X:34.7, Y:15.7)
Leynode Aero (X:16.4, Y:13.5)


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How to describe the sheer amazement we felt when we emerged on the other side of the portal? I fear words do not do it justice. Before us was a vibrant world where the memories of the departed abided and reveled in bygone days. Living Memory, or so the Endless called it. How they laughed and smiled as they reminisced upon unfulfilled dreams. Alive in all perceivable ways...yet knowing no loss. So resplendent was every ilm of this paradise, the words rose unbidden to my lips. All this time, it was here—the city of gold.

— Erenville

Living Memory is a zone in Unlost World. Level 100 Striking Dummies are located at (21.4, 38.5).

Locations

Area Points of Interest
Gate of Remembrance
Meso Terminal
Alexandria
The Meso Terminal
Leynode Mnemo
Leynode Mnemo
Canal Town
The Promenade
Font of Devotion
The Immovable
Daguerreo Medical Collection
Hydro Terminal
Yesterland
Starglass
Bergmahr-Ring
Esperance Wheels
Tower of Mu
Air Cab Station
Proto Alexandria
Geo Terminal
The Strayborough Deadwalk
Asyle Volcane
Opal Springs
Heatwells
Arena of Valor
Steps of the Speaker
Matchlock Menagerie
Pyro Terminal
Leynode Pyro
Leynode Pyro
Windspath Gardens
Blooms of Discovery
Cleyra Museum of Nature
The Knowable
Aero Terminal
Leynode Aero
Leynode Aero

Activities

Living Memory Sidequests

Living Memory FATEs

Shops & Services

Merchant Name Merchant Location
Clerk PX-0029
(X:22, Y:37.5)
Vendor Unit
(X:21.9, Y:37.4)

Aether Currents

Field:

Coordinates Description Number
(x7.5, y30.9, z0.2) Center of gazebo at the square 1
(x36.5, y28.4, z0.6) Right at the right castle stairs 2
(x11.1, y35.1, z0.2) By the gondolas 3
(x26.1, y32.3, z0.2) 4
(x33.9, y34.2, z0.2) Behind the ticketing booth at the Ferris wheel 5
(x31.6, y8.4, z0.5) 6
(x10.2, y11.3, z0.1) Top corner of the museum balcony 7
(x37.7, y10.7, z0.6) 8
(x24.8, y15.3, z0.4) Near the lave river 9
(x11.8, y20.4, z0.5) Behind an electrope tree 10
A map showing the locations of aether currents in Living Memory.

Quests:

Quest Level Coordinates Additional Information
Feature Quest Well-wishing at the Wishing Well 90 (x8.7, y31.4, z0.2) Unlocks after completing Dawntrail Main Scenario Quest Feature Quest In Serenity and Sorrow
Feature Quest Perplexing Puzzles, Endless Fun 90 (x30.9, y35.6, z0.1) Unlocks after completing Dawntrail Main Scenario Quest Feature Quest A Knight of Alexandria
Feature Quest Volcanic Disruptions 90 (x34.0, y15.8, z0.4) Unlocks after completing Dawntrail Main Scenario Quest Feature Quest Leafing through the Past
Feature Quest Blueprint Protocol 90 (x32.2, y17.6, z0.4) Unlocks after completing Dawntrail Main Scenario Quest Feature Quest Leafing through the Past
Main Scenario Quest A Journey Never-ending 100 (x11.0 , y12.5) Reward from Dawntrail Main Scenario Quest


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Enemies

Normal

Treasure Maps

B Rank

A Rank

S Rank

Vistas

See also: Sightseeing Log

Players can unlock Dawntrail sightseeing log entries 29-45 by speaking to Emeline Ironheart in Solution Nine (X:16.8, Y:13.1). Players must be a Disciple of War or Disciple of Magic level 90 or higher to obtain credit for these sightseeing logs. Vistas are small blue glowing orbs at which players need to /lookout or use another emote.

# Name Zone Coordinate Emote Comment
40 Meso Terminal Living Memory (X:21.8, Y:36.0, Z:0.7)   Lookout On the platform in front of the long promenade.
41 Canal Town Living Memory (X:19.2, Y:33.4, Z:0.2)   Lookout On the pier.
42 Yesterland Living Memory (X:28.8, Y:29.2, Z:0.7)   Lookout On top of the Air Cab Station tower.
43 Windspath Gardens Living Memory (X:6.4, Y:13.6, Z:0.5)   Lookout On top of the spires on the grassy platform. Use the elevated walkway as this is not at the ground level.
44 Asyle Volcane Living Memory (X:30.2, Y:18.7, Z:0.4)   Lookout At the edge of the island.
45 Steps of the Speaker Living Memory (X:30.4, Y:7.6)   Lookout On the balcony at the Masks area of the Volcano History Museum.

Achievements

This zone is associated with the following achievements:

Name Points Task Reward Patch
  Mapping the Realm: Living Memory 10 Discover every location within Living Memory. - 7.0
  Free Market Friend: Living Memory 10 Achieve shared FATE rank 4 in Living Memory. - 7.0
  Freebird: Living Memory 5 Attune with all the aether currents in Living Memory. - 7.0

Music

Condition Theme
Before Main Scenario Quest Dawntrail and after Main Scenario Quest The Promise of Tomorrow   Bygone Serenity
After Main Scenario Quest Dawntrail and before Main Scenario Quest The Promise of Tomorrow   Echoes of Memory

Lore

Living Memory is the fabled golden city of Turali legend. In reality, it is the hidden 12th floor of the Alexandrian citadel of Everkeep that remained in the Ninth after interdimensional fusion transported the rest of Everkeep to the Source. In Alexandrian culture, Living Memory is the "cloud" where memories are uploaded after a person dies, allow them to persist as Endless. The facility is sustained by multiple elemental terminals and has the Meso Terminal as its centerpiece.

Notes

  • This zone is unlocked during the level 99 quest Main Scenario Quest Through the Gate of Gold. Players may travel here through the north exit of the Skydeep Cenote Inner Chamber, which can be accessed in the southwest corner of Yak T'el. After completing Main Scenario Quest Dawntrail, if players would like to restore the zone to its initial appearance for aesthetic purposes, they can commence any Main Scenario chapter of New Game+ prior to Dawntrail.
  • After the patch 7.3 main scenario quest Main Scenario Quest The Promise of Tomorrow, the zone will be transformed to a partially restored state that reverts the appearance of the buildings but maintains a normal weather cycle. Players who want to return it to the offline appearance can commence "Dawntrail - Part 3" in New Game+.

Images