White Mage

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White Mage concept art.jpg

Introduction

White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals. Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.

FinalFantasyXIV.com White Mage

White Mage frame icon.png

White Mage is a job unlockable at level 30 as an upgrade from the conjurer class and is one of four Healer jobs. It is considered a "pure" healer, along with astrologian, specializing in strong burst healing and healing-over-time.

General information

Guild

The Conjurers' Guild is in Old Gridania. Conjurers must specialize into white mage once they reach level 30, and complete the quests Main Scenario QuestSylph-management and Feature QuestIn Nature's Embrace. The job trainer is Raya-O-Senna, who is usually found in South Shroud (18.6, 27.1).

Equipment

The conjurer is a disciple of magic and wears armor "of Healing." They use wands and canes as weapons. The following crafting classes can create items that are useful to the conjurer:

Quests

Quest Type Level Quest Giver Unlocks Rewards
Seer Folly Class quest 30 E-Sumi-Yan White Mage
Presence of Mind.png  Presence of Mind
1 Soul of the white mage icon1.png  Soul of the White Mage
Only You Can Prevent Forest Ire Job quest 35 Raya-O-Senna Regen.png  Regen
O Brother, Where Art Thou Class quest 40 Raya-O-Senna Cure III.png  Cure III
Following in His Footsteps Class quest 45 Raya-O-Senna 1 Healers circlet icon1.png  Healer's Circlet
1 Healers gloves icon1.png  Healer's Gloves
1 Healers culottes icon1.png  Healer's Culottes
1 Healers boots icon1.png  Healer's Boots
Yearn for the Urn Class quest 45 Raya-O-Senna Holy.png  Holy
Heart of the Forest Class quest 50 Raya-O-Senna Benediction.png  Benediction
Seeing white i icon1.png  Seeing White I
1 Healers robe icon1.png  Healer's Robe
1 Clerics attire coffer (il 90) icon1.png  Cleric's Attire Coffer (IL 90)
Taint Misbehaving Class quest 50 Raya-O-Senna
A Journey of Purification Class quest 52 Eschiva Asylum.png  Asylum
Secret of the Lily.png  Secret of the Lily
The Girl with the Dragon Tissue Class quest 54 Eschiva Stone III.png  Stone III
Stone Mastery II.png  Stone Mastery II
The Dark Blight Writhes Class quest 56 Eschiva Assize.png  Assize
In the Wake of Death Class quest 58 Eschiva Thin Air.png  Thin Air
Trials of the Padjals Class quest 58 Eschiva
Hands of Healing Class quest 60 Raya-O-Senna Tetragrammaton.png  Tetragrammaton
Seeing white ii icon1.png  Seeing White II
1 Orison attire coffer (il 210) icon1.png  Orison Attire Coffer (IL 210)
Unease in East End Job quest 60 Raya-O-Senna
An Aura for Trouble Job quest 63 Sylphie
A Beacon for Bad Things Job quest 65 Sylphie
The Problem with Padjals Job quest 68 Sylphie
What She Always Wanted Job quest 70 Sylphie Plenary Indulgence.png  Plenary Indulgence
Seeing white iii icon1.png  Seeing White III
1 Seventh heaven attire coffer (il 290) icon1.png  Seventh Heaven Attire Coffer (IL 290)
Whence the Healing Springs Sidequest 80 Raya-O-Senna Seeing white iv icon1.png  Seeing White IV 1 Piety materia vii icon1.png  Piety Materia VII
1 Savage aim materia vii icon1.png  Savage Aim Materia VII
1 Savage might materia vii icon1.png  Savage Might Materia VII

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Stone (spell).png  Stone Conjurer frame icon.png CNJ 1 Spell 200 1.5s 2.5s Deals earth damage with a potency of 140.
Cure.png  Cure Conjurer frame icon.png CNJ 2 Spell 400 1.5s 2.5s Restores target's HP.
Aero.png  Aero Conjurer frame icon.png CNJ 4 Spell 200 Instant 2.5s Deals wind damage with a potency of 50.
Medica.png  Medica Conjurer frame icon.png CNJ 10 Spell 900 2s 2.5s Restores own HP and the HP of all nearby party members.
Raise.png  Raise Conjurer frame icon.png CNJ 12 Spell 2,400 8s 2.5s Resurrects target to a weakened state.
Stone II.png  Stone II Conjurer frame icon.png CNJ 18 Spell 200 1.5s 2.5s Deals earth damage with a potency of 190.
Cure II.png  Cure II Conjurer frame icon.png CNJ 1Quest: In Nature's Embrace 30 Spell 1,000 2s 2.5s Restores target's HP.
Presence of Mind.png  Presence of Mind White Mage frame icon.png WHM 1Quest: Seer Folly 30 Ability Instant 120s Reduces spell cast time and recast time, and auto-attack delay by 20%.
Regen.png  Regen White Mage frame icon.png WHM 1Quest: Only You Can Prevent Forest Ire 35 Spell 400 Instant 2.5s Grants healing over time effect to target.
Cure III.png  Cure III White Mage frame icon.png WHM 1Quest: O Brother, Where Art Thou 40 Spell 1,500 2s 2.5s Restores HP of target and all party members nearby target.
Holy.png  Holy White Mage frame icon.png WHM 1Quest: Yearn for the Urn 45 Spell 400 2.5s 2.5s Deals unaspected damage with a potency of 140 to all nearby enemies.
Aero II.png  Aero II Conjurer frame icon.png CNJ 46 Spell 200 Instant 2.5s Deals wind damage with a potency of 60.
Medica II.png  Medica II Conjurer frame icon.png CNJ 50 Spell 1,000 2s 2.5s Restores own HP and the HP of all nearby party members.
Benediction.png  Benediction White Mage frame icon.png WHM 1Quest: Heart of the Forest 50 Ability Instant 180s Restores all of a target's HP.
Afflatus Solace.png  Afflatus Solace White Mage frame icon.png WHM 52 Spell 0 Instant 2.5s Restores target's HP.
Asylum.png  Asylum White Mage frame icon.png WHM 1Quest: A Journey of Purification 52 Ability Instant 90s Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.
Stone III.png  Stone III White Mage frame icon.png WHM 1Quest: The Girl with the Dragon Tissue 54 Spell 300 1.5s 2.5s Deals earth damage with a potency of 220.
Assize.png  Assize White Mage frame icon.png WHM 1Quest: The Dark Blight Writhes 56 Ability Instant 40s Deals unaspected damage with a potency of 400 to all nearby enemies.
Thin Air.png  Thin Air White Mage frame icon.png WHM 58 Ability Instant 60s Next action is executed without MP cost.
Tetragrammaton.png  Tetragrammaton White Mage frame icon.png WHM 1Quest: Hands of Healing 60 Ability Instant 60s Restores target's HP.
Stone IV.png  Stone IV White Mage frame icon.png WHM 64 Spell 400 1.5s 2.5s Deals earth damage with a potency of 260.
Divine Benison.png  Divine Benison White Mage frame icon.png WHM 66 Ability Instant 30s Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency.
Plenary Indulgence.png  Plenary Indulgence White Mage frame icon.png WHM 1Quest: What She Always Wanted 70 Ability Instant 60s Grants Confession to self and nearby party members.
Dia.png  Dia White Mage frame icon.png WHM 72 Spell 400 Instant 2.5s Deals unaspected damage with a potency of 65.
Glare.png  Glare White Mage frame icon.png WHM 72 Spell 400 1.5s 2.5s Deals unaspected damage with a potency of 290.
Afflatus Misery.png  Afflatus Misery White Mage frame icon.png WHM 74 Spell Instant 2.5s Deals unaspected damage to target and all enemies nearby it with a potency of 1,240 for the first enemy, and 50% less for all remaining enemies.
Afflatus Rapture.png  Afflatus Rapture White Mage frame icon.png WHM 76 Spell Instant 2.5s Restores own HP and the HP of all nearby party members.
Temperance (Ability).png  Temperance White Mage frame icon.png WHM 80 Ability Instant 120s Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 50 yalms by 10%.
Glare III.png  Glare III White Mage frame icon.png WHM 82 Spell 400 1.5s 2.5s Deals unaspected damage with a potency of 310.
Holy III.png  Holy III White Mage frame icon.png WHM 82 Spell 400 2.5s 2.5s Deals unaspected damage with a potency of 150 to all nearby enemies.
Aquaveil.png  Aquaveil White Mage frame icon.png WHM 86 Ability Instant 60s Reduces damage taken by a party member or self by 15%.
Liturgy of the Bell.png  Liturgy of the Bell White Mage frame icon.png WHM 90 Ability Instant 180s Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.

PvP actions

Action Acquired Quest requirement Level Type MP Casting Recast Description
Glare III (PvP).png  Glare III (PvP) White Mage frame icon.png WHM 30 Spell 1.44s 2.4s Deals unaspected damage with a potency of 5,000.
Cure II (PvP).png  Cure II (PvP) White Mage frame icon.png WHM 30 Spell 1.44s 15s Restores target's HP.
Afflatus Misery pvp.png  Afflatus Misery (PvP) White Mage frame icon.png WHM 30 Spell Instant 15s Deals unaspected damage with a potency of 10,000 to target and all enemies nearby it.
Aquaveil (PvP).png  Aquaveil (PvP) White Mage frame icon.png WHM 30 Ability Instant 20s Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 6,000 potency.
Miracle of Nature (PvP).png  Miracle of Nature (PvP) White Mage frame icon.png WHM 30 Ability Instant 25s Forcibly transforms target into a diminutive creature, preventing them from using actions.
Seraph Strike (PvP).png  Seraph Strike (PvP) White Mage frame icon.png WHM 30 Ability Instant 20s Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6,000.
Cure III (PvP).png  Cure III (PvP) White Mage frame icon.png WHM 30 Spell Instant 2.4s Restores HP of target and all party members nearby target.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Description
Standard-issue Elixir (PvP).png  Standard-issue Elixir (PvP) Any class frame icon.png ANY 30 Ability 4.5s 5s Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
Recuperate (PvP).png  Recuperate (PvP) Any class frame icon.png ANY 30 Ability 2,500 Instant 1s Restores own HP.
Purify (PvP).png  Purify Any class frame icon.png ANY 30 Ability Instant 30s Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Guard (PvP).png  Guard (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Sprint (PvP).png  Sprint (PvP) Any class frame icon.png ANY 30 Ability Instant 1.5s Increases movement speed. Effect ends upon reuse or execution of another action.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Description
Afflatus Purgation (PvP).png  Afflatus Purgation (PvP) White Mage frame icon.png WHM 30 Limit Break Instant 10s Deals unaspected damage with a potency of 18,000 to all enemies in a straight line before you.

Healer Actions

Action Acquired Level Type MP Casting Recast Description
Repose.png  Repose Healer role.png Healer 8 Spell 600 2.5s 2.5s Inflicts target with Sleep.
Esuna.png  Esuna Healer role.png Healer 10 Spell 400 1s 2.5s Removes a single detrimental effect from target.
Lucid Dreaming.png  Lucid Dreaming Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
14 Ability Instant 60s Gradually restores own MP.
Swiftcast.png  Swiftcast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
18 Ability Instant 60s Next spell is cast immediately.
Surecast.png  Surecast Magic Ranged DPS role.png Magical Ranged DPS
Healer role.png Healer
44 Ability Instant 120s Spells can be cast without interruption.
Rescue.png  Rescue Healer role.png Healer 48 Ability Instant 120s Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Stone Mastery.png  Stone Mastery Conjurer frame icon.png CNJ 18 Upgrades Stone to Stone II.
Maim and Mend.png  Maim and Mend Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
20 Increases base action damage and HP restoration by 10%.
Freecure.png  Freecure Conjurer frame icon.png CNJ 32 Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
Maim and Mend II.png  Maim and Mend II Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
40 Increases base action damage and HP restoration by 30%.
Aero Mastery.png  Aero Mastery Conjurer frame icon.png CNJ 46 Upgrades Aero to Aero II.
Secret of the Lily.png  Secret of the Lily White Mage frame icon.png WHM 1Quest: A Journey of Purification 52 Adds a Lily to your Healing Gauge for every 20 seconds you are engaged in combat, up to a maximum of 3.
Stone Mastery II.png  Stone Mastery II White Mage frame icon.png WHM 1Quest: The Girl with the Dragon Tissue 54 Upgrades Stone II to Stone III.
Stone Mastery III.png  Stone Mastery III White Mage frame icon.png WHM 64 Upgrades Stone III to Stone IV.
Aero Mastery II.png  Aero Mastery II White Mage frame icon.png WHM 72 Upgrades Aero II to Dia.
Stone Mastery IV.png  Stone Mastery IV White Mage frame icon.png WHM 72 Upgrades Stone IV to Glare.
Transcendent Afflatus.png  Transcendent Afflatus White Mage frame icon.png WHM 74 Adds Blood Lilly to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture.
Enhanced Asylum.png  Enhanced Asylum White Mage frame icon.png WHM 78 Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%.
Glare Mastery.png  Glare Mastery White Mage frame icon.png WHM 82 Upgrades Glare to Glare III.
Holy Mastery.png  Holy Mastery White Mage frame icon.png WHM 82 Upgrades Holy to Holy III.
Enhanced Healing Magic.png  Enhanced Healing Magic White Mage frame icon.png WHM 85 Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.
Enhanced Divine Benison.png  Enhanced Divine Benison White Mage frame icon.png WHM 88 Allows the accumulation of charges for consecutive uses of Divine Benison.

Job mechanics

Healing Gauge is White Mage's Job Gauge.

Healing Gauge

Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have stored. Lilies are accumulated one every 20 seconds while engaged in combat. They may be consumed to execute the actions Afflatus Solace and Afflatus Rapture.

Healing gauge pve1.png

Upon learning the trait Transcendent Afflatus, consumption of Lilies will nourish the Blood Lily. The Blood Lily will bloom after consuming three Lilies, allowing the execution of Afflatus Misery.

Healing gauge pve2.png

Simple Mode

Healing gauge pve simple mode1.png Lilies

Healing gauge pve simple mode2.png Blood Lily


Achievements

This job is associated with the following achievements:

Name Points Task Reward Patch
I got the magic stick iv icon1.png  I Got the Magic Stick IV 5 Achieve conjurer level 40. - 2.0
I got the magic stick v icon1.png  I Got the Magic Stick V 5 Achieve conjurer level 50. - 2.0
I got the magic stick vi icon1.png  I Got the Magic Stick VI 5 Achieve conjurer level 60. - 3.0
I got the magic stick vii icon1.png  I Got the Magic Stick VII 5 Achieve conjurer level 70. - 4.0
I got the magic stick viii icon1.png  I Got the Magic Stick VIII 5 Achieve conjurer level 80. - 5.0
I got the magic stick ix icon1.png  I Got the Magic Stick IX 5 Achieve conjurer level 90. - 6.0

Gallery

See also

External links