Monk

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Monk concept art.jpg

Introduction

Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state's great pikemen. The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.

FinalFantasyXIV.com Monk

Monk frame icon.png Monk (MNK) is a job unlockable at level 30 as an upgrade from the pugilist class and is one of five melee DPS jobs.

General information

Guild

The Pugilists' Guild is in Ul'dah - Steps of Nald. Pugilists must specialize into monk once they reach level 30, and complete the quests Main Scenario QuestSylph-management and Main Scenario QuestReturn of the Holyfist. The job trainer is Widargelt, although most job quests are started by talking to Erik, who is normally located in Ul'dah - Steps of Thal (10.6, 13.1).

Equipment

The monk is a disciple of war and wears armor "of Striking" (shared with Samurai frame icon.png Samurai) while using accessories "of Slaying" (shared with Dragoon frame icon.png Dragoon, Reaper frame icon.png Reaper, and Samurai frame icon.png Samurai). They use fist weapons.

Weapon Armor Accessories
Pugilist's Arms Head
Body
Hands
Legs
Feet
Bracelets
Earrings
Necklace
Ring

Quests

Quest Type Level Quest Giver Unlocks Rewards
Brother from Another Mother Job quest 30 Gagaruna Monk
Rockbreaker.png  Rockbreaker
Monk (Simple) Adventurer Plate
Monk (Simple) Adventurer Plate
1 Soul of the monk icon1.png  Soul of the Monk
Insulted Intelligence Job quest 35 Erik Thunderclap.png  Thunderclap
A Slave to the Aether Job quest 40 Erik Howling Fist.png  Howling Fist
The Pursuit of Power Job quest 45 Erik Four-point Fury.png  Four-point Fury
Good Vibrations Job quest 45 Erik 1 Temple circlet icon1.png  Temple Circlet
1 Temple gloves icon1.png  Temple Gloves
1 Temple gaskins icon1.png  Temple Gaskins
1 Temple boots icon1.png  Temple Boots
Five Easy Pieces Job quest 50 Erik Bulletproof i icon1.png  Bulletproof I
Perfect Balance.png  Perfect Balance
Monk - Part 1
Monk - Part 1
1 Temple cyclas icon1.png  Temple Cyclas
1 Melee attire coffer (il 90) icon1.png  Melee Attire Coffer (IL 90)
The Legend Continues Job quest 50 Erik
Let's Talk about Sects Job quest 52 Widargelt Form Shift.png  Form Shift
Against the Shadow Job quest 54 Widargelt Steel Peak Mastery.png  Steel Peak Mastery
The Forbidden Chakra.png  The Forbidden Chakra
Fight the Battle to Win Job quest 56 Widargelt
Stop the Senseless Killing Job quest 58 Widargelt
Appetite for Destruction Job quest 60 Widargelt Enhanced Perfect Balance.png  Enhanced Perfect Balance
Masterful Blitz.png  Masterful Blitz
Bulletproof ii icon1.png  Bulletproof II
Monk - Part 2
Monk - Part 2
1 Tantra armor coffer (il 210) icon1.png  Tantra Armor Coffer (IL 210)
A Fistful of Resolve Job quest 60 Erik
Return of the Monk Job quest 63 Widargelt
Cross-fist Training Job quest 65 Widargelt
Choices and Paths Job quest 68 Widargelt
The Power to Protect Job quest 70 Widargelt Brotherhood.png  Brotherhood
Bulletproof iii icon1.png  Bulletproof III
Monk - Part 3
Monk - Part 3
1 Pacifists attire coffer (il 290) icon1.png  Pacifist's Attire Coffer (IL 290)
A Monk's Legacy Sidequest 80 Erik Bulletproof iv icon1.png  Bulletproof IV
Monk - Part 4
Monk - Part 4
1 Heavens eye materia vii icon1.png  Heavens' Eye Materia VII
1 Savage aim materia vii icon1.png  Savage Aim Materia VII
1 Savage might materia vii icon1.png  Savage Might Materia VII

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Bootshine.png  Bootshine Pugilist frame icon.png PGL 1 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 210.
Leaden Fist Potency: 310
Opo-opo Form Bonus: Guarantees a critical hit.
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Changes form to raptor
Duration: 30s
True Strike.png  True Strike Pugilist frame icon.png PGL 4 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
Can only be executed when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 30s
Snap Punch.png  Snap Punch Pugilist frame icon.png PGL 6 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 250.
310 when executed from a target's flank.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s
Meditation.png  Meditation Pugilist frame icon.png PGL 1Quest: The Spirit Is Willing 15 Ability Instant 1s Range icon.png 0y
Single Target or AoE not yet specified 0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.

※Action changes to The Forbidden Chakra when all five chakra are open.
Steel Peak.png  Steel Peak Pugilist frame icon.png PGL 15 Ability Instant 1s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 180.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with Howling Fist.
※This action cannot be assigned to a hotbar.
Twin Snakes.png  Twin Snakes Pugilist frame icon.png PGL 18 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 280.
Can only be executed when in raptor form.
Additional Effect: Grants Disciplined Fist.
Disciplined Fist Effect: Increases damage dealt by 15%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s
Arm of the Destroyer.png  Arm of the Destroyer Pugilist frame icon.png PGL 26 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby targets.
Opo-opo Form: 110
Additional Effect: Changes form to raptor
Duration: 30s
Demolish.png  Demolish Pugilist frame icon.png PGL 1Quest: Return of the Holyfist 30 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 70.
130 when executed from a target's rear.
Can only be executed when in coeurl form.
Additional Effect: Damage over time
Potency: 70
Duration: 18s
Additional Effect: Changes form to opo-opo
Duration: 30s
Rockbreaker.png  Rockbreaker Monk frame icon.png MNK 1Quest: Brother from Another Mother 30 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 130 to all nearby enemies.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s
Thunderclap.png  Thunderclap Monk frame icon.png MNK 1Quest: Insulted Intelligence 35 Ability Instant 30s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Maximum Charges: 3
Cannot be executed while bound.
Howling Fist.png  Howling Fist Monk frame icon.png MNK 1Quest: A Slave to the Aether 40 Ability Instant 1s Range icon.png 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with The Forbidden Chakra.
Mantra.png  Mantra Pugilist frame icon.png PGL 42 Ability Instant 90s Range icon.png 0y
Point Blank Circle around the user 30y
Increases HP recovery via healing actions by 10% for self and nearby party members.
Duration: 15s
Four-point Fury.png  Four-point Fury Monk frame icon.png MNK 1Quest: The Pursuit of Power 45 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 120 to all nearby enemies.
Can only be executed when in raptor form.
Additional Effect: Grants Disciplined Fist
Disciplined Fist Effect: Increases damage dealt by 15%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s
Dragon Kick.png  Dragon Kick Pugilist frame icon.png PGL 50 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 320.
Opo-opo Form Bonus: Grants Leaden Fist
Duration: 30s
Additional Effect: Changes form to raptor
Duration: 30s
Perfect Balance.png  Perfect Balance Monk frame icon.png MNK 1Quest: Five Easy Pieces 50 Ability Instant 40s Range icon.png 0y
Single Target or AoE not yet specified 0y
Grants 3 stacks of Perfect Balance, each stack allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 20s
Additional Effect: Grants Opo-opo Chakra, Coeurl Chakra, or Raptor Chakra depending on the form required by actions executed.
Maximum Charges: 2
Can only be executed while in combat and when not under the effect of any Beast Chakra.
Form Shift.png  Form Shift Monk frame icon.png MNK 1Quest: Let's Talk about Sects 52 Weaponskill Instant 2s Range icon.png 0y
Single Target or AoE not yet specified 0y
Grants Formless Fist to self, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
The Forbidden Chakra.png  The Forbidden Chakra Monk frame icon.png MNK 1Quest: Against the Shadow 54 Ability Instant 1s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 340.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with Howling Fist.
※This action cannot be assigned to a hotbar.
Masterful Blitz.png  Masterful Blitz Monk frame icon.png MNK 1Quest: Appetite for Destruction 60 Weaponskill Instant 2s Range icon.png 0y
Single Target or AoE not yet specified 0y
Strike the enemy with a technique fueled by the power of your Beast Chakra.
The technique used is determined by the number of different types of Beast Chakra opened.
1 Beast Chakra Type: Elixir Field
2 Beast Chakra Types: Celestial Revolution
3 Beast Chakra Types: Rising Phoenix
3 Beast Chakra and Both Nadi: Phantom Rush.
Elixir Field.png  Elixir Field Monk frame icon.png MNK 60 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack to all nearby enemies with a potency of 600 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Lunar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three of the same Beast Chakra.
※This action cannot be assigned to a hotbar.
Flint Strike.png  Flint Strike Monk frame icon.png MNK 60 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack to all nearby enemies with a potency of 600 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.
※This action cannot be assigned to a hotbar
Celestial Revolution.png  Celestial Revolution Monk frame icon.png MNK 60 Weaponskill Instant 2s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 450.
Additional Effect: Opens the Lunar Nadi. If the Lunar nadi is already open, opens the Solar Nadi instead.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three Beast Chakra.
※This action cannot be assigned to a hotbar
Tornado Kick.png  Tornado Kick Monk frame icon.png MNK 60 Weaponskill Instant 2s Range icon.png 3y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 850 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.
※This action cannot be assigned to a hotbar.
Riddle of Earth.png  Riddle of Earth Monk frame icon.png MNK 64 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 20%.
Duration: 10s
Additional Effect: Grants Earth's Reply upon taking damage
Earth's Reply Effect: Gradually restores HP
Cure Potency: 100
Duration: 15s
Riddle of Fire.png  Riddle of Fire Monk frame icon.png MNK 68 Ability Instant 60s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 15%.
Duration: 20s
Brotherhood.png  Brotherhood Monk frame icon.png MNK 1Quest: The Power to Protect 70 Ability Instant 120s Range icon.png 0y
Point Blank Circle around the user 30y
Grants Brotherhood and Meditative Brotherhood to self and all nearby party members.
Brotherhood Effect: Increases damage dealt by 5%.
Meditative Brotherhood Effect: 20% chance you open a chakra when party members under this effect execute a weaponskill or cast a spell.
Chance is 100% when you execute a weaponskill or cast a spell while under the effect of Meditative Brotherhood.
Duration: 15s
Riddle of Wind.png  Riddle of Wind Monk frame icon.png MNK 72 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Reduces auto-attack delay by 50%.
Duration: 15s
Enlightenment.png  Enlightenment Monk frame icon.png MNK 74 Ability Instant 1s Range icon.png 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 170 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with the Forbidden Chakra.
Anatman.png  Anatman Monk frame icon.png MNK 78 Ability Instant 60s Range icon.png 0y
Single Target or AoE not yet specified 0y
Extends the duration of Disciplined Fist and your present form to maximum and halts their expiration
Duration: 30s
Cancels auto-attack upon execution. Effect ends upon using another action or moving (including facing a different direction).
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
Six-sided Star.png  Six-sided Star Monk frame icon.png MNK 80 Weaponskill Instant 4s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 550.
Additional Effect: Increases movement speed.
Duration: 5s
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions.
Shadow of the Destroyer.png  Shadow of the Destroyer Monk frame icon.png MNK 82 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 110 to all nearby enemies.
Opo-opo Form Bonus: Guarantees a critical hit.
Additional Effect: Changes form to raptor.
Duration: 30s
Rising Phoenix.png  Rising Phoenix Monk frame icon.png MNK 86 Weaponskill Instant 2s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers physical fire damage to all nearby enemies with a potency of 700 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed under the effect of three distinct Beast Chakra.
※This action cannot be assigned to a hotbar.
Phantom Rush.png  Phantom Rush Monk frame icon.png MNK 90 Weaponskill Instant 2s Range icon.png 3y
Circle AoE around the action target 5y
Delivers an attack to target and all enemies nearby it with a potency of 1,150 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed under the effect of Lunar Nadi and Solar Nadi, as well as three distinct Beast Chakra.
※This action cannot be assigned to a hotbar.

Limit Breaks (PvE)

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Limit break icon1.png  Braver Melee DPS role.png Melee DPS 1 Limit Break Level 1 2s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 100% the damage of Braver.
Limit break icon1.png  Bladedance Melee DPS role.png Melee DPS 1 Limit Break Level 2 3s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 220% the damage of Braver.
Limit break icon1.png  Final Heaven Monk frame icon.png MNK 1 Limit Break Level 3 4.5s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 350% the damage of Braver.

Melee DPS role actions (PvE)

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Second Wind.png  Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 500
Leg Sweep.png  Leg Sweep Melee DPS role.png Melee DPS 10 Ability Instant 40s Range icon.png 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
Bloodbath.png  Bloodbath Melee DPS role.png Melee DPS 12 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
Feint.png  Feint Melee DPS role.png Melee DPS 22 Ability Instant 90s Range icon.png 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 10s
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s
True North.png  True North Melee DPS role.png Melee DPS 50 Ability Instant 45s Range icon.png 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

PvP Actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Bootshine (PvP).png  Bootshine (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 3,000.
※This action cannot be assigned to a hotbar.
True Strike (PvP).png  True Strike (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 4,000.
Combo Action: Bootshine
※This action cannot be assigned to a hotbar.
Snap Punch (PvP).png  Snap Punch (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 6,000.
Combo action: True Strike
Additional Effect: Extends Wind Resonance duration by 5s to a maximum of 15s
※This action cannot be assigned to a hotbar.
Dragon Kick (PvP).png  Dragon Kick (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 3,000.
Combo Action: Snap Punch
※This action cannot be assigned to a hotbar.
Twin Snakes (PvP).png  Twin Snakes (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 4,000.
Combo Action: Dragon Kick
※This action cannot be assigned to a hotbar.
Demolish (PvP).png  Demolish (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack to target with a potency of 6,000.
Additional Effect: Extends Wind Resonance duration by 5s to a maximum of 15s.
※This action cannot be assigned to a hotbar.
Phantom Rush (PvP).png  Phantom Rush (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 2s Range icon.png 6y
Circle AoE around the action target 5y
Delivers an attack with a potency of 12,000 to target and all enemies nearby it.
Combo Action: Demolish
※This action cannot be assigned to a hotbar.
Six-sided Star (PvP).png  Six-sided Star (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 15s Range icon.png 5y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 4,000.
Additional Effect: Stun
Duration: 2s
Additional Effect: Increases movement speed.
Duration: 5s
Enlightenment (PvP).png  Enlightenment (PvP) Monk frame icon.png MNK 30 Weaponskill Instant 20s Range icon.png 10y
Line AoE from the user to the action target 10y
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: 15-yalm knockback to first target.
Also afflicts first target with Pressure Point if successfully knocked back.
Pressure Point Effect: Next weaponskill or Meteordrive used on target will deal additional damage with a potency of 8,000 .
Duration: 3s
Effect of Pressure Point expires upon dealing additional damage.
This weaponskill does not share a recast timer with any other actions.
Rising Phoenix (PvP).png  Rising Phoenix (PvP) Monk frame icon.png MNK 30 Ability Instant 15s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 3,000 to all nearby enemies.
Additional Effect: Grants Fire Resonance
Fire Resonance Effect: Increases damage dealt by next weaponskill by 50%.
Riddle of Earth (PvP).png  Riddle of Earth (PvP) Monk frame icon.png MNK 30 Ability Instant 25s Range icon.png 0y
Single Target or AoE not yet specified 0y
Grants Earth Resonance, changing Riddle of Earth to Earth's Reply, and allowing you to compile damage each time you are struck by an enemy.
Duration: 10s
Additional Effect: Executing Earth's Reply deals unaspected damage to all nearby enemies and restores your HP.
Damage Potency: 2,000 plus 25% of compiled damage
Cure Potency: 4,000 plus 50% of compiled damage.
Thunderclap (PvP).png  Thunderclap (PvP) Monk frame icon.png MNK 30 Ability Instant 10s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rush to a targeted enemy's or party member's location.
Additional Effect: Grants Wind Resonance
Wind Resonance Effect: Reduces weaponskill recast time by 10%.
Duration: 10s
If already under the effect of Wind Resonance, extends duration by 10s to a maximum of 15s.
Additional Effect: Creates a barrier around target party member that nullifies damage equivalent to a heal of 6,000 potency.
If the target selected was an enemy, creates a barrier around self instead.
Duration: 5s
Maximum Charges: 3
Cannot be executed while bound.
Earth's Reply (PvP).png  Earth's Reply (PvP) Monk frame icon.png MNK 30 Ability Instant 1s Range icon.png 0y
Point Blank Circle around the user 5y
Deals unaspected damage to all nearby enemies and restores your HP.
Damage Potency: 2,000 plus 25% of compiled damage.
Cure Potency: 4,000 plus 50% of compiled damage.
Can only be executed while under the effect of Earth Resonance.
※This action cannot be assigned to a hotbar.

Limit Break (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
Meteodrive (PvP).png  Meteodrive (PvP) Monk frame icon.png MNK 30 Limit Break Instant 10s Range icon.png 20y
Single Target or AoE not yet specified 0y
Rushes target and delivers an attack with a potency of 12,000.
Removes target's Guard
Afflicts target with Meteodrive, rendering them unable to move
Duration: 3s
If target does not have an active Guard effect, deals additional damage with a potency of 12,000.
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed when the limit gauge is full.
Cannot be executed while bound.

Common actions (PvP)

Action Acquired Level Type MP Casting Recast Range
Radius
Description
Standard-issue Elixir (PvP).png  Standard-issue Elixir (PvP) Any class frame icon.png ANY 30 Ability 4.5s 5s Range icon.png 0y
Single Target or AoE not yet specified 0y
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken.
Recuperate (PvP).png  Recuperate (PvP) Any class frame icon.png ANY 30 Ability 2,500 Instant 1s Range icon.png 0y
Single Target or AoE not yet specified 0y
Restores own HP.
Cure Potency: 15,000
Purify (PvP).png  Purify Any class frame icon.png ANY 30 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s
Can be used even when under the effect of certain status afflictions.
Guard (PvP).png  Guard (PvP) Any class frame icon.png ANY 30 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
Sprint (PvP).png  Sprint (PvP) Any class frame icon.png ANY 30 Ability Instant 1.5s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases movement speed. Effect ends upon reuse or execution of another action.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
Greased Lightning.png  Greased Lightning Pugilist frame icon.png PGL 1 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%.
Enhanced Greased Lightning.png  Enhanced Greased Lightning Pugilist frame icon.png PGL 20 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10%.
Deep Meditation.png  Deep Meditation Monk frame icon.png MNK 38 Grants an 80% chance that a chakra will open upon dealing critical damage with a weaponskill.
Enhanced Greased Lightning II.png  Enhanced Greased Lightning II Monk frame icon.png MNK 40 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15%.
Steel Peak Mastery.png  Steel Peak Mastery Monk frame icon.png MNK 1Quest: Against the Shadow 54 Upgrades Steel Peak to The Forbidden Chakra.
Enhanced Perfect Balance.png  Enhanced Perfect Balance Monk frame icon.png MNK 1Quest: Appetite for Destruction 60 When under the effect of Perfect Balance, grants Beast Chakra in accordance with the form normally required to execute weaponskills.
Weaponskills requiring opo-opo form grant Opo-opo Chakra.
Weaponskills requiring coeurl form grant Coeurl Chakra.
Weaponskills requiring raptor form grant Raptor Chakra.
Deep Meditation II.png  Deep Meditation II Monk frame icon.png MNK 74 Guarantees that a chakra will open upon dealing critical damage with a weaponskill.
Howling Fist Mastery.png  Howling Fist Mastery Monk frame icon.png MNK 74 Upgrades Howling Fist to Enlightenment.
Enhanced Greased Lightning III.png  Enhanced Greased Lightning III Monk frame icon.png MNK 76 Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%. Also improves Disciplined Fist's damage increase to 15%.
Arm of the Destroyer Mastery.png  Arm of the Destroyer Mastery Monk frame icon.png MNK 82 Upgrades Arm of the Destroyer to Shadow of the Destroyer.
Enhanced Thunderclap.png  Enhanced Thunderclap Monk frame icon.png MNK 84 Allows a third charge of Thunderclap.
Melee Mastery.png  Melee Mastery Monk frame icon.png MNK 84 Increases the potency of Bootshine to 210, True Strike to 300, Snap Punch to 250, Twin Snakes to 280, Demolish to 70, Dragon Kick to 320, The Forbidden Chakra to 340, and Six-sided Star to 550.
Flint Strike Mastery.png  Flint Strike Mastery Monk frame icon.png MNK 86 Upgrades Flint Strike to Rising Phoenix.
Enhanced Brotherhood.png  Enhanced Brotherhood Monk frame icon.png MNK 88 Guarantees that a chakra will open when you are under the effect of Meditative Brotherhood and execute a weaponskill or cast a spell.
Tornado Kick Mastery.png  Tornado Kick Mastery Monk frame icon.png MNK 90 Upgrades Tornado Kick to Phantom Rush

Combos

Unlike other jobs, the actions available are determined by the monk's current form. Performing certain actions in opo-opo form grants increased potency and other additional effects.

Changing Form:

Bootshine.png Dragon Kick.png Shadow of the Destroyer.png

The above actions change your form to raptor form. They also gain the following bonuses when used in opo-opo form:

Bootshine guarantees a critical hit. Dragon Kick grants the Leaden Fist effect. Shadow of the Destroyer guarantees a critical hit.

True Strike.png Twin Snakes.png Four-point Fury.png

The above actions change your form to coeurl form.

Using Twin Snakes or Four-point Fury will grant the monk the buff Disciplined Fist, increasing damage dealt.

Demolish.png Snap Punch.png Rockbreaker.png

The above actions change your form to opo-opo form.

Demolish also applies a damage over time effect to target.

Job mechanics

Official Lodestone Job Guide (Always up-to-date)

Chakra Gauge

When you learn the action Meditation, the Chakra Gauge will be displayed.

Using the action Meditation while not in combat will instantly grant you the maximum 5 stacks of Chakra. Using Meditation while in combat will grant one Chakra per use, up to 5 stacks total.

Accumulating the maximum amount of Chakra will allow you to execute the actions Steel Peak and Howling Fist (acquired at level 40). At level 54, Steel Peak is upgraded into The Forbidden Chakra. Howling Fist is upgraded into Enlightenment at level 74.

Master's Gauge:

Upon learning the trait Enhanced Perfect Balance, you will unlock the Master's Gauge, which displays up to 3 Beast Chakras as well as two Nadis; a purple Lunar Nadi on the left, and a white Solar Nadi on the right. You can open Beast Chakra by using a weaponskill while Perfect Balance is in effect. There are three types of Chakra, each corresponding to the form required to use the weaponskill: Opo-opo Chakra (granted by Bootshine, Dragon Kick, Arm of the Destroyer, or Shadow of the Destroyer), Raptor Chakra (granted by True Strike, Twin Snakes, or Four-point Fury), and Coeurl Chakra (granted by Snap Punch, Demolish, or Rockbreaker).

When three of the same type of Beast Chakra have been opened, you can use the action Elixir Field. Using Elixir Field will open the Lunar Nadi.

When one of each type of Beast Chakra have been opened, you can use the action Flint Strike, or Rising Phoenix when you acquire Flint Strike Mastery. Using Flint Strike will open the Solar Nadi.

When only two Beast Chakras have been opened, you can use the action Celestial Revolution. Using Celestial Revolution will open the Lunar Nadi. If the Lunar Nadi is already open when Celestial Revolution is used, the Solar Nadi will open instead.

When both the Lunar and Solar Nadis have been opened, opening any three Beast Chakras will allow you to use Tornado Kick, or Phantom Rush when you acquire Tornado Kick Mastery. Using Tornado Kick or Phantom Rush will close both Nadis.


Chakra gauge pve1.png

Chakra gauge pve3.png

Simple Mode

Chakra gauge pve simple mode1.png

Chakra gauge pve simple mode3.png

Achievements

This job is associated with the following achievements:

Name Points Task Reward Patch
The sweet science iv icon1.png  The Sweet Science IV 5 Achieve pugilist level 40. - 2.0
The sweet science v icon1.png  The Sweet Science V 5 Achieve pugilist level 50. - 2.0
The sweet science vi icon1.png  The Sweet Science VI 5 Achieve pugilist level 60. - 3.0
The sweet science vii icon1.png  The Sweet Science VII 5 Achieve pugilist level 70. - 4.0
The sweet science viii icon1.png  The Sweet Science VIII 5 Achieve pugilist level 80. - 5.0
The sweet science ix icon1.png  The Sweet Science IX 5 Achieve pugilist level 90. - 6.0

Notable Monks

Gallery

Lore

Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state’s great pikemen. The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship.

History

In the time of the Sixth Umbral Calamity, there was a people who escaped the great flooding by following the guiding light of a meteor—a brilliant beacon which led them to the highlands of Gyr Abania. These refugees devoted themselves to Rhalgr, the Destroyer, whose streaking star had granted them salvation, and their fervent faith took solid root within the region. The order known as the Fist of Rhalgr was formed, and within their temple the devotees of the Fist tempered body and spirit in an effort to grow closer to their deity. Through their meditations, these monks discovered within themselves foci of power—chakras—and with this knowledge devised a martial art that channeled the life energies of the practitioner into destructive force.

Gyr Abania had long endured political instability, and the constant outbreaks of violence encouraged the monks to pursue their newfound martial mastery with ever greater zeal. The Fist of Rhalgr evolved into a formidable military force, and gradually nurtured an alliance with the royal family of Ala Mhigo. Eventually, the Fist was integrated into the nation’s standing army, thus consolidating its position and influence within the region. This arrangement, however, was not to King Theodoric’s liking. In the year 1552 of the Sixth Astral Era, the King of Ruin, grown fearful of the order’s political power, had the Temple of the Fist burned to the ground. The warrior monks and their teachings were lost—scattered like ashes on the wind.

Equipment

Temple Attire

The religious habit of the Fist of Rhalgr, made entirely on temple grounds. The cloth is loomed by monks, the thread spun from the cocoons of remarkable worms unknown to naturalists but which arise in great numbers in the temple school-house. Every stitch is half as wide as its wearer’s little fingernail, and it is said that the result forms a holy geometry to further open one’s chakras.

Sphairai

A pair of Sphairai cunningly wrought in the form of coeurls. The sweat of Ivon Coeurlfist and blood of his enemies anoint these ever-snarling beasts of hide and metal. Perhaps one of the most famed of the warrior monks of the Fist of Rhalgr, Ivon is said to have eschewed the training grounds of the main temple in favor of martial congress with wild coeurls.

Tantra Attire

Only elders in the Fist of Rhalgr are permitted to don this attire. Though the thread used in its creation is the same as that woven into the standard temple habit, the veteran monks looming the tantra cloth imbue each stitch with concentrated energy, resulting in a significantly higher rate of aetherial conductivity. A monk’s chakras are thus greatly expanded when swathed in such material, but without the training required to moderate the excessive outpouring of aether, an unseasoned wearer would bleed out his entire life essence in a matter of moments.

Rising Suns

These ornate weapons cover the entire fist, the radial pattern of their spikes lending the impression of a dawning sun’s lancing rays. The origin of the Rising Suns’ name, however, is not found in their design alone. Forged from a delicate balance of mythril and silver, the spikes act as conduits, conveying and radiating the energies focused in the monk’s fists. A master practitioner equipped with these weapons is capable of emitting blinding levels of aether, each blow falling with terrible, incandescent force.

Tricks of the Trade

  • Final Heaven: By focusing an intensely concentrated knot of aether within a single fist, a monk can then strike an opponent with a blow that erupts into a detonation of catastrophic proportions. This technique cannot be performed until the practitioner is prepared to reach beyond mortal limits into the divine.
  • Shoulder Tackle: A technique used to close distance to an opponent, the practitioner rushes forward and slams an aether-shielded shoulder into the target with concussive force. This move is favored by devotees of Rhalgr for its swift and brutal nature.
  • Mantra: After first intoning a phrase to center the spirit, the practitioner then releases a burst of harmonious energies in every direction. Those caught in this gentle explosion of aether find their physical forms more readily receptive to restoration magicks.
  • Tornado Kick: “Again! Spin faster! Harness every chakra and become the tornado! You kick with all the violence of a gentle summer breeze...” - Master monk instructing a disciple in the Tornado Kick technique.

H'raha Tia

Race (Clan): Miqo'te (Seekers of the Sun) Gender: Male Age: 56 Epithet: H’raha Tia Fistborn Master of the sect of shadow, a splinter faction of the Fist of Rhalgr. Eschewing the entanglements of politics and seeking only to grow closer to the Destroyer, H’raha is a fanatical proponent of his sect’s devotion to martial perfection. So uncompromising is his zealotry that he willingly compels his disciples to fight to the death when the prize is the opening of one’s chakras. Satisfied with nothing less than the mastery of all fourteen chakras, H’raha sends those who would be his successors to hunt down and defeat Widargelt — and the other disciples of the sect of light.

Widargelt Beake

  • Race (Clan): Hyur (Highlander)
  • Gender: Male
  • Age: 26
  • Epithet: Widargelt the Watcher

Though commonly known as one of the young leaders of the Ala Mhigan Resistance, Widargelt’s true birth name is Theodred, and he is nephew to Theodoric, the last king of Ala Mhigo. When he was scarce more than a babe, Widargelt’s mother sent him away to a remote temple of the Fist of Rhalgr, where he was sheltered from his demented uncle’s purge of the royal line.

His parents, however, failed to escape the mad king’s frenzy of executions. The orphaned Widargelt was left to be raised by elderly monks, who indoctrinated him in the way of the Fist. Upon reaching manhood, the idea of joining the Resistance and fighting to restore his fallen nation was a calling his Ala Mhigan blood could not ignore.

A Monk’s Panoply

Pacifist’s Vest

What this vest lacks in cloth, it makes up for in adornment. Its strings of beads and distinctive pattern, traced across the garment in earth tones, are believed to channel aether from the open chakra into one’s fists.

Pacifist’s Armguards

Differences in design between left and right armguards serve as a secondary means of manipulating an enemy’s visual focus. The extent of Far Eastern influence on Ala Mhigan culture can be identified through the distinctly Doman rosary wrapped around the right half of this particular pair.

Chakras

Chakras are the valves that regulate the flow of the body’s aether. By mastering chakras and gaining control over this flow, a trained monk can accomplish extraordinary physical feats. Ordinarily locked into a closed state, chakras can be opened by entering into deadly combat on ancient battlefields, where the release of rarefied aether resonates with and expands one’s innate seats of power.

The Seventh Chakra

If a monk’s training were seen as a mountain, then the opening of the seventh chakra would be its peak—the very pinnacle of martial achievement. Each of the body’s seats of power, however, is said to have aspects of both light and shadow. Thus to truly master the techniques of the monk, one must unlock not seven, but fourteen distinct chakras. [1]

A Monk’s Panoply

Pacifist’s Vest

What this vest lacks in cloth, it makes up for in adornment. Its strings of beads and distinctive pattern, traced across the garment in earth tones, are believed to channel aether from the open chakra into one’s fists.

Pacifist’s Armguards

Differences in design between left and right armguards serve as a secondary means of manipulating an enemy’s visual focus. The extent of Far Eastern influence on Ala Mhigan culture can be identified through the distinctly Doman rosary wrapped around the right half of this particular pair.

Pacifist’s Gaskins

When their order was at its peak, monks of the Fist of Rhalgr would retreat to the mountains to train, matching their strength against the coeurls who dwelled upon the ancient spires. Pelts such as the one adorning the waist of this garment would attest to the might of the wearer.

Form & Function

As masters of hand-to-hand combat, the Fist of Rhalgr’s monks prized freedom of movement above all else. Accordingly, the modern monk's battle garb incorporates little armor, and what few pieces she wears are meant to boost the efficacy of her blows rather than protect her person. This is not to say that any loose-fitting garb will do, however: the monk’s costume is woven from a unique type of silk that allows her to open her chakra with greater ease. Following relatively recent tradition, monks now spin the thread themselves during their training, making use of a technique that imbues it with aetherial energies. Fabric woven with this thread is better suited for chakra manipulation, as it frees aether from ambient constraint, allowing it to flow without impediment. Also typical of the monk’s garb are long sashes and panels of loose cloth, which dance through the air as the monk moves, distracting her foe. [2]

External links

References

  1. Encyclopaedia Eorzea: Volume I, page 220-221
  2. Encyclopaedia Eorzea: Volume II, page 228