Second Wind

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Second Wind

Acquired
Melee DPS role.png Melee DPS (actions)
Physical Ranged DPS role.png Physical Ranged DPS (actions)
Level
8
Type
Ability
Casting
Instant
Recast
120s
Targeting
Self
Patch
2.0

Instantly restores own HP.
Cure Potency: 800

— In-game description

Second Wind is an action unlocked at level 8. It is available for Melee DPS and Physical Ranged DPS.

Related traits

Gallery

Notes

History

  • DT.png Patch 7.0 (2024-07-02): Cure potency has been increased from 500 to 800 upon learning the Enhanced Second Wind.png  Enhanced Second Wind trait.
  • SHB.png Patch 5.0 (2019-07-02): Cure potency no longer varies with current attack power.
  • SB.png Patch 4.0 (2017-06-20):
    • Changed to a role action, accessible by all melee DPS and physical ranged DPS classes.
    • Cure potency increased from 450 to 500.
  • HW.png Patch 3.15 (2015-12-15): Cure potency increased from 400 to 450.
  • ARR.png Patch 2.4 (2014-10-28): Can now be cross-classed by Rogue and Ninja.
  • ARR.png Patch 2.0 (2013-08-27): Added as a cross-class skill originally learned by level 8 pugilist, with the description "Instantly restores 15% of maximum HP." It could have been augmented by the pugilist trait Third wind.png  Third Wind to restore 25% of maximum HP.