Twin Snakes
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- This article is about the PvE action. For the PvP action, see Twin Snakes (PvP).
Twin Snakes
“Delivers an attack with a potency of 280.
Can only be executed when in raptor form.
Additional Effect: Grants Disciplined Fist.
Disciplined Fist Effect: Increases damage dealt by 15%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s— In-game description
Twin Snakes is an action unlocked at level 18. It is available for Pugilist / Monk.
Related traits
- Enhanced Perfect Balance (Lv. 60) - When under the effect of Perfect Balance, grants Beast Chakra in accordance with the form normally required to execute weaponskills.
- Melee Mastery (Lv. 84) - Increases the potency of Bootshine to 210, True Strike to 300, Snap Punch to 250, Twin Snakes to 280, Demolish to 70, Dragon Kick to 320, The Forbidden Chakra to 340, and Six-sided Star to 550.
Notes
Potency is 250 until Melee Mastery is learned at Lv. 84.
Gallery
History
- Patch 6.0 (2021-12-07):
- Potency has been changed from 230 to 280.
- Deleted flank potency.
- Changed additional effect from "Increases damage dealt by 10%" to Disciplined Fist, which increases damage by 15%.
- Coeurl form duration has been increased from 15s to 30s.
- Patch 5.4 (2020-12-08):
- Potency has been increased from 150 to 230.
- Potency when executed from a target's flank has been increased from 170 to 260.
- Patch 5.05 (2019-07-29): Effect duration of Coeurl Form increased from 10 to 15 seconds.
- Patch 5.0 (2019-07-02):
- Potency has been increased from 110 to 150.
- Potency when executed from a target's flank has been increased from 130 to 170.
- Patch 4.5 (2019-01-08):
- Potency has been increased from 100 to 110.
- This change does not affect potency when attacking from the flank.
- Potency has been increased from 100 to 110.
- Patch 4.0 (2017-06-20):
- Potency when executed from a target's rear has been reduced from 140 to 130.
- The additional effect "Increases damage by 5%" has been changed to "Increases damage by 10%."
- TP cost reduced from 60 to 50.
- Patch 2.1 (2013-12-17): Increased damage duration has been extended from 12 to 15 seconds.
- Patch 2.0 (2013-08-27): Added.