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First Board of the Unbroken

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First Board of the Unbroken

Level
30 (Sync: 30)
Item level
25
Rec. beast rank
1 (Sync: 5)
Time limit
120 minutes
Max roster size
10
Moves
9
Base STR/INT
80
Base RES
80
Min. legendary pts.
17,500
Gil Reward
Gil 2,000
Req. quest
Into the Crucible
Patch
7.56

Shades of myriad beasts await all who attempt the Crucible of the Unbroken, a tool conceived by a certain tradition of beastmasters. Navigating these intricately crafted boards requires no little skill and fortitude─especially should your soul be on the line. Hold fast to your teachings and to the bonds with your familiars as you weather the trials within...

— In-game description

First Board of the Unbroken is a level 30 board in the Crucible of the Unbroken for Beastmaster.

Completing this board is required to progress in the Beastmaster Quests.

Map

Click on a space to navigate to it on this page.

Moves

Move 1

Enemy #1: Combat 2 types of beast.
Bone Knight Bone Bishop
Weakness Blunt Blunt Blunt Blunt
Vulnerabilities Vulnerable to SlowVulnerable to Interruption Vulnerable to Heavy
Strength ★★ ★
Phys. Resistance ★★ ★★
Constitution ★★★ ★★
Intelligence ★ ★★
Mag. Resistance ★★ ★★
Loot

Guaranteed:

One of the following:

One of the following:

Enemy Attack Description
Bone Knight Physical Attack Bone Knight's auto-attack.
PhysicalPiercing Tumulus A 5y radius static circle AoE centered on the Bone Knight. Inflicts Damage Down for 30 seconds.
Ossify An interruptible cast that buffs Bone Knight with a removable Physical Damage Up for 18 seconds.
Physical Skullsplinter An tankbuster aimed at the player.
Forward Guard The Bone Knight buffs itself with Directional Parry and Rehabilitation, healing over time and blocking all player damage from its front. It will continuously turn to face the highest enmity target.
  • Directional Parry will not block damage from beasts.
  • The Bone Knight will drop its guard after it takes a certain amount of damage.
Bone Bishop MagicalIce Blizzard Bone Bishop's auto-attack.
Magical Death Spiral A static donut AoE centered on the Bone Bishop. Inflicts Damage Down for 30 seconds.
Magical Black Eruption A static circle AoE that then splits into four, moving in each cardinal or inter-cardinal direction. Inflicts Vulnerability Up.
MagicalWind Ancient Aero A static line AoE from the Bone Bishops front, aimed at the player. Inflicts a cleanseable Windburn for 18 seconds.

Move 2

Left path

Enemy #2: Combat 1 type of beast.
Arch Demon Piece
Weakness Lightning Lightning
Vulnerabilities Vulnerable to Poison
Strength ★★★
Phys. Resistance ★★★
Constitution ★★★★
Intelligence ★
Mag. Resistance ★★
Loot

Guaranteed:

One of the following:

One of the following:

One of the following:

Enemy Attack Description
Arch Demon Physical Attack Arch Demon's auto-attack.
PhysicalSlashing Abyssal Swing An uncasted 180 degree frontal AoE. Telegraphed by Arch Demon readying a magical axe. Inflicts Damage Down for 30 seconds.
Physical Abyssal Charge Creates two sets of four swords, each aiming a static line AoE at the player. Inflicts Damage Down for 30 seconds.
Physical Dismember Five static line AoEs cover the entire arena, appearing consecutively starting from either the east or west. Inflicts Damage Down for 30 seconds.
  • There is an increasing delay between the appearance of each AoE—the greatest being between the 4th and 5th AoE.
Physical Abyssal Transfixion Creates three static circle AoEs around the arena, indicated by a dome of floating swords. Three more are then placed on the player consecutively. Inflicts Damage Down for 30 seconds.

Right path

Enemy #3: Combat 1 type of beast.
Piscodemon Piece
Weakness Slashing Slashing
Vulnerabilities Vulnerable to HeavyVulnerable to Poison
Strength ★
Phys. Resistance ★★
Constitution ★★★★
Intelligence ★★★
Mag. Resistance ★★★
Loot

Guaranteed:

One of the following:

One of the following:

One of the following:

Enemy Attack Description
Piscodemon MagicalLightning Thunder Piscodemon's auto-attack.
MagicalIce Void Blizzard III Two alternating sets of three moving AoEs are created at the north edge of the arena, aimed to the south. Inflicts Damage Down for 30 seconds.
Clear Mind A cast that buffs Piscodemon with a removable Damage Up for 15 seconds.
Magical Arcane Blast Unavoidable damage. Always follows Clear Mind.
MagicalFire Void Flare Star A proximity AoE.
MagicalLightning Void Thunder III A cross of static line AoEs. Inflicts Vulnerability Up.

Move 3

Left path

Campsite #1: Recover HP for yourself and up to 2 familiars.
Details
  • Player only: 90% max HP
  • Player and 1 familiar: 45% each
  • Player and 2 familiars: 30% each

Right path

Treasure #1: Select an item from a bountiful coffer.
Options
Four of the following:

Move 4

Enemy #4: Combat 2 types of beast.
Banemite Piece Miteling Piece
Weakness Ice Ice Ice Ice
Vulnerabilities Vulnerable to Blind Vulnerable to SlowVulnerable to PetrificationVulnerable to ParalysisVulnerable to BlindVulnerable to StunVulnerable to SleepVulnerable to BindVulnerable to HeavyVulnerable to Flat damage
Strength ★★★ ★
Phys. Resistance ★★★ ★★
Constitution ★★★★ ★
Intelligence ★★★ ★
Mag. Resistance ★★ ★
Loot

Guaranteed:

One of the following:

One of the following:

Enemy Attack Description
Banemite Physical Attack Banemite's auto-attack.
Physical Bedrock Uplift A static circle AoE followed by three expanding waves of static donut AoEs. Inflicts Damage Down for 30 seconds.
PhysicalPiercing Deadly Thrust A tankbuster aimed at the player. Inflicts a cleanseable Poison for 18 seconds.
Magical Venom Web A static circle AoE is placed in the center, followed by a rotation of eight more AoEs at the edges. Inflicts Damage Down for 30 seconds and a cleanseable Poison for 18 seconds.
Miteling Physical Attack Miteling's auto-attack.
Magical Silkscreen A static line AoE aimed at the player that inflicts an uncleanseable Heavy for 6 seconds.

Move 5

Treasure #2: Select an item from a bountiful coffer.
Options
Four of the following:

Move 6

Elite Enemy #1: Combat 3 types of beast.
Ogre Piece Wisp Piece Great Wisp Piece
Weakness Wind Wind Water Water Water Water
Vulnerabilities Vulnerable to BlindVulnerable to Poison Vulnerable to BindVulnerable to Heavy Vulnerable to BindVulnerable to Heavy
Strength ★★★★ ★ ★
Phys. Resistance ★★★★ ★ ★
Constitution ★★★★ ★ ★★
Intelligence ★★★ ★ ★★★
Mag. Resistance ★★ ★ ★
Loot

Guaranteed:

One of the following:

One of the following:

One of the following:

One of the following:

Enemy Attack Description
Ogre Physical Attack Ogre's auto-attack.
MagicalFire Scorching Smite Ogre jumps to a cardinal edge of the arena and aims a 120 degree static cone AoE towards the center. Inflicts Vulnerability Up.
  • If Ogre is standing on a lava puddle, they will dive into it and fire the AoE from the opposite pool.
MagicalFire Allfire Deals unavoidable damage and creates four sets of small static circle AoEs randomly scattered around the arena. Inflicts Vulnerability Up.
UniqueFire Lava Puddle Created by Allfire at two random cardinal edges of the arena. Inflicts an uncleanseable 15 second Burns if stood inside.
MagicalFire Burning Ward Ogre jumps to the center and becomes untargetable. Two waves of Wisps appear and begin moving towards Ogre. If a Wisp reaches Ogre, it explodes—dealing high damage and inflicting Vulnerability Up.
  • Great Wisps have significantly more health and deal more damage when exploding.
MagicalFire Fire Call A fireball is created and attaches a chase tether to the player. On collision, or after 15 seconds, detonates into a ~10y radius static circle AoE that inflicts Vulnerability Up.
MagicalFire Straight Punch A tankbuster aimed at the player.

Move 7

Left path

Treasure #3: Select an item from a bountiful coffer.
Options
Four of the following:

Right path

Campsite #2: Recover HP for yourself and up to 2 familiars.
Details
  • Player only: 90% max HP
  • Player and 1 familiar: 45% each
  • Player and 2 familiars: 30% each

Move 8

Shop #1: Purchase items with territory tokens.
Inventory

Eight of the following:

Four of the following:

Four of the following:

Move 9

Boss of the Board: Combat 3 types of beast.
Pas de Seul Succubus Mage Succubus Knight
Weakness Piercing Piercing Fire Fire Fire Fire
Vulnerabilities None Vulnerable to SlowVulnerable to InterruptionVulnerable to Flat damage Vulnerable to SlowVulnerable to PetrificationVulnerable to ParalysisVulnerable to StunVulnerable to SleepVulnerable to Flat damage
Strength ★★ ★ ★★
Phys. Resistance ★★★ ★ ★
Constitution ★★★★★ ★★ ★★
Intelligence ★★★★★ ★★ ★
Mag. Resistance ★★★★★ ★ ★
Enemy Attack Description
Pas de Seul Physical Attack Pas de Seul's auto-attack.
Magical Blood Rain If Pas de Seul is holding up a crystal, she creates a static circle AoE underneath her. If not, she will also be glowing more brightly, denoting a static donut AoE. Inflicts Vulnerability Up and heals Pas de Seul relative the damage it dealt.
Magical Blood Sword A tankbuster aimed at the player. Heals Pas de Seul relative to the damage dealt by it.
Magical Cold Caress A tankbuster aimed at the highest enmity target. Inflicts a cleanseable Poison for 18 seconds.
MagicalWind Void Aero II An unmarked static line AoE from Pas de Seul's front, launching a wind current to the wall. The wind current then fires a spread of seven static cone AoEs towards the opposite side of the room. Inflicts Vulnerability Up.
Magical Beguiling Mist An untelegraphed 15y radius static circle AoE from Pas del Seul that inflicts Nightmare for 10 seconds.

Creates two purple hearts tethered together on one side of the room. When the hearts collide, they detonate into a 15y radius static circle AoE that inflicts Seduced for 10 seconds.

Summon Summons a Succubus Mage in the north and two Succubus Knights in the south.
Succubus Mage MagicalWind Aero Succubus Mage's auto-attack.
Fanatacism An interruptible cast that buffs Pas de Seul with a removable Damage Up for 15 seconds.
MagicalFire Void Fire II A 10y radius static circle AoE aimed at the highest enmity target. Inflicts Vulnerability Up.
Succubus Knight Physical Attack Succubus Knight's auto-attack.
Physical Sweet Steel A 120 degree static cone AoE from the Succubus Knight's front. Inflicts Vulnerability Up.

Rewards

The following items are rewarded based on the player's rank upon the conclusion of the board:

Rank Rewards
Legendary Faded Remnant of Resilience x10
Modern Aesthetics - Loosened Locks (rarely)
Apex Faded Remnant of Resilience x8
Modern Aesthetics - Loosened Locks (rarely)
Elite Faded Remnant of Resilience x6
Renowned Faded Remnant of Resilience x5
Exemplary Faded Remnant of Resilience x4
Adept Faded Remnant of Resilience x3
Journeyman Faded Remnant of Resilience x2
Novice Faded Remnant of Resilience
Apprentice -

Achievements

This board is associated with the following achievements:

Name Points Task Reward Patch
Crucible Checkmate I 5 Clear the First Board of the Unbroken. - 7.56
Hot in Here I 10 Clear the First Board of the Unbroken under the third degree. - 7.56
Eighth Rank I 5 Achieve Apex rank or above on the First Board of the Unbroken. - 7.56
Unbreakable I 10 Achieve Legendary rank on the First Board of the Unbroken. - 7.56

Dialogue

Move 1

The bone knight raises its shield...
The bone knight lowers its guard!

Move 9

Let the feast begin!
Love is the sweetest poison, is it not?
Come, my fair sisters! Entertain our guests.
Feed me... Let me drink deep of your essence...
Pas de Seul recovers x HP...
Yield to your yearning...