Crucible of the Unbroken Attributes
In the Crucible of the Unbroken, each familiar has its own attributes and can level up to increase them.
Experience and Rank
When a board concludes (in success or failure), all familiars in the player's selected roster will gain experience (EXP). Every time a familiar gains 100 EXP, their rank will increase by 1, which will boost all of their attributes except for satiety. The maximum rank per familiar is 25.
Based on preliminary research, the amount of EXP rewarded is determined by the following:[1]
- The player's score for the board. Higher scores will reward more EXP.
- The rank of the familiar compared to the board's rank sync. Familiars above the sync for the board will receive significantly less EXP, with greater penalties for larger differences.
- Higher level boards reward less EXP, but there is less of a penalty for higher rank familiars.
- A smaller roster size will reward more EXP.
- Feeding a G1 Primafodder or G2 Primafodder, boosting EXP by 25% and 50%, respectively, if active when the board concludes.
- The cap on the amount of EXP awarded for a given familiar is 255 (i.e. 2.55 ranks worth of EXP).
EXP is not affected by whether the familiars were used during combat, or if they are below the recommended rank for a board.
Familiar attributes
Attributes are displayed as they are for rank 25.
| No. | Name | Class | STR | INT | PHY R | MAG R | CON | Satiety | Auto-attack | T. Release | Trick |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Cu Sith | Beastkin | 293 | 181 | 142 | 135 | 297 | 3 | |||
| 2 | Squirrel | Beastkin | 77 | 255 | 154 | 154 | 243 | 3 | - | ||
| 3 | Lamb | Beastkin | 165 | 165 | 162 | 139 | 326 | 4 | - | ||
| 4 | Pugil | Wavekin | 83 | 157 | 131 | 162 | 326 | 2 | - | ||
| 5 | Opo-opo | Beastkin | 293 | 181 | 128 | 128 | 326 | 3 | |||
| 6 | Dodo | Cloudkin | 77 | 255 | 135 | 135 | 288 | 2 | - | ||
| 7 | Coblyn | Soulkin | 83 | 157 | 175 | 142 | 288 | 1 | - | ||
| 8 | Diremite | Vilekin | 259 | 160 | 135 | 135 | 326 | 1 | |||
| 9 | Megalocrab | Wavekin | 83 | 165 | 150 | 175 | 288 | 2 | |||
| 10 | Wespe | Vilekin | 255 | 77 | 154 | 154 | 243 | 1 | |||
| 11 | Vulture | Cloudkin | 77 | 255 | 135 | 135 | 288 | 2 | |||
| 12 | Mandragora | Seedkin | 293 | 181 | 154 | 154 | 243 | 2 | |||
| 13 | Geshunpest | Ashkin | 64 | 242 | 128 | 128 | 274 | 5 | - | ||
| 14 | Puk | Scalekin | 255 | 255 | 162 | 139 | 255 | 2 | |||
| 15 | Crab | Wavekin | 100 | 200 | 162 | 139 | 288 | 2 | - | ||
| 16 | Mantis | Vilekin | 259 | 160 | 135 | 135 | 326 | 1 | |||
| 17 | Slime | Ashkin | 90 | 190 | 154 | 131 | 274 | 5 | |||
| 18 | Dullahan | Soulkin | 259 | 160 | 142 | 142 | 288 | 2 | - | ||
| 19 | Bat | Cloudkin | 77 | 255 | 128 | 128 | 326 | 2 | |||
| 20 | Flying Trap | Seedkin | 77 | 255 | 128 | 128 | 326 | 2 | |||
| 21 | Ziz | Scalekin | 77 | 255 | 135 | 135 | 288 | 2 | |||
| 22 | Sabotender | Seedkin | 293 | 181 | 128 | 128 | 326 | 2 | - | ||
| 23 | Golem | Soulkin | 100 | 200 | 149 | 128 | 326 | 2 | |||
| 24 | Apkallu | Cloudkin | 255 | 255 | 139 | 162 | 262 | 2 | |||
| 25 | Adamantoise | Scalekin | 83 | 157 | 142 | 175 | 288 | 2 | - | ||
| 26 | Buffalo | Beastkin | 207 | 128 | 135 | 135 | 368 | 3 | |||
| 27 | Uragnite | Wavekin | 255 | 255 | 162 | 139 | 243 | 2 | |||
| 28 | Worm | Vilekin | 68 | 225 | 135 | 135 | 326 | 2 | |||
| 29 | Spriggan | Soulkin | 225 | 225 | 139 | 162 | 266 | 2 | |||
| 30 | Goobbue | Beastkin | 165 | 165 | 162 | 139 | 326 | 3 | |||
| 31 | Gigantoad | Wavekin | 165 | 165 | 139 | 162 | 326 | 2 | |||
| 32 | Colibri | Cloudkin | 306 | 181 | 135 | 135 | 288 | 2 | |||
| 33 | Coeurl | Beastkin | 68 | 225 | 142 | 142 | 288 | 3 | |||
| 34 | Raptor | Scalekin | 68 | 225 | 142 | 142 | 288 | 2 | |||
| 35 | Drake | Scalekin | 100 | 190 | 121 | 149 | 326 | 2 | - | ||
| 36 | Treant | Seedkin | 100 | 200 | 139 | 162 | 288 | 2 | |||
| 37 | Antling | Vilekin | 259 | 160 | 154 | 154 | 266 | 1 | - | ||
| 38 | Chimera | Beastkin | 165 | 165 | 162 | 139 | 326 | 3 | |||
| 39 | Morbol | Seedkin | 200 | 200 | 128 | 149 | 326 | 2 | |||
| 40 | Ghost | Ashkin | 64 | 242 | 122 | 122 | 310 | 5 | |||
| 41 | Salamander | Wavekin | 77 | 255 | 128 | 128 | 326 | 2 | |||
| 42 | Cobra | Scalekin | 207 | 128 | 135 | 135 | 368 | 2 | |||
| 43 | Hydra | Scalekin | 200 | 200 | 162 | 139 | 288 | 3 | |||
| 44 | Damselfly | Vilekin | 200 | 200 | 139 | 162 | 288 | 1 | |||
| 45 | Rotting Goobbue | Ashkin | 45 | 171 | 128 | 128 | 350 | 5 | |||
| 46 | Zu | Cloudkin | 259 | 160 | 142 | 142 | 288 | 3 | |||
| 47 | Ice Golem | Soulkin | 54 | 180 | 135 | 135 | 368 | 3 | - | ||
| 48 | Karlabos | Wavekin | 200 | 200 | 149 | 128 | 326 | 3 | |||
| 49 | Rafflesia | Seedkin | 165 | 165 | 162 | 139 | 342 | 3 | |||
| 50 | Behemoth | Beastkin | 68 | 225 | 135 | 135 | 326 | 4 |
Explanation
The following is based on early research and subject to change.[2]
Globally, the beastmaster's strength attribute from their gear affects both physical and magical damage done by their familiars.
Within the Crucible only, familiars have five different attributes: strength, intelligence, physical resistance, magical resistance, and constitution.
Strength and intelligence
For familiars, strength (STR) affects physical damage and intelligence (INT) affects magical damage they deal. Parting Blow damage scales on intelligence.
All boards have a base STR and INT value. A familiar's physical or magical attack will be increased or decreased based on the difference between its current STR/INT and the board's base value.
- First Unbroken: 80
- Second Unbroken: 105
- Third Unbroken: 130
- First Master's: 155
- Second Master's: 180
A familiar's physical damage is percentage modified by their current STR and the board base STR as follows: (STR - baseSTR)%.
For example, Cu Sith has a STR of 293 at rank 25 on the Second Master's Board, giving it (293 - 180)% = 113% buff to physical damage dealt compared to the beastmaster. A rank 1 Cu Sith, which has 127 STR, would instead receive a (127 - 180)% = -53% debuff to physical damage.
A similar formula applies for magical damage and INT.
Physical and magical resistance
Familiars
For familiars, physical resistance (PHY R) affects incoming physical damage and magical resistance (MAG R) affects incoming magical damage they take.
Similar to STR/INT, all boards have a base PHY R and MAG R value. A familiar's physical or magical damage taken will be decreased or increased based on the difference between its current PHY/MAG R and the board's base value.
- First Unbroken: 80
- Second Unbroken: 93
- Third Unbroken: 106
- First Master's: 119
- Second Master's: 132
A familiar's percent physical damage taken is modified by their current PHY R and the board base PHY R as follows: (PHY_R - basePHY_R)%, and similarly for magical damage and MAG R.
For example, Adamantoise has a MAG R of 175 at rank 25 on the Second Master's Board, making it take (175 - 132)% = 43% less damage than the beastmaster would take from the same magical attack.
Enemies
Enemies within the Crucible also have physical and magical resistance, denoted as a 1-5 star rating. These reduce the physical and magical damage they take as follows:
- 1★ = 0-9% mitigation
- 2★ = 10-19% mitigation
- 3★ = 20-29% mitigation
- 4★ = 30-39% mitigation
- 5★ = 40-49% mitigation
Constitution
Constitution (CON) determines a familiar's maximum HP. Each familiar has a base HP value per board level:
- Lv 30: 487 HP
- Lv 40: 670 HP
- Lv 50: 1338 HP
Their max HP is their base HP value modified by their CON as follows: MaxHP = FLOOR(baseHP * CON / 100)
For example, in a level 50 board, a rank 10 Cu Sith would have FLOOR(1338 * 158 / 100) = 2114 HP.
Enemy weaknesses
Crucible enemies may be weak to one damage type (fire, ice, lightning, water, earth, wind, piercing, slashing, blunt), providing a 1.3x increase in damage.
Damage types
Slashing,
piercing, and
blunt attacks always deal
physical damage, and thus scale with STR.
Fire,
water,
ice,
earth,
wind,
lightning, and
unaspected attacks always deal
magical damage, and thus scale with INT.
References
- ↑ https://www.reddit.com/r/ffxiv/comments/1wf0hec/results_from_testing_beast_experience_gain_in/
- ↑ Analysis by DiaStarvy, The Balance discord, September 11, 2026