Sage Guide

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Beginner's Sage Guide

Sage (SGE) is a barrier healer, who shares this role with scholar. It begins at level 70. As such, it is not recommended for new healers to begin healing with sage – it is recommended to instead begin with scholar, who has a similar playstyle, or other healers, instead.

Sages specialize in controlled healing, being able to heal, mitigate, and shield through constant sources of damage, while also being mobile. Sages specialize in ability healing, meaning they have weaker basic healing spells, but have among the greatest access to healing abilities, making them excellent proactive healers. They also have the highest personal damage amongst all healers, though less burst damage when compared to white mage. Inversely from white mages, sages may struggle a bit more to recover, compared to other healers.

Addersgall is sage's unique main mechanic, allowing for instant or mitigation tools to be used with each stack. Sages also have access to Eukrasia, which augments their offensive and healing spells.

Offense

All healers should do damage, with sages in particular doing very high amounts of damage, more than any other healer. They are actually rewarded for dealing damage, as using Kardia upon any party member (mainly the tank in dungeon trash pulls), will allow them to be healed upon you dealing damage to any enemy.

  • Dosis and its upgraded variants are sage's single-target damage spell. When no healing is needed, sages should always be casting this spell to deal damage.
    • Upon using Eukrasia, Dosis is changed to Eukrasian Dosis, and its upgraded variants when available. Eukrasian Dosis is sage's damage over-time spell. Although it is instantly casted, it will only leave enough time for one ability to be used in between it and the next spell. Whenever on the move following the tank in dungeons, apply Eukrasian Dosis to every enemy, since you will not be able to stop and cast Dosis. Refresh the duration of Eukrasian Dosis by casting it again on the same enemy if its duration is about to expire. If an enemy is about to be defeated, continue using Dosis instead.
  • Dyskrasia and its upgraded variant are sage's AoE damage spells. Whenever there are a group of two or more enemies, cast Dyskrasia instead of casting Dosis; it will deal its full potency to every enemy hit!

  • Phlegma and its upgraded variants are close-range (not melee-range) offensive AoE spells that are instantly casted, and deal a great amount of damage. If you are within close range of a boss (which, you should be, anyways), and need to move to resolve mechanics or double-weave abilities, use Phlemga. It has a relatively short cooldown of 40 seconds, and you may stack up to two usages of it.
  • Toxikon and upgraded variant are instant-cast spells learned at level 66 and 82 respectively, and costs one stack of Addersting to execute. One stack of Adderstring is granted when the barrier from Eukrasian Diagnosis and your barrier from Eukrasian Prognosis are fully consumed. It it not recommended to farm stacks of Toxikon during uptime, because you will lose more damage in the end. For the reason why, see their respective pages.
  • Psyche is an AoE ability learned at level 92 that deals a high amount of burst damage once every minute. Simple, and has no interaction with the rest of sage's toolkit. Use it on cooldown, especially during trash pulls.

Healing

For information on how to heal, read the Healer Guide! It is highly advised that you read that page after reading this section.
As stated before, it is not recommended that you do not begin healing with sage; begin with other healers, first.

Basic Healing Spells

  • Diagnosis is sage's basic single-target heal.
    • When Eukrasia is used, it is changed to Eukrasian Diagnosis, which also grants a barrier to the target, on top of some healing.
    • Whenever Eukrasian Diagnosis is available but Addersgall is not, it is recommended that you only use Diagnosis if the target has low amounts of HP even with the shield applied, as you cannot stack shields.
  • Prognosis is sage's basic AoE heal.
    • When Eukrasia is used, it is changed to Eukrasian Prognosis, which also grants a barrier to the targets, on top of some healing.
    • Whenever Eukrasian Prognosis is available but Ixochole is not, it is recommended that you only use Prognosis if all targets have low amounts of HP even with the shield applied, as you cannot stack shields.

Healing Abilities

A good healer is one that maximizes the use of all of their healing abilities: actions that are typically free of cost, but have a cooldown instead, and can be casted in between casted spells. As stated before, sages largely specialize in ability-based healing, meaning that abilities with cooldowns or Addersgall are recommended as the main form of healing, and not Diagnosis, or any other basic healing spells. The sole exception to this is Pneuma, which is unlocked at level 90, and is still on a cooldown.
Despite some abilities having AoE utility, they may be used as forms of single-target healing for the tank.
Actions that consume Addersgall will recover 7% of your maximum MP (almost always 700 MP), and takes 20 seconds to recover one stack.

Level 4: Kardia
In dungeons, use Kardia on the tank. Every time you deal damage, you will heal the person whom you placed Kardion on for a bit. By itself, it may be enough to solo heal low-level dungeons, and is otherwise, a functionally permanent regen.
Level 20 and 60: Physis and Physis II

Both Physis abilities grant an AoE regen, and have the same use cases. Because of their very short cooldowns, they may also be used liberally in trash pulls in dungeons to supplement healing from Kardia, or other healing abilities.

Physis II further increases the amount of healing received, making it easier to heal the tank in dungeon trash pulls for the time being.
Level 35: Soteria
Soteria massively increases the amount of healing Kardia recovers, helping you maintain control and allowing them to continue dealing damage instead of casting a spell-based heal. You may use Soteria liberally during trash pulls, or as a recovery tool for tanks from tankbusters, or if you just simply need to catch up on single-target healing without your Kardion target being in danger.
Level 45: Addersgall and Druochole
You now gain one stack of Addersgall automatically every 20 seconds, even outside of combat. Every ability that costs a stack of Addersgall will recover 700 MP, and is only used for certain healing abilities. One is listed below, and is one of the most frequent healing abilities you will use from then on:

Druochole–you can instantly heal a large amount of HP to any target. This should be one of your main sources of healing, and should be prioritized over Eukrasian Diagnosis, and completely invalidate Diagnosis outside of if you run out of tools or MP. If the tank is in dire need of quick healing, this action may be weaved after Eukrasian Diagnosis for powerful burst healing, on top of a barrier being granted.

Level 50: Kerachole
Costing one stack of Addersgall, you grant everyone in range of yourself 10% damage reduction. This action sees greater effect in 8-player content, where more damage is functionally mitigated with this action to help mitigate any raid-wide damage.
Until level 78 and learning Enhanced Kerachole, it is generally not recommended to use this action to mitigate the tank in dungeon trash pulls. Upon reaching level 78, Kerachole will receive a regen effect, which will make it heal more than Druochole over-time, making it worth using for the tank. The regen may entire recover from any raid-wide damage, or otherwise help with any recovery afterwards.
Level 52: Ixochole
Costing one stack of Addersgall, you heal everyone in range of yourself for more than Prognosis and Eukrasian Prognosis. With its short cooldown, you may choose to entirely resolve raid-wide damage with this action and Kerachole, but do remember that this combination of actions will cost two stacks of Addersgall. If needed, (Eukrasian) Prognosis will still help to supplement the heal, but do remember to not overheal!
Level 56: Zoe
Zoe increases the potency of your next healing spell, meaning abilities such as Druochole are not affected by Zoe, by 50%. If the tank is in need of spell-based healing, you may choose to supplement your first cast of Eukrasian Diagnosis with Zoe, and recover more HP with Druochole. If you know you will be needing it in the future, Zoe will not be used until you do cast a healing spell–it lasts 30 seconds, so use the duration to your advantage!
Level 58: Pepsis

Pesis removes any Eukrasian barrier you place on targets, and heals the targets for a fixed amount, even if the barrier is nearly spent. This will only remove the barriers from Eukrasian Diagnosis and Eukrasian Prognosis, not with any other action that grants barriers, at all. Furthermore, barriers consumed from Eukrasian Diagnosis will recover slightly more HP.

A combo sages may do for powerful spell-based burst healing if all stacks of Addersgall are spent, is to immediately consume the barrier granted by Eukrasian Diagnosis/Prognosis with Pepsis, then cast either of those spells again while under the effect of Zoe. This combo cannot be done with Zoe first, as, stated before, the strength of the barrier will not affect how much HP is recovered through Pepsis.
Level 62: Taurochole

Taurochole is a stronger version of Druochole, spending one stack of Addersgall with a cooldown of 45 seconds. It also grants a 10% damage reduction to the target, but does not stack with the damage reduction effect of Kerachole. Both actions will overwrite each other's damage reduction.

You should use this action before using Druochole, unless you have already used Kerachole (see notes on using Kerachole after level 78, upon learning Enhanced Kerachole).
Level 70: Haima

Haima will grant a small barrier to its target, and if the barrier is spent, grants another barrier, up to five times. If any stacks of Haima are left when its duration expires, it will heal the target's HP by half the strength of the barriers.

Haima will make tanks essentially invincible in dungeon trash pulls during its duration, and should be used immediately. In bosses, Haima can be used for the tank against tankbusters, as the small barrier will grant some mitigation, and any further barriers will provide protection against auto-attacks.
Level 74: Rhizomata
Rhizomata will instantly grant one stack of Addersgall. It is recommended to only execute this action if below two stacks of Addersgall, because if it grants the third stack by itself, it will reset the counter to regenerate another stack of Addersgall.
Level 76: Holos

Like Kerachole, Holos will grant everyone near you a 10% damage reduction. It will also heal and grants a barrier whose potency is equivalent to the heal, making it a very potent tool to recover from, and prepare for the next instance of raid-wide damage.

The damage reduction effect of Holos will stack with the damage reduction effect of both Kerachole and Taurochole, allowing it to be used as another form of mitigation for the tank in dungeon trash pulls.
Level 80: Panhaima

Panhaima is an AoE version of Haima, and functions the same. If you know multi-hit raid-wides are coming, then you can mitigate a ton of damage with Panhaima. It is all right to use Panhaima even if only one instance of raid-wide damage occurs, as when Panhaima expires, it will heal an amount proportionate to how many stacks of Panhaima were left, likely nullifying the need for any follow-up heal.

As this is a free AoE ability, you may also use it during trash pulls for the same function as Haima – it will most likely have much more value in trash pulls than in dungeon bosses, even if it is slightly weaker compared to Haima.
Level 86: Krasis
Krasis allows a party member of your choosing to gain 20% more HP from any healing actions at all, meaning even your co-healers, if existing, can also take advantage of this buff. Because of its very, very short cooldown, and how it can interact with ability-based healing (unlike Zoe), it should be used liberally as a form of recovery if someone fails a mechanic, or just on the tank to make healing trash packs a bit easier. In trash packs, because it also buffs abilities, think of it as a global version of Soteria – it also buffs healing from Soteria and Kardia, as well.
Level 90: Pneuma

Until now, sage struggled a bit with burst healing, but with Pneuma, you can fire a giant laser, (ironically) dealing the same damage as Dosis III, and a bit stronger than Dyskrasia II. When the laser is fired, every party member nearby is healed for a massive 600 potency. Furthermore, because this is a spell, its healing potency is buffed by Zoe, meaning it can burst heal for an even greater 900 potency. If an instance of raid-wide damage hit really hard, or if you need a quick burst of AoE burst healing, or need something a little stronger for the tank in trash pulls, use Pneuma first.

Keep in mind that this is a spell, with a cast time, meaning you will need to set aside a Dosis cast instead of weaving it!
Level 100: Philosophia
Philosophia is essentially an AoE version of Kardia, allowing you to heal all party members nearby every time you cast a spell–any type of spell, even healing spells, unlike Kardia. It is a nice boost to slow AoE healing, but Philosophia also increases the potency of your healing spells (not abilities) by a large 20%, in cases where you need to supplement healing with a ton of barriers from your Eukrasian spells. It buffing spells means that Philosophia is also buffed, but it is rare that you would want to pair these two potent actions together.

Healing in Trash Pulls

  • It is very ill-advised to use all of your cooldowns at once. Spread out your cooldown usage, unless the group you are with is capable of dealing a ton of damage to defeat trash mobs very quickly.

  • Use Kardia on the tank. Deal damage to enemies to heal the tank, it should be enough healing.
  • If extra healing is needed, use Physis to aid with regen.
  • If the tank is pulling a lot of enemies and will take a lot of damage, use Diagnosis.

  • Use Kardia on the tank. Deal damage to enemies to heal the tank, it should be enough healing.
    • If level 35 or above, use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • If extra healing is needed, use Physis to aid with regen.
  • If the tank is pulling a lot of enemies and will take a lot of damage, use Eukrasian Diagnosis.
    • If the tank already has a big shield and needs more HP, supplement Eukrasian Diagnosis with Diagnosis.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • If extra healing is needed, use Physis to aid with regen.
    • If above level 60, Physis is upgraded to Physis II, which further boosts the regen potency and increases healing received. Use it even more liberally, as it helps with healing the tank even further.
  • If the tank is pulling a lot of enemies and will take a lot of damage, use Druochole as your primary heal. Because Druochole is an ability, you can continue doing damage with Dyskrasia and weave Druochole when needed.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Physis II to aid with regen.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Haima. It will make the tank invincible for the time being. Do not use Physis II or any other healing abilities (unless needed) until all stacks of Haima are spent.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal.
  • If above level 74, use Rhizomata if you need more stacks of Addersgall. It is better to use it as early as possbile to put it on cooldown sooner, in the case you need it again later.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Panhaima. Like Haima, it will make the tank invincible for the time being. Do not use Physis II or any other healing abilities (unless needed) until all stacks of Panhaima are spent. Do not use both Haima and Panhaima within the same trash pull.
    • If above level 78, use Kerachole upon the tank stopping. It grants a 700 potency regen and reduces damage taken by 10%.
  • Use Holos to heal the tank a bit, while also granting a barrier and 10% damage reduction.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal. Do not use Taurochole until after Kerachole expires, as the effects do not stack.
  • For your next trash pull, use Haima; alternative Panhaima and Haima will ensure that you should have them very often.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Panhaima. Do not use Physis II or any other healing abilities (unless needed) until all stacks of Panhaima are spent. Do not use both Haima and Panhaima within the same trash pull.
  • Use Kerachole upon the tank stopping. It grants a 700 potency regen and reduces damage taken by 10%.
    • If above level 86, use Krasis on the tank at any time, as it simply increases the amount of healing you do by a large amount. If best used with burst healing tools such as Taurochole.
  • Use Holos to heal the tank a bit, while also granting a barrier and 10% damage reduction.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal. Do not use Taurochole until after Kerachole expires, as the effects do not stack.
  • For your next trash pull, use Haima; alternative Panhaima and Haima will ensure that you should have them very often.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Panhaima. Do not use Physis II or any other healing abilities (unless needed) until all stacks of Panhaima are spent. Do not use both Haima and Panhaima within the same trash pull.
  • Use Kerachole upon the tank stopping.
    • Use Krasis on the tank at any time, as it simply increases the amount of healing you do by a large amount, better with burst-healing tools.
  • Use Holos to heal and help the tank mitigate a bit more damage.
  • Use Pneuma, paired with Zoe to heal the tank by a large amount if needed. The damage boost is nice, but should not be the main reason you use it; it is better to save it for upcoming bosses if they have an early raid-wide.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal. Do not use Taurochole until after Kerachole expires, as the effects do not stack.
  • For your next trash pull, use Haima; alternative Panhaima and Haima will ensure that you should have them very often.

  • Use Kardia on the tank. Use Soteria to further boost the healing potency of Kardia as extra mitigation.
  • Use Panhaima. Do not use Physis II or any other healing abilities (unless needed) until all stacks of Panhaima are spent. Do not use both Haima and Panhaima within the same trash pull.
  • Use Kerachole upon the tank stopping.
    • Use Krasis on the tank at any time, as it simply increases the amount of healing you do by a large amount, better with burst-healing tools.
  • Use Holos to heal and help the tank mitigate a bit more damage.
  • Use Pneuma, paired with Zoe to heal the tank by a large amount if needed. The damage boost is nice, but should not be the main reason you use it; it is better to save it for upcoming bosses if they have an early raid-wide.
  • Before using Druochole, use Taurochole as it is stronger and reduces damage taken by 10%. Still use Druochole as your primary heal. Do not use Taurochole until after Kerachole expires, as the effects do not stack.
  • For your next trash pull, use Haima; alternative Panhaima and Haima will ensure that you should have them very often.
  • If you need to resort to spell-based healing, or just want a little extra regen, use Philosophia. It is underwhelming in dungeons, but still provides healing.

Healing in Bosses

  • Co-operate with your co-healer. Heal with them, and don't try to over take their role as a healer. You will run out of tools sooner if you spend all of your cooldowns quickly, leaving your co-healer struggling to solo-heal.
  • Do not spam Eukrasian Prognosis if not needed. This is because you lose damage by not using Dosis, and healing a group already at full, or topping off the party when not needed is not helping.
  • You will actually hurt your team if there is a scholar within your group, as they generate bigger barriers from their spells, and your barrier spells will overwrite theirs.

  • Use Kardia on the main tank. The main tank is the tank who usually activates their tank stance first. Adjust Kardia accordingly if the tanks fight for aggro.

Tankbusters

  • If the tank is about to take a tankbuster, or if you need to catch up on healing, use Soteria.

Raid-wide damage

  • If Kerachole is available, use it before raid-wide damage.
  • If raid-wide damage occurs, use Physis.
  • If a lot of raid-wide damage occurs, or if everyone is taking a lot of damage, use Prognosis or Eukrasian Prognosis if Physis by itself will not already heal all of the damage.

Spot-healing

  • If someone takes more damage than they should by failing mechanics, use Druochole if it is available, otherwise use your healing spells.

Utility Tools

  • Kardia can be placed on others if they need an extra amount of healing. Heal them up if they need healing immediately to survive another raid-wide.

  • Use Kardia on the main tank. The main tank is the tank who usually activates their tank stance first. Adjust Kardia accordingly if the tanks fight for aggro.

Tankbusters

  • If the tank is about to take a tankbuster, or if you need to catch up on healing, use Soteria.
    • If level 70 or higher, Haima will grant an additional barrier and protect the tank after the tankbusters from a few more auto-attacks. If any stacks still exist, the tank will still be healed proportionate to the amount of stacks left, so it is not important to immediately heal the tank.

Raid-wide damage

  • If Kerachole is available, use it before raid-wide damage.
  • If raid-wide damage occurs, use Physis.
    • If level 60 or higher, Physis is upgraded to Physis II, further increasing its regen and increasing healing received to everyone.
  • If a lot of raid-wide damage occurs, or if everyone is taking a lot of damage, use Ixochole before using Prognosis or Eukrasian Prognosis. It is best to avoid using healing spells entirely, unless needed.

Spot-healing

  • If someone takes more damage than they should by failing mechanics, use Druochole if it is available, otherwise use your healing spells.
    • If level 62 or higher, use Taurochole first, as it heals more and reduces damage taken by 10%. This will help whoever made the mistake take less damage if they make more mistakes, and further protect them from any incoming raid-wide damage.

Utility Tools

  • Kardia can be placed on others if they need an extra amount of healing. Heal them up if they need healing immediately to survive another raid-wide.
  • If level 56 or higher, Zoe will help with healing spells, if you need to use healing spells.
  • If level 58 or higher, Pepsis will help with extra HP recovery. It is best to not use this as a first option.

  • Use Kardia on the main tank. The main tank is the tank who usually activates their tank stance first. Tanks should not be fighting for aggro at this point, but adjust Kardia if they do.

Tankbusters

  • If the tank is about to take a tankbuster, or if you need to catch up on healing, use Soteria.
  • Haima will grant an additional barrier and protect the tank after the tankbusters from a few more auto-attacks. If any stacks still exist, the tank will still be healed proportionate to the amount of stacks left, so it is not important to immediately heal the tank. Soteria will remains useful, as tankbusters will begin hitting much harder, now.

Raid-wide damage

  • If Kerachole is available, use it before any raid-wide damage.
    • If level 78 or higher, Kerachole will also heal with a potency of 700, meaning some entire instances of raid-wide damage can be healed by itself with it.
  • If raid-wide damage occurs, use Physis II.
    • If Level 80 or higher, Panhaima will shield everyone a bit, while also healing them proportionate to the amount of stacks left, so it is not important to immediately heal everyone. If possible, save it for multi-hitting raid-wides.
    • If level 76 or higher, use Holos ideally after a raid-wide, to heal and shield everyone a bit, while granting more mitigation for the next raid-wide, if another one happens soon. It is best to save Holos for those types of situations.
  • If a lot of raid-wide damage occurs, or if everyone is taking a lot of damage, use Ixochole before using Prognosis or Eukrasian Prognosis. It is best to avoid using healing spells entirely, unless needed.

Spot-healing

  • Use Taurochole first, as it heals more and reduces damage taken by 10%. This will help whoever made the mistake take less damage if they make more mistakes, and further protect them from any incoming raid-wide damage.
  • If someone takes more damage than they should by failing mechanics with Taurochole on cooldown, use Druochole.

Utility Tools

  • Kardia can be placed on others if they need an extra amount of healing. Heal them up if they need healing immediately to survive another raid-wide.
  • If level 74 or higher, Rhizomata will replenish Addersgall, useful for if a lot of people make mistakes and all need a bit of extra healing through your Addersgall abilities. It is best used as soon as possible when you have one, or no stacks of Addersgall left.
  • Zoe will help with healing spells, if you need to use healing spells.
  • Pepsis will help with extra HP recovery. It is best to not use this as a first option.

  • Use Kardia on the main tank. The main tank is the tank who usually activates their tank stance first. Tanks really should not be fighting for aggro at this point, but adjust Kardia if they do.

Tankbusters

  • If the tank is about to take a tankbuster, or if you need to catch up on healing, use Soteria.
  • Haima will grant an additional barrier and protect the tank after the tankbusters from a few more auto-attacks. If any stacks still exist, the tank will still be healed proportionate to the amount of stacks left, so it is not important to immediately heal the tank. Soteria will remains useful, as tankbusters will begin hitting much harder, now.

Raid-wide damage

  • If Kerachole is available, use it before any raid-wide damage. It will also heal with a potency of 700, meaning some entire instances of raid-wide damage can be healed by itself with it, but it is best to supplement it with other healing tools as well.
  • If raid-wide damage occurs, use Physis II. Don't forget that it increases healing received.
    • If level 90 or higher, use Pneuma, ideally paired with Template:Aizon to quickly burst heal everyone by a lot. If the raid-wide damage doesn't hit very hard, it is best to save it.
  • Panhaima will shield everyone a bit, while also healing them proportionate to the amount of stacks left, so it is not important to immediately heal everyone. If possible, save it for multi-hitting or frequent raid-wides, which hit harder now.
  • Use Holos ideally after a raid-wide, to heal and shield everyone a bit, while granting more mitigation for the next raid-wide, if another one happens soon. It is best to save Holos for those types of situations.
  • If a lot of raid-wide damage occurs, or if everyone is taking a lot of damage, use Ixochole before using Prognosis or Eukrasian Prognosis. It is best to avoid using healing spells entirely, unless needed.

Spot-healing

  • Use Krasis on the person who took extra damage. It will make healing them much easier for the duration.
  • Use Taurochole first, as it heals more and reduces damage taken by 10%. This will help whoever made the mistake take less damage if they make more mistakes, and further protect them from any incoming raid-wide damage.
  • If someone takes more damage than they should by failing mechanics with Taurochole on cooldown, use Druochole.

Utility Tools

  • Kardia can be placed on others if they need an extra amount of healing. Heal them up if they need healing immediately to survive another raid-wide.
  • Rhizomata will replenish Addersgall, useful for if a lot of people make mistakes and all need a bit of extra healing through your Addersgall abilities. It is best used as soon as possible when you have one, or no stacks of Addersgall left.
  • Zoe will help with healing spells, if you need to use healing spells.
  • Pepsis will help with extra HP recovery. It is best to not use this as a first option.

  • Use Kardia on the main tank. The main tank is the tank who usually activates their tank stance first. Tanks really should not be fighting for aggro at this point, but adjust Kardia if they do.

Tankbusters

  • If the tank is about to take a tankbuster, or if you need to catch up on healing, use Soteria.
  • Haima will grant an additional barrier and protect the tank after the tankbusters from a few more auto-attacks. If any stacks still exist, the tank will still be healed proportionate to the amount of stacks left, so it is not important to immediately heal the tank. Soteria will remains useful, as tankbusters will begin hitting much harder, now.

Raid-wide damage

  • If Kerachole is available, use it before any raid-wide damage. It will also heal with a potency of 700, meaning some entire instances of raid-wide damage can be healed by itself with it, but it is best to supplement it with other healing tools as well.
  • If raid-wide damage occurs, use Physis II. Don't forget that it increases healing received.
  • Use Pneuma, ideally paired with Template:Aizon to quickly burst heal everyone by a lot. If the raid-wide damage doesn't hit very hard, it is best to save it.
  • Panhaima will shield everyone a bit, while also healing them proportionate to the amount of stacks left, so it is not important to immediately heal everyone. If possible, save it for multi-hitting or frequent raid-wides, which hit harder now.
  • Use Holos ideally after a raid-wide, to heal and shield everyone a bit, while granting more mitigation for the next raid-wide, if another one happens soon. It is best to save Holos for those types of situations.
  • Philosophia acts as a small regen, while increasing the potency of your healing spells. Useful in either situations for if you need to spam healing spells, or if the party just needs a bit more healing through a mechanic. It is not very exceptional.
  • If a lot of raid-wide damage occurs, or if everyone is taking a lot of damage, use Ixochole before using Prognosis or Eukrasian Prognosis. It is best to avoid using healing spells entirely, unless needed.

Spot-healing

  • Use Krasis on the person who took extra damage. It will make healing them much easier for the duration.
  • Use Taurochole first, as it heals more and reduces damage taken by 10%. This will help whoever made the mistake take less damage if they make more mistakes, and further protect them from any incoming raid-wide damage.
  • If someone takes more damage than they should by failing mechanics with Taurochole on cooldown, use Druochole.

Utility Tools

  • Kardia can be placed on others if they need an extra amount of healing. Heal them up if they need healing immediately to survive another raid-wide.
  • Rhizomata will replenish Addersgall, useful for if a lot of people make mistakes and all need a bit of extra healing through your Addersgall abilities. It is best used as soon as possible when you have one, or no stacks of Addersgall left.
  • Zoe will help with healing spells, if you need to use healing spells.
  • Pepsis will help with extra HP recovery. It is best to not use this as a first option.