Armorer
Introduction
“Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.
Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations.— [1]
Armorers (ARM) are Disciples of the Hand that work with metals to create equipable armor for multiple classes. For example, they can make frypans for Culinarians, alembics for Alchemists, heavy shields for Paladins, and much more.
General Information
Guild
Any player with at least one level 10 Disciple of War or Magic is eligible to become an Armorer. The Armorers' Guild is located in Limsa Lominsa. Speak with the receptionist to start the first quest.
Tools
- See also: List of Armorer Primary Tools
- See also: List of Armorer Secondary Tools
Armorers utilize various hammers as their primary tools and pliers as their secondary tool. Both hammers and pliers are primarily crafted by Blacksmiths.
Quests
Armorer Class Quests
- Main Article: Armorer Quests
Crystarium Deliveries: The Facet of Forging (Shadowbringers)
- Main Article: Crystarium Deliveries#The Facet of Forging
Studium Deliveries: Faculty of Archaeology (Endwalker)
- Main Article: Studium Deliveries#Faculty of Archaeology
Levequests
- Main Article: Armorer Levequests
Actions
- Main Article: Armorer Actions
Regular actions
Action | Level | CP | Description | |
---|---|---|---|---|
Basic Synthesis | 1 | 0 | Increases progress. Efficiency: 100% Success Rate: 100% | |
Basic Touch | 5 | 18 | Increases quality. Efficiency: 100% Success Rate: 100% | |
Master's Mend | 7 | 88 | Restores item durability by 30. | |
Hasty Touch | 9 | 0 | Increases quality and requires no CP. Efficiency: 100% Success Rate: 60% Additional Effect: Grants Expedience for 1 step | |
Rapid Synthesis | 9 | 0 | Increases progress. Efficiency: 500% Success Rate: 50% | |
Observe | 13 | 7 | Do nothing for one step. | |
Tricks of the Trade | 13 | 0 | Restores 20 CP. Can only be used when material status is "Good" or "Excellent". | |
Veneration | 15 | 18 | Increases efficiency of Synthesis actions by 50% for the next four steps. | |
Waste Not | 15 | 56 | Reduces loss of durability by 50% for the next four steps. | |
Standard Touch | 18 | 32 | Increases quality. Efficiency: 125% Success Rate: 100% Combo action: Basic Touch Combo bonus: CP cost reduced to 18 | |
Great Strides | 21 | 32 | Increases the efficiency of next Touch action by 100%. Effect active for three steps. | |
Innovation | 26 | 18 | Increases efficiency of Touch actions by 50% for the next four steps. | |
Final Appraisal | 42 | 1 | The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps. | |
Waste Not II | 47 | 98 | Reduces loss of durability by 50% for the next eight steps. | |
Byregot's Blessing | 50 | 24 | Increases quality. Inner Quiet effect ends upon use. Efficiency: 100% plus 20% for each count of your Inner Quiet stack, up to a maximum of 300% Success Rate: 100% Requires at least one stack of Inner Quiet. | |
Precise Touch | 53 | 18 | Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 150% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Muscle Memory | 54 | 6 | Increases progress. Efficiency: 300% Success Rate: 100% Additional Effect: Efficiency of your next Synthesis action is increased by 100% Available only on the first step. Additional effect is active for five steps. | |
Careful Synthesis | 62 | 7 | Increases progress. Efficiency: 180% Success Rate: 100% | |
Manipulation | 1 | 65 | 96 | Restores 5 points of durability after each step for the next eight steps. |
Prudent Touch | 66 | 25 | Increases quality at half the durability cost. Efficiency: 100% Success Rate: 100% Unavailable when Waste Not or Waste Not II are active. | |
Advanced Touch | 68 | 46 | Increases quality. Efficiency: 150% Success Rate: 100% Combo action: Standard Touch or Observe Combo bonus: CP cost reduced to 18 | |
Reflect | 69 | 6 | Increases quality. Efficiency: 300% Success Rate: 100% Additional Effect: Increases Inner Quiet stack by one (up to 10) Availabe only on the first step. | |
Preparatory Touch | 71 | 40 | Increases quality at greater cost to durability. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 200% Success Rate: 100% Durability Cost: 20 | |
Groundwork | 72 | 18 | Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost. Efficiency: 360% Success Rate: 100% Durability Cost: 20 | |
Delicate Synthesis | 76 | 32 | Increases both progress and quality. Synthesis action efficiency: 150 Touch action efficiency: 100 Success Rate: 100% | |
Intensive Synthesis | 78 | 6 | Increases progress. Efficiency: 400% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Trained Eye | 80 | 250 | Increases quality by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | |
Prudent Synthesis | 88 | 18 | Increases progress at half the durability cost. Efficiency: 180% Success Rate: 100% Unavailable when Waste Not or Waste Not II is active. | |
Trained Finesse | 90 | 32 | Increases quality at no cost to durability. Efficiency: 100% Success Rate: 100% Available only when Inner Quiet stack size is 10. | |
Refined Touch | 92 | 24 | Increases quality. Efficiency: 100% Success Rate: 100% Combo Action: Basic Touch Combo Bonus: Increases Inner Quiet stack by one (up to 10) | |
Daring Touch | 96 | 0 | Increases quality and requires no CP. Efficiency: 150% Success Rate: 60% Can only be executed while under the effect of Expedience ※This action cannot be assigned to a hotbar. | |
Immaculate Mend | 98 | 112 | Restores all item durability. | |
Trained Perfection | 100 | 0 | Reduces durability loss of next action to 0. Can only be used once per synthesis. |
Specialist actions
Action | Level | CP | Description | |
---|---|---|---|---|
Careful Observation | 1 | 55 | 0 | Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. |
Heart and Soul | 1 | 86 | 0 | Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the aforementioned actions are executed when material condition is not "Good" or "Excellent". |
Quick Innovation | 1 | 96 | 0 | Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. |
Traits
- Main Article: Armorer Traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Inner Quiet | CUL ALC WVR LTW GSM ARM BSM CRP |
11 | Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10. Grants a 10% bonus to the efficiency of Touch actions for each stack. | |
Practice Makes Perfect | CUL ALC WVR LTW GSM ARM BSM CRP |
15 | Allows you to execute trial synthesis. | |
Basic Synthesis Mastery | ARM | 31 | Efficiency is increased to 120% | |
Quality Assurance | CUL ALC WVR LTW GSM ARM BSM CRP |
1 | 63 | Slightly increases chances of material condition becoming good. |
Rapid Synthesis Mastery | CUL ALC WVR LTW GSM ARM BSM CRP |
63 | Efficiency is increased to 500% | |
Careful Synthesis Mastery | CUL ALC WVR LTW GSM ARM BSM CRP |
82 | Efficiency is increased to 180%. | |
Groundwork Mastery | ARM | 86 | Efficiency is increased to 360%. | |
Delicate Synthesis Mastery | ARM | 94 | Efficiency is increased to 150%. | |
Expedience | CUL ALC WVR LTW GSM ARM BSM CRP |
96 | Grants Expedience for 1 step upon using Hasty Touch. Expedience Effect: Upgrades Hasty Touch to Daring Touch. |
Recipes
- Main Article: Armorer Recipes
Level 1 - 9 | Level 10 - 19 | Level 20 - 29 | Level 30 - 39 |
Level 40 - 49 | Level 50 | Level 51 - 59 | Level 60 |
Level 61 - 69 | Level 70 | Level 71 - 79 | Level 80 |
Level 81 - 89 | Level 90 | Level 91 - 99 | Level 100 |
Achievements
Main article: Armorer Achievements
This class is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
The Riddle of Steel I | 5 | Achieve armorer level 10. | - | 2.0 |
The Riddle of Steel II | 5 | Achieve armorer level 20. | - | 2.0 |
The Riddle of Steel III | 5 | Achieve armorer level 30. | - | 2.0 |
The Riddle of Steel IV | 5 | Achieve armorer level 40. | - | 2.0 |
The Riddle of Steel V | 5 | Achieve armorer level 50. | - | 2.0 |
The Riddle of Steel VI | 5 | Achieve armorer level 60. | - | 3.0 |
The Riddle of Steel VII | 5 | Achieve armorer level 70. | - | 4.0 |
The Riddle of Steel VIII | 5 | Achieve armorer level 80. | - | 5.0 |
The Riddle of Steel IX | 5 | Achieve armorer level 90. | - | 6.0 |
The Riddle of Steel X | 5 | Achieve armorer level 100. | - | 7.0 |
Pounding Out the Dents: Amateur | 5 | Successfully synthesize 50 times for level 1-10 armorcraft recipes. | - | 2.0 |
Pounding Out the Dents: Initiate | 5 | Successfully synthesize 300 times for level 11-20 armorcraft recipes. | - | 2.0 |
Pounding Out the Dents: Apprentice | 5 | Successfully synthesize 750 times for level 21-30 armorcraft recipes. | - | 2.0 |
Pounding Out the Dents: Journeyman | 5 | Successfully synthesize 1,500 times for level 31-40 armorcraft recipes. | - | 2.0 |
Pounding Out the Dents: Artisan | 10 | Successfully synthesize 3,000 times for level 41-50 armorcraft recipes. | Of the Golden Hammer | 2.0 |
An Armorer's Life for Me | 30 | Obtain the first five “Pounding Out the Dents” achievements. | Mallet of the Luminary | 2.0 |
Pounding Out the Dents: Adept | 10 | Successfully synthesize 1,000 times for level 51-60 armorcraft recipes. | - | 3.0 |
Pounding Out the Dents: Veteran | 10 | Successfully synthesize 1,000 times for level 61-70 armorcraft recipes. | - | 4.0 |
Pounding Out the Dents: Master | 10 | Successfully synthesize 1,000 times for level 71-80 armorcraft recipes. | - | 5.0 |
Pounding Out the Dents: Genius | 10 | Successfully synthesize 1,000 times for level 81-90 armorcraft recipes. | - | 6.0 |
Pounding Out the Dents: Exemplar | 10 | Successfully synthesize 1,000 times for level 91-100 armorcraft recipes. | - | 7.0 |
I Made That: Armorer I | 5 | Craft and record completion of 30 unique armorer recipes. | - | 2.1 |
I Made That: Armorer II | 5 | Craft and record completion of 70 unique armorer recipes. | - | 2.1 |
I Made That: Armorer III | 10 | Craft and record completion of 160 unique armorer recipes. | Master Armorer's Ring | 2.1 |
I Made That: Armorer IV | 10 | Craft and record completion of 210 unique armorer recipes. | - | 3.0 |
I Made That: Armorer V | 10 | Craft and record completion of 280 unique armorer recipes. | Blessed Hammerkeep's Beetle | 3.5 |
I Made That: Armorer VI | 10 | Craft and record completion of 340 unique armorer recipes. | Blessed Hammerking's Beetle | 4.5 |
An Eye for Detail: Armorer I | 5 | Craft 100 high-quality items as an armorer. | - | 2.1 |
An Eye for Detail: Armorer II | 5 | Craft 500 high-quality items as an armorer. | - | 2.1 |
An Eye for Detail: Armorer III | 10 | Craft 3,000 high-quality items as an armorer. | - | 2.1 |
An Eye for Detail: Armorer IV | 10 | Craft 5,000 high-quality items as an armorer. | - | 3.0 |
An Eye for Detail: Armorer V | 10 | Craft 10,000 high-quality items as an armorer. | Master Armorer | 3.0 |
Skyward Hammer I | 5 | Earn 50,000 points toward your skyward score as an armorer. | - | 5.21 |
Skyward Hammer II | 5 | Earn 150,000 points toward your skyward score as an armorer. | - | 5.21 |
Skyward Hammer III | 10 | Earn 500,000 points toward your skyward score as an armorer. | Hammer of the Firmament | 5.21 |
The Height of Armorcraft | 10 | As an armorer, craft and submit 100 expert recipe items for the second phase of the Ishgardian restoration. | The Nest's Own Armorer | 5.21 |
Armorers of a Feather | 10 | As an armorer, craft and submit 100 expert recipe items for the third phase of the Ishgardian restoration. | Featherfall's Finest Armorer | 5.31 |
An Ode to Armorcraft | 10 | As an armorer, craft and submit 100 expert recipe items for the fourth phase of the Ishgardian restoration. | The Risensung Armorer | 5.41 |
Retooled: Resplendent Hammerfiend's Beetle | 10 | Obtain a resplendent hammerfiend's beetle. | - | 5.5 |
Gallery
Armorer Armor in A Realm Reborn (2.0)
Armorer Armor in Stormblood (4.0)
Armorer Armor in Shadowbringers (5.0)
Armorer Armor in Endwalker (6.0)
Armorer Armor in Dawntrail (7.0)