Heavensward content

Palace of the Dead (Floors 181-190)

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See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 181-190)

PotD 181-190 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 181-190) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Grenade 60 Sight 181-184
Deep Palace Sprite 60 Sight 181-185
Deep Palace Wamouracampa 60 Sound 181-185
Deep Palace Worm 60 Sound 181-189
Deep Palace Crawler 60 Sound 183-186
Deep Palace Archaeosaur 60 Sight 184-188
Deep Palace Claw 60 Sight 185-189
Flood Dragon 60 Sight 186-189
Mimic 60 Proximity 181-189 Gold chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Wamoura 60 Sight 181-183
Deep Palace Garm 60 Proximity 181-189
Deep Palace Vindthurs 60 Proximity 184-186
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Jaundiced Tribunus 60 Proximity 181-189 Immune to Pomander of Witching

Floor 190 Boss

Aggressive difficulty r6.png The Godfather

This boss is similar to The Godmother (floor 90 boss), however the bombs that explode, as well as the boss's Sap ability will debuff a player with Deep Freeze, immobilizing the player and dealing massive damage. The boss has a frontal cleave, Scalding Scolding, which hits for heavy damage that will most likely kill a player if hit.