Heavensward content

Palace of the Dead (Floors 111-120)

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See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 111-120)

PotD 111-120 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 111-120) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Leech 60 Sight 111-113
Deep Palace Bifericeras 60 Sight 111-114
Deep Palace Pudding 60 Proximity 111-115
Deep Palace Slime 60 Sound 113-116
Deep Palace Nanka 60 Sound 115-118
Deep Palace Salamander 60 Sound 115-118
Deep Palace Ochu 60 Proximity 116-119
Deep Palace Morbol 60 Proximity 117-119
Deep Palace Seedling 60 Sound 117-119
Mimic 60 Proximity 111-119 Gold chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Gigantoad 60 Sight 111-113
Deep Palace Cobra 60 Sight 114-117
Deep Palace Biloko 60 Sight 116-119

Floor 120 Boss

Aggressive difficulty r6.png Kirtimukha

This boss also uses the same mechanics as a previous floor boss, Spurge (floor 20 boss), hitting harder and faster. Rotten Stench will kill a player immediately, however. Players also need to avoid the Hornet adds that spawn as they deal massive damage as well.