Heavensward content

Palace of the Dead (Floors 151-160)

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See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 151-160)

PotD 151-160 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 151-160) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Pudding 60 Proximity 151-154
Deep Palace Deepeye 60 Sight 151-155
Deep Palace Gremlin 60 Sight 151-155
Deep Palace Pot 60 Proximity 153-156
Deep Palace Abaia 60 Sight 154-158
Deep Palace Devilet 60 Sight 155-159
Deep Palace Soulflayer 60 Sight 156-159
Deep Palace Taurus 60 Sight 156-159
Mimic 60 Proximity 151-159 Gold chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Shabti 60 Sight 151-153
Deep Palace Marolith 60 Proximity 154-157
Deep Palace Arch Demon 60 Proximity 157-159
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Sunken Captain 60 Proximity 151-159 Immune to Pomander of Witching

Floor 160 Boss

Aggressive difficulty r6.png Todesritter

The boss uses the same mechanics as the boss from floor 60, The Black Rider. This boss however deals massive damage for every attack that connects. The boss can inflict Bleed on players if they step into the puddles from Hail of Sorrow, which deal heavy damage per tick.