Category:Movement actions
Movement actions are actions that can alter movement speed of the user or allies, or change the position of a player. While some actions only affect movement or positions, most movement actions have additional effects.
Gap closers
Gap closers are movement actions that reduce the distance between a user and a target (usually an enemy) to bring the user within melee range to the target. Some gap closers will bring the user to an object they have summoned instead of an ally/enemy target. If the user is already within the hitbox of the target, the user's position will not be changed. The following PvE actions are designed as gap closers:
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Aetherial Manipulation | THM | 50 | Ability | Instant | 10s | 25y 0y |
Rush to a target party member's side. Unable to cast if bound. | ||
Between the Lines | BLM | 62 | Ability | Instant | 3s | 25y 0y |
Move instantly to Ley Lines drawn by you. Cannot be executed while bound. | ||
Corps-a-corps | RDM | 6 | Ability | Instant | 35s | 25y 0y |
Rushes target and delivers an attack with a potency of 130. Maximum Charges: 2 Cannot be executed while bound. | ||
Crimson Cyclone | SMN | 86 | Spell | Instant | 2.5s | 25y 5y |
Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Can only be executed while under the effect of Ifrit's Favor. Cannot be executed while bound. ※Action changes to Crimson Strike upon execution. ※This action cannot be assigned to a hotbar. | ||
Dragonfire Dive | DRG | 1 | 50 | Ability | Instant | 120s | 20y 5y |
Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enenmmies. Additional Effect: Grants Dragon's Flight Duration: 30s Cannot be executed while bound. | |
Flying Frenzy | BLU | 1 | Spell | 200 | 1s | 2.5s | 20y 6y |
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies. Cannot be executed while bound. | |
Forked Raiju | NIN | 90 | Weaponskill | Instant | 2.12s | 20y 0y |
Rushes target and delivers a lightning attack with a potency of 700. Additional Effect: Increases Ninki Gauge by 5 Can only be executed while under the effect of Raiju Ready. Cannot be executed while bound. | ||
Hissatsu: Gyoten | SAM | 54 | Ability | Instant | 10s | 20y 0y |
Rushes target and delivers an attack with a potency of 100. Kenki Gauge Cost: 10 Cannot be executed while bound. | ||
Icarus | SGE | 40 | Ability | Instant | 45s | 25y 0y |
Rush to a targeted enemy's or party member's location. Unable to cast if bound. | ||
Intervene | PLD | 74 | Ability | Instant | 30s | 20y 0y |
Rushes target and delivers an attack with a potency of 150. Maximum Charge: 2 Cannot be executed while bound. | ||
J Kick | BLU | 1 | Ability | 300 | Instant | 60s | 25y 6y |
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies. Cannot be executed while bound. Shares a recast timer with Quasar. | |
Onslaught | WAR | 62 | Ability | Instant | 30s | 20y 0y |
Rushes target and delivers an attack with a potency of 150. Maximum Charges: 3 Cannot be executed while bound. | ||
Primal Rend | WAR | 90 | Weaponskill | Instant | 2.5s | 20y 5y |
Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies. Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate. Additional Effect: Grants Primal Ruination Ready. Duration: 20s Stacks of Inner Release are not consumed upon execution. Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release. Cannot be executed while bound. | ||
Regress | RPR | 74 | Ability | Instant | 1s | 30y 0y |
Move instantly to the Hellsgate left behind by you. Can only be executed while under the effect of Threshold. Cannot be executed while bound. ※This action cannot be assigned to a hotbar. ※Hell's Ingress or Hell's Egress will change to Regress when requirements for execution are met. | ||
Shadowstride | DRK | 1 | 54 | Ability | Instant | 30s | 20y 0y |
Rush to a targeted enemy's location. Additional Effect: Increased enmity Maximum Charges: 2 Cannot be executed while bound. | |
Slither | VPR | 40 | Ability | Instant | 30s | 20y 0y |
Rush to a targeted enemy's or party member's location. Maximum Charges: 3 Cannot be executed while bound. | ||
Stardiver | DRG | 80 | Ability | Instant | 30s | 20y 5y |
Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 720 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Grants Starcross Ready Duration: 20s Effect ends when Life of the Dragon expires. Can only be executed while under the effect of Life of the Dragon. Cannot be executed while bound. | ||
Thunderclap | MNK | 1 | 35 | Ability | Instant | 30s | 20y 0y |
Rush to a targeted enemy's or party member's location. Maximum Charges: 3 Cannot be executed while bound. | |
Trajectory | GNB | 56 | Ability | Instant | 30s | 20y 0y |
Rush to a targeted enemy's location. Additional Effect: Increased enmity Maximum Charges: 2 Cannot be executed while bound. | ||
Winged Glide | DRG | 1 | 45 | Ability | Instant | 60s | 20y 0y |
Rush to a targeted enemy's location. Maximum Charges: 2 Cannot be executed while bound. |
Gap openers
Gap openers have the opposite effect as gap closers and increase the distance between the user and a target. The following PvE actions are designed as gap openers:
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Displacement | RDM | 40 | Ability | Instant | 35s | 5y 0y |
Delivers an attack with a potency of 180. Additional Effect: 15-yalm backstep Maximum Charges: 2 Cannot be executed while bound. Shares a recast timer with Engagement. | ||
Hissatsu: Yaten | SAM | 56 | Ability | Instant | 10s | 5y 0y |
Delivers an attack with a potency of 100. Additional Effect: 10-yalm backstep Additional Effect: Grants Enhanced Enpi Duration: 15s Kenki Gauge Cost: 10 Cannot be executed while bound. | ||
Repelling Shot | ARC | 1 | 15 | Ability | Instant | 30s | 15y 0y |
Jump 10 yalms away from current target. Cannot be executed while bound. |
Flexible
These PvE actions do not require a target enemy or ally to be selected and can therefore be used as gap closers, openers, or function as general mobility tools.
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Aetherial Shift | WHM | 40 | Ability | Instant | 60s | 0y 0y |
Quickly dash 15 yalms forward. Cannot be executed while bound. | ||
Elusive Jump | DRG | 1 | 35 | Ability | Instant | 30s | 0y 0y |
Executes a jump to a location 15 yalms behind you. Cannot be executed while bound. | |
En Avant | DNC | 50 | Ability | Instant | 30s | 0y 0y |
Quickly dash 10 yalms forward. Maximum Charges: 3 Cannot be executed while bound. | ||
Hell's Egress | RPR | 20 | Ability | Instant | 20s | 0y 0y |
Quickly dash 15 yalms backwards. Additional Effect: Grants Enhanced Harpe Enhanced Harpe Effect: Next Harpe can be cast immediately and will reduce recast timer of Hell's Ingress by 5s upon execution Duration: 10s Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshhold to self Duration: 10s Cannot be executed while bound Shares a recast timer with Hell's Ingress. | ||
Hell's Ingress | RPR | 20 | Ability | Instant | 20s | 0y 0y |
Quickly dash 15 yalms forward. Additional Effect: Grants Enhanced Harpe Enhanced Harpe Effect: Next Harpe can be cast immediately and will reduce recast timer of Hell's Ingress by 5s upon execution Duration: 10s Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshhold to self Duration: 10s Cannot be executed while bound Shares a recast timer with Hell's Egress. | ||
Loom | BLU | 1 | Spell | 200 | 1s | 2.5s | 15y 0y |
Move quickly to the specified location. Cannot be executed while bound. | |
Shukuchi | NIN | 1 | 40 | Ability | Instant | 60s | 20y 0y |
Move quickly to the specified location. Maximum Charges: 2 Cannot use when bound. | |
Smudge | PCT | 20 | Ability | Instant | 20s | 0y 0y |
Quickly dash 15 yalms forward. Additional Effect: Increases movement speed Duration: 5s Cannot be executed while bound. |
Movement Speed
These PvE actions alter the movement speed of the user or nearby allies.
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Basic Instinct | BLU | 1 | Spell | 500 | 2s | 2.5s | 0y 0y |
Increases movement speed by 30%, and healing magic potency and damage dealt by 100%. Also ignores the damage penalty inflicted by Mighty Guard. Can only be used in duties intended for two or more players while playing alone, while no other party members are in the instance, or when all party members are incapacitated. Effect ends when joined by one or more party members. | |
Diamondback | BLU | 1 | Spell | 3,000 | 2s | 2.5s | 0y 0y |
Reduces damage taken by 90% and nullifies most knockback and draw-in effects. Unable to move or take action for the duration of this effect. Duration: 10s If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. The effect of this action cannot be ended manually. | |
Expedient | SCH | 90 | Ability | Instant | 120s | 0y 30y |
Grants Expedience and Desperate Measures to all nearby party members. Expedience Effect: Increases movement speed Duration: 10s Desperate Measures Effect: Reduces damage taken by 10% Duration: 20s | ||
Hide | ROG | 10 | Ability | Instant | 20s | 0y 0y |
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Additional Effect: Restores 2 charges to all mudra The effect of Doton ends upon execution of Hide. Cannot be executed in combat. Effect ends upon use of any action other than Sprint, or upon reuse of Hide. | ||
Peloton | Physical Ranged DPS | 20 | Ability | Instant | 5s | 0y 30y |
Increases movement speed of self and nearby party members as long as they remain within distance. Duration: 30s Effect ends when enmity is generated. Cannot be used in battle. | ||
Six-sided Star | MNK | 80 | Weaponskill | Instant | 4s | 3y 0y |
Delivers an attack with a potency of 780. Potency increases by 80 for each Chakra open Closes all chakra upon execution. Additional Effect: Increases movement speed. Duration: 5s Critical hits with this weaponskill will not open a chakra. This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. | ||
Smudge | PCT | 20 | Ability | Instant | 20s | 0y 0y |
Quickly dash 15 yalms forward. Additional Effect: Increases movement speed Duration: 5s Cannot be executed while bound. | ||
Sprint | ANY | 1 | Ability | Instant | 60s | 0y 0y |
Increases movement speed Duration: 10s (20s When not in combat) Unavailable in PvPs |
Rescue
Rescue is a Healer role action that will forcibly draw a target ally to the user's position, often without consent of the target.
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Rescue | Healer | 48 | Ability | Instant | 120s | 30y 0y |
Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Pages in category "Movement actions"
The following 93 pages are in this category, out of 93 total.