Onslaught (PvP)
Onslaught (PvP)
Rushes target and delivers an attack with a potency of 500.
Potency increases up to 5,000 as HP nears maximum.
Consumes 10% of current HP when executed.
Additional Effect: Increases target's damage taken by 10%.
Duration: 10s
Cannot be executed while bound.— In-game description
Onslaught (PvP) is an action unlocked at level 30. It is available for Warrior.
Notes
This action applies the eponymous Onslaught debuff to targets. Because of its equal duration and cooldown, its effect can be functionally indefinitely applied to a target. Opponents will frequently focus the target with this status effect. Blota will frequently be executed on this target if they attempt to retreat, meaning a pre-emptive usage of Purify and utilizing line-of-sight blockers may aid in escape.
Warriors may often execute Orogeny in a short window of time with Onslaught. Because these actions will consume a significant amount of HP, opponents may frequently choose to focus target the warrior.
In large-scale PvP modes, Onslaught may only be applied once to a target – subsequent uses will refresh but not stack with the original application.
History
Patch 7.16 (2025-01-21): The time between action execution and effect activation has been shortened.
Patch 7.11 (2024-11-26): Potency has been increased from 400-4,000 to 500-5,000.
Patch 7.1 (2024-11-12):
- Base potency has been reduced from 500 to 400.
- Maximum potency has been increased from 5,000 to 4,000.
Patch 6.18 (2022-07-04):
- Base potency has been increased from 400 to 500.
- Maximum potency has been increased from 4,000 to 5,000.
Patch 6.1 (2022-04-12):
- Potency has been reduced from 1,200 to 400.
- Range has been increased from 15 to 20 yalms.
- Recast time has been reduced from 15 to 10 seconds.
- Beast Gauge cost has been removed.
- The effect "Potency increases up to 4,000 as HP nears maximum" has been added.
- The effect "Consumes 10% of current HP when executed" has been added.
- The additional effect "Increases target's damage taken by 10%" has been added.
Patch 5.2 (2020-02-18): Potency has been increased from 1,000 to 1,200.
Patch 5.1 (2019-10-29):
- Potency has been increased from 600 to 1,000.
- The additional effect "Stun" has been removed.
Patch 5.0 (2019-07-02):
- Potency has been reduced from 750 to 600.
- Recast time has been increased from 10 to 15 seconds.
Patch 4.25 (2018-03-12):
- Potency has been increased from 500 to 750.
- Recast time has been reduced from 15 to 10 seconds.
Patch 4.06a (2017-08-28): The additional effect has been changed from knockback to stun with a duration of 2 seconds.
Patch 4.05 (2017-07-17):
- Knockback distance increased from 3 to 6 yalms.
- The speed with which enemies are knocked back has been increased.
Patch 4.0 (2017-06-20): Added.