Hide
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Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Additional Effect: Restores 2 charges to all mudra
The effect of Doton ends upon execution of Hide.
Cannot be executed in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.— In-game description
Hide is an action unlocked at level 10. It is available for Rogue / Ninja.
Related actions
Notes
- Grants Hide, which lasts indefinitely.
- The effect ends immediately upon being detected by an enemy or taking damage from an enemy. The effect can also be ended manually by right-clicking the buff to remove it, or executing Hide again, even while it is on cooldown.
- The cooldown of this action begins immediately after execution.
Gameplay
- It is highly recommended to always Hide after defeating trash mobs within dungeons to completely reset the cooldown of mudra. To quickly dispel Hide, rogues and ninjas may execute an AoE action such as Death Blossom.
- It is impossible to sneak up to a boss while hidden as they have "special sight", stated within the tooltip. This will make it impossible to execute Trick Attack / Kunai's Bane to begin boss fights until Suiton and Huton is learned upon learning Jin at level 45.
- Executing Occult Sprint will not dispel Hide.
History
Patch 6.1 (2022-04-12): Now dispels the effect of Doton upon execution.
Patch 4.3 (2018-05-22): The effect will no longer be dispelled when using Sprint.
Patch 4.0 (2017-06-20): The additional effect "Resets ninjutsu recast timers if out of combat" has been added.
Patch 2.4 (2014-10-28): Added.
Trivia
- The change in patch 6.1 ended the pre-pull use of Doton for some extra damage, which was only effective if the main tank dragged the boss onto the Doton AoE.