Flying Frenzy
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Flying Frenzy
“Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.— In-game description
Flying Frenzy is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
Replicating this technique requires magically altering one's own state of mind to mimic that of a zu. The flying strike that results surpasses normal physical limitations, but requires dispensing with caution in favor of an all-consuming rage─the sensible mage will shield herself with aether first.
Locations
| Enemy | Level | Location |
|---|---|---|
| Alpha Zu | 50 | Southern Thanalan (21.8,31.2) |
| Cornu | 50 | Outer La Noscea |
| Zu | 50 |
Duties
- Zu from level 50 Dungeon Pharos Sirius (recommended).
Treasure Maps
- Alpha Zu spawned from Unhidden Leather Map.
Tips
Acquisition Tips
- Zu in Pharos Sirius will only use this ability when it has become enraged from its eggs around the arena being killed (a message will say "The Zu has murder in its eyes!" on the screen). Breaking only two eggs will allow it to become sufficiently enraged. It is important to note that Flying Frenzy deals very heavy damage when the boss is enraged, potentially incapacitating non-tanks in one hit.
- While solo or with level-sync active, Diamondback can be casted early to block Flying Frenzy. Diamondback's duration will continue around or until the end of the stun.
- If in a party, make sure to spread out since Flying Frenzy will stun and deal heavy damage to anyone hit.
- The spell has no cast bar, but is animated as a body slam on its main target.
- Zu is not immune to HP-based spells (i.e. Tail Screw) or instant-KO spells (i.e. Level 5 Death).