Mobile:Archer

“The main purpose of an Archer is to use their bow and arrows to snipe and shoot from a distance. In Eorzea, there are two most common types of archery: the longbow techniques mastered by Elezen archers and the shortbow techniques passed down through generations of Miqo'te hunters. Understanding and mastering the characteristics of each type of bow, as well as selecting advantageous positions, is the first step to becoming an Archer. Once these techniques are mastered, you can bring a rain of arrows to the battlefield.
— In-game gescription from Character Creation menu
Archer (ARC) is one of six starting
DPS classes and the only starting
Physical Ranged DPS. It upgrades to
Bard at level 10.
- Difficult Rating from character creation menu: ★★★★☆
General information
Guild
The Archers' Guild is in New Gridania. If you choose archer as your first class, you will start off in the city of Ul'dah. At level 10, archers must specialize into bard.
Equipment
The archer is a disciple of war and wears armor "of Aiming." They use bows as weapons. The following crafting classes can create items that are useful to the archer:
PvE actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
|---|---|---|---|---|---|---|---|---|---|
| Basic Attack I | 1 | Weaponskill | Instant | 0.1s | Delivers a small area ranged attack to target and nearby enemies. Potency: 18 | ||||
| Basic Attack II | 1 | Weaponskill | Instant | 0.1s | Delivers a small area ranged attack to target and nearby enemies. Potency: 28 Combo Action: Basic Attack I | ||||
| Basic Attack III | 1 | Weaponskill | Instant | 0.1s | Delivers a small area ranged attack to target and nearby enemies. Potency: 69 Combo Action: Basic Attack II | ||||
| Venomous Bite | 2 | Weaponskill | Instant | 20s | Launches a physical attack on the target. Potency: 160 Additional Effect: Grants Venom status Effect: Venom deals damage over time for 6 seconds with a total potency of 240 | ||||
| Shadowbite | 4 | Weaponskill | Instant | 15s | Launches an area physical attack on the target and surrounding enemies. Potency: 200 | ||||
| Leg Graze | 6 | Weaponskill | Instant | 8s | Launches a physical attack on the target. Potency: 105 Additional Effect: Grants Heavy status Effect: Heavy reduces target's movement speed by 30% for 5 seconds | ||||
| Apex Arrow | 8 | Weaponskill | Instant | 30s | Launches a rectangular area physical attack in the direction of the target. Potency: 300 | ||||
| Rain of Death | 10 | Weaponskill | Instant | Instant | Launches an area physical attack on the target and surrounding enemies. Potency: 160 Activation Requirement: Venomous Bite, Shadowbite, Leg Graze, Apex Arrow, and after any Performance (Army's Paeon, Mage's Ballad, The Wanderer's Minuet, Passionate Performance) Additional Effect: Activation Trigger Chance: 30% | ||||
| Army's Paeon | 12 | Weaponskill | Instant | 48s | Launches a physical attack on the target. Potency: 130 Additional Effect: Grants Army's Paeon status Effect: Army's Paeon increases attack speed and cooldown reduction by 10% for 20 seconds. | ||||
| Repelling Shot | 14 | Ability | Instant | 12s | Move backward a certain distance. | ||||
| Mage's Ballad | 25 | Weaponskill | Instant | 48s | Launches a physical attack on the target. Potency: 130 Additional Effect: Grants Mage's Ballad status Effect: Mage's Ballad increases Rain of Death trigger chance to 100%. The effect lasts at most 20 seconds | ||||
| Pitch Perfect | 35 | Weaponskill | Instant | 10s | Delivers a physical attack to the target. Potency: 470 Activation Requirement: Pitch Perfect Ready | ||||
| Radiant Finale | 40 | Weaponskill | Instant | 30s | Delivers a physical attack to the target. Grants additional effects based on "Pitch Perfect" stacks in Song Gauge. Potency: 500 Activation Requirement: While under "Pitch Perfect" status, and not under Mage's Ballad or Army's Paeon status | ||||
| The Wanderer's Minuet | 40 | Weaponskill | Instant | 48s | Launches a physical attack on the target. Potency: 130 Additional Effect: Grants The Wanderer's Minuet status Effect: The Wanderer's Minuet replaces Performance with Performance. Activates The Wanderer's Minuet in the Song Gauge, lasts up to 10 seconds. | ||||
| Passionate Performance | 40 | Weaponskill | Instant | 0.5s | Delivers a physical attack to the target. Potency: 36 Additional Effect: Activation Requirement: The Wanderer's Minuet status Effect: When The Wanderer's Minuet Song Gauge reaches "Pitch Perfect" and this action is used, grants 1 stack of "Pitch Perfect". Effect: "Pitch Perfect" enables use of Radiant Finale. When stacked to 2/3 stacks, increases Radiant Finale potency by 30%/60%. | ||||
| Raging Strikes | 50 | Ability | Instant | 50s | Grants Raging Strikes to self and grants Battle Voice to self and party members within range. Effect: Raging Strikes increases damage dealt by 10% for 12 seconds Effect: Battle Voice increases direct hit rate by 20% for 12 seconds |
Limit Breaks (PvE)
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Big Shot | 1 | Limit Break Level 1 | Instant | Instant | Launches a linear area attack in the direction of the target, dealing physical damage. | |||
| Desperado | 1 | Limit Break Level 2 | Instant | Instant | Launches a linear area attack in the direction of the target, dealing massive physical damage. | |||
| Sagittarius Arrow | 1 | Limit Break Level 3 | Instant | Instant | Launches a linear area attack in the direction of the target, dealing massive physical damage. |
Physical Ranged DPS role actions (PvE)
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Second Wind | 8 | Ability | Instant | 90s | Restores own HP. Cure Potency: 25% of max HP | |||
| Arm's Length | 18 | Ability | Instant | 90s | Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s | |||
| Peloton | 30 | Ability | Instant | 60s | Grants Sprint to self and party members within range, with different effects depending on whether in combat or not. Effect: Sprint (out of combat): Increases movement speed by 30% for 60 seconds. Speed increase is removed upon entering combat. Effect: Sprint (in-combat): Increases movement speed by 15% for 6 seconds. |
PvE traits
| Trait | Acquired | Level | Effect | |
|---|---|---|---|---|
| Soul Voice | 20 | After using Army's Paeon, The Wanderer's Minuet, or Mage's Ballad, grants Soul Voice to self and party members within range. Soul Voice increases damage dealt by 3% for 6 seconds. | ||
| Enhanced Apex Arrow | 30 | Increases the potency of Apex Arrow by 1.1x. | ||
| Perfect Performance | 35 | After using Army's Paeon, The Wanderer's Minuet, or Mage's Ballad, "Pitch Perfect" will appear on the Song Gauge. When The Wanderer's Minuet or Army's Paeon repertoire reaches "Pitch Perfect", using any song action grants Pitch Perfect Ready. | ||
| Enhanced Radiant Finale | 45 | When Radiant Finale lands, afflicts the target with Radiant Encore. Radiant Encore causes the target to take 10% additional damage for 10 seconds. |
The archer must specialize into
BRD, a DPS job.
Core mechanics
Achievements
This class is associated with the following achievements:
Gallery
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Archer Render