Door boss
A door boss is an unofficial name for the first of two boss encounters in some trials or raids that does not award loot upon defeating it, but grants the party a checkpoint that they will restart from if they wipe to the second boss. Note that exiting the instance and re-entering will require defeating the door boss again.
Dungeons
Duty | Door boss | Final boss |
---|---|---|
The Aetherochemical Research Facility | Lahabrea and Igeyorhm | Ascian Prime |
Trials
Duty | Door boss | Final boss |
---|---|---|
The Porta Decumana* | The Ultima Weapon (Phase 1) | The Ultima Weapon (Phase 2) |
Battle on the Big Bridge | Gilgamesh (Phase 1) | Gilgamesh (Phase 2) |
Battle in the Big Keep | Gilgamesh and Enkidu | Gilgamesh (Phase 2) |
The Crown of the Immaculate* | Innocence (Phase 1) | Innocence (Phase 2) |
The Dying Gasp* | Hades (Phase 1) | Hades (Phases 2-3) |
The Seat of Sacrifice* | Warrior of Light (Phase 1) | Warrior of Light (Phase 2) |
Cinder Drift | The Ruby Weapon (Phase 1) | The Ruby Weapon (Phase 2) |
Cinder Drift (Extreme) | The Ruby Weapon (Phase 1) | The Ruby Weapon (Phase 2) |
Castrum Marinum | The Emerald Weapon (Phase 1) | The Emerald Weapon (Phase 2) |
Castrum Marinum (Extreme) | The Emerald Weapon (Phase 1) | The Emerald Weapon (Phase 2) |
Everkeep* | Zoraal Ja (Phase 1) | Zoraal Ja (Phase 2) |
*Note that the extreme-difficulty versions of these encounters do not have checkpoints.
Normal and Savage Raids
Door bosses in raids have become more prominent since Omega: Deltascape (Savage) in patch 4.05. These are typically found in the final (fourth) encounter of each savage raid tier. The second phase of the encounter is a savage-exclusive boss that is not present in the normal-difficulty version. Since then, only three fourth-floor savage raids: Eden's Gate: Sepulture (Savage), Eden's Verse: Refulgence (Savage), and AAC Light-heavyweight M4 (Savage), do not have a door boss or checkpoint.
While older door bosses in savage raids have been relatively short encounters, newer door bosses since Eden's Promise: Eternity (Savage) are often full-fledged, 7-8 minute boss encounters by themselves and compose a little less than half of the total fight time. In general, more emphasis is placed on the difficulty of mechanical execution for the door boss, while the second phase of the savage encounter is more structured as a puzzle. The door boss also tends to have a somewhat higher DPS requirement than the final boss.
Note that non-boss enemies, such as trash mobs in older raids, are excluded in the following table.
Alliance Raids
The final boss of some alliance raids contains a checkpoint.
Duty | Door boss | Final boss |
---|---|---|
Dun Scaith | Diabolos | Diabolos Hollow |
The Orbonne Monastery | Ultima, the High Seraph (Phases 1-2) | Ultima, the High Seraph (Phase 3) |
The Puppets' Bunker | The Compound | Compound 2P |
The Tower at Paradigm's Breach | False Idol | Her Inflorescence |
Ultimate Raids
Duty | Door boss | Final boss |
---|---|---|
Dragonsong's Reprise (Ultimate) | Ser Adelphel, Ser Grinnaux, and Ser Charibert | King Thordan, Nidhogg, Hraesvelgr, Dragon-king Thordan (Phases 2-7) |