Chocobo Racing: Challenge races

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Chocobo Challenge is a set of remixed versions of the standard tracks, where players must place higher than special NPC opponents in order to clear the challenge. The first clear of each challenge yields very large amounts of MGP, and unlocks more chocobo training manuals at the Tack & Feed Trader. This mode was added in patch 3.25.

Each challenge has a specific minimum rating in order to challenge it, starting at rating 41. Unlike standard racing classes, there is no maximum allowed rating.

Participating in challenge races counts toward the achievement Off to the Races IV (participate in 3,000 races).

  • However, placing first in a challenge race does not count towards Winningest Jockey (place first in 500 races).


Notes

Rewards:

  • Experience Experience and MGP MGP values with an asterisk (*) are approximated, based on applying the reward scaling weights to confirmed experience and MGP values. The approximations should be within 1 point of the true value.
  • Values without an asterisk have been confirmed in-game.
  • The "Roulette Bonus" replaces the experience earnings of one random racer in 2nd-7th place.

Maps:

  • Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.

Rewards

Chocobo Challenges reward MGP MGP upon the first clear, but otherwise they don't give any MGP.

Experience payouts depend only on which of the 3 courses is used for the challenge. The exp amount does not scale higher in later challenges.

The amount of exp given is equivalent to the exp of a Maiden race.

Sagolii Road

Placement EXP MGP MGP
1st 720 -
2nd 576 -
3rd 528 -
4th 480 -
5th 432 -
6th 384 -
7th 336 -
8th 96 -
Roulette Bonus 624 -

Costa del Sol

Placement EXP MGP MGP
1st 756 -
2nd 604 -
3rd 554 -
4th 504 -
5th 453 -
6th 403 -
7th 352 -
8th 100 -
Roulette Bonus 655 -

Tranquil Paths

Placement EXP MGP MGP
1st 792 -
2nd 633 -
3rd 580 -
4th 528 -
5th 475 -
6th 422 -
7th 369 -
8th 105 -
Roulette Bonus 686 -

Race 1 - Hugging the Inside

  • Minimum rating: 41
  • First-clear reward: MGP 20,000

Special opponents

Name Ability 1 Ability 2 Notes
Middle Child

Race 2 - Keep Away

  • Minimum rating: 61
  • First-clear reward: MGP 21,000

Special opponents

Name Ability 1 Ability 2 Notes
Brass Tacks Choco Shock II Choco Silence II Uses both abilities together.

Race 3 - Inability

  • Minimum rating: 81
  • First-clear reward: MGP 22,000

Notes:

  • Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items can help gain an advantage.
  • Sourdine Maline is a much-lesser threat by comparison.

Special opponents

Name Ability 1 Ability 2 Notes
Besoin Pressant "Urgent Need" in French
Sourdine Maline Choco Silence III "Clever Mute" in French.

Race 4 - Heavy Hooves

Notes:

  • Lightfoot Longstrider is immune to Heavy. Don't bother using Graviballs on them.
  • Avoiding Heavy is critical - every Heavy you eat gives the special opponent more of a lead.
  • The first gold chest is a trap - upon landing, you will probably hit the purple panel, unless you steer hard right.
  • Bringing Heavy Res IV is possible, however it isn't full immunity, so may fail with unlucky RNG. Learning the course and bringing other generally-useful abilities is probably better.
    • Heavy Res V's manual isn't unlocked until after beating race 10.

Special opponents

Name Ability 1 Ability 2 Notes
Lightfoot Longstrider Heavy Resistance V Choco Cure (level unconfirmed) Uses Cure early in the race.

Race 5 - Defending the Rush

  • Minimum rating: 121
  • First-clear reward: MGP 24,000

Special opponents

Name Ability 1 Ability 2 Notes
Fiery Retort Choco Reflect III

Race 6 - Road Rivals

Special opponents

Name Ability 1 Ability 2 Notes
Pale Lightning Choco Dash (level unconfirmed) Choco Reraise (level unconfirmed) Uses Dash early in the race.

Race 7 - Field of Dreams

  • Minimum rating: 161
  • First-clear reward: MGP 26,000

Notes:

  • The special opponents will usually respond with Feather Field whenever any AoE is used near them, including Briar Caltrops. Try to make them spend their shields early, so they are vulnerable afterwards.
  • Red panels flanking the track make it difficult to avoid getting hit when an AoE is out. The red panel's -15% stamina is generally the worse effect - the only thing worse is taking the full damage of a Briar Caltops (-20%). If you have to choose, Just eat the field instead of the red panel. If it's a caltrops, still eat it instead of the red, but escape as soon as posssible.

Special opponents

Name Ability 1 Ability 2 Notes
Rolanberry Field Feather Field III Choco Shock III
Snurbleberry Field Feather Field III Choco Silence III
Tonberry Field Feather Field III Choco Drain (level unconfirmed)

Race 8 - Playing Both Ends

Special opponents

Name Ability 1 Ability 2 Notes
Choco Loco Choco Shock III Choco Esuna (level unconfirmed)
Flotte Lotte Choco Silence III

Race 9 - Stamina

  • Minimum rating: 201
  • First-clear reward: MGP 28,000

Notes:

  • Large amount of stamina-sapping hazards, and the special opponents have stamina sustain.
  • Prioritize avoiding the red panels, as they have the harshest penalty (-15% stamina).
    • Hold left on the bridge that has 3 red panels - this will avoid all 3 without having to jump.
  • Bring stamina sustain abilities, such as Choco Cure.

Special opponents

Name Ability 1 Ability 2 Notes
Safe Cracker Choco Drain (level unconfirmed) Choco Cure (level unconfirmed) Tends to use Drain and Cure early.
Fiddler's Wages Choco Drain (level unconfirmed) Choco Cure (level unconfirmed) Tends to use Drain and Cure very late, when near empty.

Race 10 - Cat and Mouse

Special opponents

Name Ability 1 Ability 2 Notes
Wicked Wolf Choco Dash (level unconfirmed) Casts shortly after passing the overhang.
Gone Coeurl Choco Cure (level unconfirmed) Casts shortly after passing the overhang.

Race 11 - Mad Dash

  • Minimum rating: 231
  • First-clear reward: MGP 30,000

Notes:

  • Super Sprint is effective here - aim for the green panels as you go.
  • The Coblyn on the bridge has been moved further left, meaning holding left is no longer an effective way to avoid it. Holding left still works on the red panels there, but it's safer to jump over the panels due to the coblyn (you cannot jump over the coblyn).

Special opponents

Name Ability 1 Ability 2 Notes
Dalli Dalli Choco Esuna (level unconfirmed) "Hurry up!" in German.
Schräger Vogel Head Start "Crooked Bird" in German. This is a phrase that refers to a "semi crazy and strange person".
Volle Kanne Super Sprint
  • Approximately "Full Blast" in German - to put one's full effort into something.
  • Uses Super Sprint at 0% stamina, which means it always fails. However, it can still be Mimicked.

Race 12 - Bag of Tricks

Notes:

  • There are no chests on this course.
  • Mandragoras are very-sneakily placed, in several cases underwater or barely visible.
  • Steer left at the northwest bend to avoid a string of 4 mandragoras.

Special opponents

Name Ability 1 Ability 2 Notes
Blue Ribbon Choco Silence III Choco Reraise (level unconfirmed)
Nine Times Choco Dash (level unconfirmed) Choco Cure (level unconfirmed)

Race 13 - Tag Team

  • Minimum rating: 251
  • First-clear reward: MGP 40,000

Notes:

  • All chests are silver, meaning there are no guaranteed chests.
  • On the bridge with the 2 red panels, hold left to avoid both without jumping.
  • There are two Peistes on the final corner (may be hard to see in the annotated map).

Special opponents

Name Ability 1 Ability 2 Notes
Lob Lolly Feather Field III
Ruff Peck Choco Cure (level unconfirmed)
Staggering Bob Choco Esuna (level unconfirmed)

Race 14 - Heavier Hooves

File:Costa del Sol Challenge 14 annotated.png
  • Minimum rating: 261
  • First-clear reward: MGP 45,000

Special opponents

Name Ability 1 Ability 2 Notes
Heavy Head Heavy Resistance V
Heavy Heart Heavy Resistance V
Heavy Legs Heavy Resistance V

Race 15 - Ultimatum

File:Tranquil Paths Challenge 15 annotated.png

Special opponents

Name Ability 1 Ability 2 Notes
My Stars
Max Power
Sticky Fingers