Succor
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Succor
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Erects a magicked barrier which nullifies damage equaling 160% of the amount of HP restored.
Duration: 30s
Effect cannot be stacked with certain sage barrier effects.— In-game description
Succor is an action unlocked by questing at level 35. It is available for Scholar.
Related traits
- Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Physick to 450, Embrace to 180, and Seraphic Veil to 180. Increases the barrier potency of Adloquium to 180% the amount healed and Succor to 160% the amount healed.
- Succor Mastery (Lv. 96) - Upgrades Succor to Concitation.
Related actions
Notes
- Barrier potency is 115% the amount healed until Enhanced Healing Magic is learned at Lv. 85.
- This action is analogous to Eukrasian Prognosis for
sage..
Gameplay
- The barrier granted from this action is Galvanize, which is identical and cannot be stacked with the barrier from Adloquium. Furthermore, Galvanize also cannot be stacked with from
sage's barrier spells – Eukrasian Diagnosis and Eukrasian Prognosis. Barriers from both of those actions will instead overwrite Galvanize entirely, due to the barrier consumption priority system. Galvanize will, however, stack with other barrier ability actions from sage (i.e. Holos) or any other barriers from other jobs (i.e. Divine Veil).
Gallery
-
Succor animation.
History
Patch 7.3 (2025-08-05): Area of effect has been increased from 15 to 20 yalms.
Patch 7.1 (2024-11-12): MP cost has been reduced from 1,000 to 900.
Patch 6.0 (2021-12-07):
- Barrier effect amount has been changed from "nullifying damage equaling 125%" to "nullifying damage equaling 160%" upon learning the Enhanced Healing Magic trait.
- Changed "Effect cannot be stacked with astrologian's Nocturnal Field" to "Effect cannot be stacked with certain sage barrier effects."
Patch 5.5 (2021-04-13): MP cost has been reduced from 1,100 to 1,000.
Patch 5.3 (2020-08-11): MP cost has been reduced from 1,300 to 1,100.
Patch 5.05 (2019-07-29): Cast time has been reduced from 2.5 to 2 seconds.
Patch 5.0 (2019-07-02):
- MP cost has been set at 1,300 MP.
- Cure potency has been increased from 150 to 180.
- Barrier absorption has been reduced from 150% to 125% the amount of HP restored.
Patch 4.1 (2017-10-10):
- MP cost has been reduced.
- Barrier effect has been increased from 100% to 150% the amount of HP restored.
Patch 2.0 (2013-08-27): Added.