Summon Garuda II
Jump to navigation
Jump to search
Summon Garuda II
“Summons Emerald Garuda and orders it to execute Aerial Blast.
Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Wind Attunement
Duration: 30s
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Additional Effect: Grants Garuda's Favor.
Effect of Garuda's Favor ends upon execution of certain summoner actions.
Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.— In-game description
Summon Garuda II is an action unlocked at level 90. It is available for Summoner.
Related traits
- Enkindle II (Lv. 90) - Upgrades Summon Ifrit to Summon Ifrit II, Summon Titan to Summon Titan II, and Summon Garuda to Summon Garuda II.
- Arcane Mastery (Lv. 94) - Increases the potency of Ruin III to 360, Astral Impulse to 500, Ruin IV to 490, Ruby Rite to 540, Topaz Rite to 340, Emerald Rite to 240, Fountain of Fire to 580, Crimson Strike to 490, Crimson Cyclone to 490, Mountain Buster to 160, Slipstream to 490, Inferno to 800, Earthen Fury to 800, and Aerial Blast to 800.
Related actions
Notes
- Potency is 750 prior to learning Arcane Mastery.
History
- Patch 7.1 (2024-11-12): Correct potency of 800 now applies.
- Patch 7.0 (2024-07-02): Potency has been increased from 750 to 800 upon learning Arcane Mastery, although due to a bug, the extra potency did not apply.
- Patch 6.28 (2022-10-31): Aerial Blast potency has been increased from 700 to 750.
- Patch 6.0 (2021-12-07): Added.