Emerald Rite
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Emerald Rite
“Deals wind damage with a potency of 240.
Wind Attunement Cost: 1
※This action cannot be assigned to a hotbar.— In-game description
Emerald Rite is an action unlocked at level 72. It is available for Summoner.
Related traits
- Ruin Mastery III (Lv. 72) - Enhances Gemshine according to your current elemental attunement.
- Ruin Mastery IV (Lv. 84) - Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230.
- Arcane Mastery (Lv. 94) - Increases the potency of Ruin III to 360, Astral Impulse to 500, Ruin IV to 490, Ruby Rite to 540, Topaz Rite to 340, Emerald Rite to 240, Fountain of Fire to 580, Crimson Strike to 490, Crimson Cyclone to 490, Mountain Buster to 160, Slipstream to 490, Inferno to 800, Earthen Fury to 800, and Aerial Blast to 800.
Related actions
Notes
- Potency is 220 prior to learning Ruin Mastery IV.
- Potency is 230 prior to learning Arcane Mastery.
History
- Patch 7.0 (2024-07-02): Potency has been increased from 230 to 240 upon learning Arcane Mastery.
- Patch 6.0 (2021-12-07): Added.