Dark Arts
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Dark Arts
“Attune with the darkness within you, increasing the potency of several actions. Can only be executed when succumbing to the Darkside.
Effect fades if Darkside is canceled.
Duration: 10s— In-game description
Dark Arts is an action unlocked by questing. It is available for Dark Knight.
Notes
- This action added more powerful effects to various Dark Knight actions. Dark Arts faded upon executing any of the actions affected by it.
| Skill | Additional Effect |
|---|---|
| Abyssal Drain | Absorbs a portion of damage dealt as HP |
| Bloodspiller | Increases potency to 520 (from 380), or 650 if Grit was also active |
| Carve and Spit | Increases potency to 450 (from 100), and does not restore MP |
| Dark Dance | Evasion is increased by 20% |
| Dark Mind | Reduces magic vulnerability by 30% (from 15%) |
| Dark Passenger | Increases potency to 280 (from 140), adds Blind (15s) |
| Plunge | Increases enmity and increases potency to 340 (from 200) |
| Power Slash | Increased enmity (stacks with the regular increased enmity effect from Power Slash) and increases potency to 240 (from 100) and increases combo potency to 440 (from 300) |
| Souleater | Increases potency to 240 (from 100) and increases combo potency to 440 (from 300) |
Gallery
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Dark Arts being used.
History
Patch 5.0 (2019-07-02): Removed, turned into an effect granted from The Blackest Night's barrier being fully absorbed.
Patch 4.0 (2017-06-20): Recast time reduced from 3 to 2 seconds.
Patch 3.3 (2016-06-07): Fixed an issue wherein the action would not grant its effects to actions performed immediately afterwards.
Patch 3.26 (2016-04-13): Recast time has been reduced from 5 to 3 seconds.
Patch 3.01 (2015-07-07): Fixed an issue wherein the action would only apply its additional effect to a single target when used in area-of-effect attacks.
Patch 3.0 (2015-06-23): Added.