Wivre

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Whereas most attempts by Eorzean beast-tamers to domesticate these ill-mannered scalekin from the western continent have ended in failure, the Mamool Ja have long kept these creatures as companions, training them as both beasts of burden and weapons of war. The single-horned wivre’s natural tendency to wantonly charge when provoked has proven a most effective trait when attempting to break sieges.

Encyclopædia Eorzea vol 1, page 287

See also

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Enemies

Name Image Level Location Part of
Combat Wivre 50 The Wanderer's Palace (Hard)
Deep Palace Wivre 60 Palace of the Dead (Floors 121-130)
Deep Palace Wivre 60 Palace of the Dead (Floors 161-170)
Furious Wivre 90-100 Yak T'el
Glade Wivre 6 The Forbidden Land, Eureka Anemos
Ihuykatumu Wivre 91 Ihuykatumu
Keratyrannos 67 The Fringes Really Don't Keratyrannos
Palace Wivre 41 Palace of the Dead (Floors 21-30)
Palace Wivre 60 Palace of the Dead (Floors 61-70)
Polis Wivre 60 The Aquapolis
Rabid Teleoceras 64 The Fringes
Teleoceras 67 The Fringes
Traverse Pachamama 100 Pilgrim's Traverse (Stones 51-60)
Wandering Wivre 91 Yak T'el Sick, Ornery Wivres
Wivre 94 Yak T'el
Zadnor Wivre IV Zadnor

Trivia

The Wivres were carried over from Final Fantasy XI with the same appearance.