Technical Finish
Technical Finish
“Delivers an attack to all nearby enemies within 15 yalms. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 steps: 350
1 step: 540
2 steps: 720
3 steps: 900
4 steps: 1,300
Step Bonus: Grants Technical Finish and Esprit to self and party members within 30 yalms.
Damage bonus of Standard Finish varies with number of successful steps.
1 step: 1%
2 steps: 2%
3 steps: 3%
4 steps: 5%
Duration: 20s
Additional Effect: Grants Flourishing Finish
Duration: 30s
Additional Effect: Grants Dance of the Dawn Ready
Duration: 30s
Can only be executed while Dancing.
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions.
※This action cannot be assigned to a hotbar.
※Technical Step changes to Technical Finish when requirements for execution are met.— In-game description
Technical Finish is an action unlocked by questing at level 70. It is available for Dancer.
Related traits
- Enhanced Technical Finish (Lv. 82) - Grants Flourishing Finish after executing Technical Finish.
- Dynamic Dancer (Lv. 94) - Increases the potency of Cascade to 220, Fountain to 120, Reverse Cascade to 280, Fan Dance to 180, Fountainfall to 340, Fan Dance III to 220, Double Standard Finish to 850, Quadruple Technical Finish to 1,300, Saber Dance to 520, and Fan Dance IV to 420.
- Enhanced Technical Finish II (Lv. 100) - Grants Dance of the Dawn Ready upon executing Technical Finish.
Related actions
Notes
- Quadruple Technical Finish potency is 1,200 prior to learning Dynamic Dancer.
Gallery
History
- Patch 7.0 (2024-07-02):
- Potency after 4 successful steps has been increased from 1,200 to 1,300 upon learning Dynamic Dancer.
- The additional effect "Dance of the Dawn Ready" has been added with a duration of 30 seconds upon learning Enhanced Technical Finish II.
- Patch 6.4 (2023-05-23): Range of step bonus effect granting Technical Finish and Esprit to self and party members has been increased from 15 to 30 yalms.
- Patch 6.08 (2022-01-24): 4 Steps potency has been increased from 1,080 to 1,200.
- Patch 6.05 (2022-01-03): Action category has been changed from ability to weaponskill.
- Patch 6.0 (2021-12-07):
- 0 Steps potency has been changed from 500 to 350.
- 1 Step potency has been changed from 750 to 540.
- 2 Steps potency has been changed from 1,000 to 720.
- 3 Steps potency has been changed from 1,250 to 900.
- 4 Steps potency has been changed from 1,500 to 1,080.
- Added "Additional Effect: Grants Flourishing Finish. Duration: 30s" upon learning the Enhanced Technical Finish trait.
- Patch 5.0 (2019-07-02): Added.