Never Steer You Wrong

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Never Steer You Wrong

Quest giver
Duzal Meyean the Steady
Location
North Shroud (X:24.8, Y:23.6)
Quest line
Ixal Quests
┗ Ixal Daily Quests
Level
15
Required quest
Feature Quest Standing at the Helm
Required items
1 Steering Mechanism Component Materials
1 Steering Mechanism Component Materials
1 Steering Mechanism Component
Experience
Experience ????? "?????" is not a number.
Gil
Gil 700
Patch
2.35
Links
EDB GT TC

Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components.

※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above; and the battle portion for Disciples of War or Magic level 48 and above.

— In-game description

Rewards

Walkthrough

Make sure you've equipped Ehcatl Wristgloves before attempting to craft the quest items.

Steps

Journal

  • Duzal Meyean the Steady seeks a discerning Disciple of the Hand to assist his team of crafts...birds in fixing the flaws of vital components.
    • ※The crafting portion of this quest is recommended for Disciples of the Hand level 15 and above; and the battle portion for Disciples of War or Magic level 48 and above.
  • Duzal Meyean has asked you to synthesize high-quality steering mechanism components to be installed on the Dezul Qualan. Proper equipment to craft these items, however, is only found at the Diamond Forge in Revenant's Toll. Speak with forgewife Fyrbryda about receiving permission to utilize the facilities.
  • Fyrbryda's rules for the forge are simple: one, all materials brought inside must be inspected for contraband, and two, if anyone wishes to make use of the facilities, they must first provide a generous contribution to the Revenant's Toll chapter of the Adventurers' Guild. Currently, the guild is concerned about a group of Coerthans harassing travelers who pass near Camp Revenant's Toll. Make your way to their campsite and force them to leave, by any means necessary.
  • You have resolved the situation in the same way as countless ones before. Return to Fyrbryda and relay to her the good news. Also, do not forget to submit the steering mechanism component materials to the forgewife for inspection.
  • Fyrbryda has granted you access to the Diamond Forge's crafting facilities. Use the materials given to you by Duzal Meyean and inspected by Fyrbryda to synthesize high-quality steering mechanism components. Once completed, return to Ehcatl with the items.
    • ※In the event that the status Facility Access: Specialization wears off or the synthesis ends in failure, you may try again by speaking with Fyrbryda.
  • You have delivered the steering mechanism component to Duzal Meyean. One look at your exquisite craftsmanship has made plain the error in his work, reminding him that no man─or bird─is perfect. Thanks to your efforts, the Ixal are now one step closer to completing the Dezul Qualan.

Dialogue

Caw! Reliable hands, I seek. Feathered, featherless, I care not. My brethren, I love, but all talons, they are. Grace, they have not. Perfection, they cannot achieve.
Tasked with crafting of Dezul Qualan's steering mechanism, we were. But perfect, mechanism is not. Stiff, the control levers are, like withering autumn treant past its prime.
Tasked with crafting of Dezul Qualans steering mechanism, we were. But perfect, mechanism is not. Horrible sounds, it makes, like wild hoglets in mating season. Problem lies in lubricating oil, I suspect.
Tasked with crafting of Dezul Qualans steering mechanism, we were. But perfect, mechanism is not. Stuck, the control levers become, like bones in craw after hearty feasting.
Materials, we have secured, but facilities, we have not. Seek Fyrbryda in Revenant's Toll, you must. Though spurned, an Ixal is, welcome to use gifts of art and knowledge, featherless ones are.
To the Diamond Forge, you must go. To Fyrbryda, you must speak. The gifts of art, she tends. Guide you to perfection, she shall. Caw caw!
There is work to be done, so I will not waste time mincing words. My rules here are simple. Follow them, and you are free to use the facilities for as long as you need.
Rule one—aught that passes through those doors must be inspected. I will have no contraband within my walls. Period. Rule two—you make a contribution of my choice to the Revenant's Toll chapter of the Adventurers' Guild. No questions asked. No exceptions.
If that suits you, journey to Camp Revenant's Toll—or what's left of it—and force the group of Coerthans who've pitched camp in the ruins to leave. Normally, we wouldn't mind, but they're said to be belligerent, threatening anyone passing through the area.
If it doesn't, you can leave, and allow countless innocent men and women to suffer at their hands.
Journey to Camp Revenant's Toll and see that the Coerthans return to whence they came. Do this, and the facilities are yours to use as you see fit.
The Coerthan draws his weapon and attacks!
Another damned adventurer!? I've had enough of your meddling!
Piss off, adventurer! We're not leaving until we have what we came for!
Leave? Hah! I'm not leaving...and neither are you!
Why should I leave because you say so? What about what I want—like you dead at my feet!?
Heh, what's another body for the crows? We've come too far to turn back now!
I have no doubt your powers of persuasion were enough to resolve the situation. Now then, show me your materials.
As for your materials...though obviously of questionable origin, I have found naught the guild has deemed forbidden. Proceed, then.
If you require more time or materials, do not hesitate to ask, for today I am in your debt. I did not mention it before, but my nephew was one of many assaulted by the Coerthans. He will rest easy now knowing those terrible men have been slain, as will I.
I suppose this is farewell. If aught should happen to your work while on the road, do not hesitate to return here for additional materials, for this day I am in your debt. You see, the story of my nephew...it was a lie. In truth, it was I who suffered at the hands of those men. I prayed for retribution, and through you I finally claimed it.
Show me the components, you must! Perfection of featherless one's crafting, I would see. Caw!
Disappoint, your work does not. Obvious now, the problem is, when looking at featherless one's crafting.
Overconfident, I was. Overlook flaws in design, I did. But closer to the skies, we are, thanks to your creations. Caw caw!
You now have access to the crafting facility.
Normal-quality items crafted in the course of this quest serve no purpose and cannot be sold. It is recommended that you discard them.