Doom (status effect)
Doom is a detrimental status effect that kills the targeted player when the debuff timer expires.
Skills that have Doom
| Monster Name | Source | Location | Boss/Add? | Removal Method |
|---|---|---|---|---|
| Teratotaur | Mortal Ray | Boss | Stand on glowing tile | |
| Manxome Molaa Ja Ja | Soul Douse | Boss | Heal to full | |
| Angra Mainyu | Mortal Gaze | Boss | Stand on glowing glyph | |
| Summoned Haagenti | Mortal Gaze | Add | Esuna | |
| Deathgaze Hollow | Doomsay | Boss | Esuna | |
| Diabolos | Hollow Nightmare | Boss | Esuna | |
| Exdeath | Doom | Boss | Esuna | |
| Shinryu | Puddle | Boss | Leave puddle | |
| Dark Dragon | Phase 2 (Nael deus Darnus) | Add | Stand in small white puddle | |
| Tsukuyomi | Moonlit and Moonshadowed | Boss | None (avoid excessive debuff stacks) | |
| Agrias | Cleansing Strike | Boss | Kill all adds | |
| The Thunder God | Cleansing Strike | Boss | Heal to full | |
| Shadowkeeper | Thrice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Oracle of Darkness | Twice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Oracle of Darkness | Shadoweye | Boss | None (avoid gaze) | |
| Delubrum Reginae bosses | Thrice-come ruin / Twice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Ra-la | Lifesbreath | Boss | Heal to full | |
| Ker | Fore/Rear/Right/Left Interment | Guildship Hunt | Elite Mark | None (avoid) |
| Hesperos | Thrice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Darkscale | Death of the Heavens | Add | Stand in small white puddle | |
| Beatrice | Eye of Troia | The Fell Court of Troia | Boss | Esuna, or avoid gaze to prevent |
| Galatea Magna | Soul Nebula | Boss | Esuna, or avoid AoE to prevent | |
| Omega | Thrice-come ruin / Twice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Pandæmonium | Imprisonment and Cannonspawn | Boss | Esuna, or avoid AoE to prevent | |
| Pallas Athena | Fourfold-come Ruin | Boss | None (avoid excessive debuff stacks) | |
| Dark Elf | Ruinous Confluence | Boss | Esuna, or avoid AoE to prevent | |
| Cat's Eye | Cat's Eye / Bloodshot Gaze | Dawn Hunt | Elite Mark | None (avoid gaze) |
| Zeromus | Abyssal Nox | Boss | Heal to full | |
| Cloud of Darkness | Death IV, Endeath, and Grim Embrace | Boss | Esuna, or avoid AoE to prevent | |
| The Forked Tower: Blood bosses | Thrice-come ruin | Boss | None (avoid excessive debuff stacks) | |
| Guardian Golem | Toxic Minerals | Add | Esuna | |
| Bloody Headsman | Death Penalty | Boss | Esuna | |
| Necron | Darkness of Eternity | Boss | Defeat the add(s) in time and jump up the platforms to leave the abyss |
Removing Doom
If there is a bar on top of the status, then Doom can be removed by using Esuna or The Warden's Paean. Sometimes, monsters can cast Doom that can't be removed with Esuna but by other means, such as topping off the targeted player's HP bar to full, killing all the spawned adds, or by standing on a certain object (e.g., a white puddle). The non-Esuna methods of removing Doom will vary depending on the encounter.
In other cases, Doom cannot be removed and the player will die. In these scenarios, Doom is given as a punishment for failing certain mechanics, either directly or from receiving the appropriate number of stacks of Twice-come Ruin, Thrice-come Ruin, or Fourfold-come Ruin. These debuffs are either given as a punishment for mechanic failure, such as in Delubrum Reginae, or to enforce ways of resolving certain mechanics, in a similar manner as Elemental Resistance Down or Physical/Magical Vulnerability Up debuffs.