Beatin
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Beatin
- Title
- Timbermaster
- Gender
- Male ♂
- Race
- Elezen (Wildwood)
- Class
- Carpenter
- Zone
- New Gridania (10.3, 12.3)
“[[Has game description::“You must be the wood.” Few men, if any, have a greater passion for wood than Beatin. Master of the Carpenters’ Guild, he leads his fellow woodworkers by his motto, “Know the wood, be the wood, and love the wood.” While the Wildwood Elezen of thirty summers is a true master of the trade—from the roughest hewing to the finest carving—his occasional jests are reportedly less finely crafted. [citation needed]]]
— In-game description
Beatin is an Elezen in New Gridania. He is the guildmaster of the Carpenters' Guild and is one of the primary NPCs in the A Realm Reborn carpenter quests.
Quests Started
| Quest | Type | Level | Quest Giver |
|---|---|---|---|
| My First Saw | 1 | Beatin | |
| To Be the Wood | 5 | Beatin | |
| Supplies for the Sick | 10 | Beatin | |
| A Carpenter in Need | 15 | Beatin | |
| The Lance's Lesson | 20 | Beatin | |
| A Crisis of Confidence | 25 | Beatin | |
| Between Captain and Conjurer | 30 | Beatin | |
| Growing Apart | 35 | Beatin | |
| Memento Mori | 40 | Beatin | |
| Gone till the Sixth Astral Moon | 45 | Beatin | |
| Saving Captain Gairhard | 50 | Beatin | |
| Lance of a Lifetime | 50 | Beatin | |
| Uncharted Territory | 60 | Beatin | |
| The Game of Confidence | 63 | Beatin |
Quests Involved In
| Quest | Type | Level | Quest Giver |
|---|---|---|---|
| Festive Endeavors | 14 | Lewin | |
| Renewing the Covenant | 14 | Mother Miounne | |
| Way of the Carpenter | 1 | Corgg | |
| Beauty Is Only Scalp Deep | 15 | S'dhodjbi | |
| Light-headed | 53 | Blanstyr | |
| The Son Also Rises | 58 | Barthovieu | |
| Live and Let Dine | 68 | Kotokaze | |
| Tea Party Rules | 70 | Cemi Jinjahl | |
| Saw That One Coming | 14 | Eral | |
| Of Siblings and Side-whiskers | 50 | Deputy Postmoogle | |
| In Pursuit of Eggcellence | 15 | Jihli Aliapoh |
Small Talk
You have questions? Very well, ask.
What will you ask?
What do you do here?
As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls.
Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child.
That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead.
Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands.
But a carpenter must be more discerning than that. To read the lines in the lumber, to know the character of the tree that birthed it─that is what it means to be a carpenter.
What is carpentry?
I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become.
To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters.
A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood.
Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick.
But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─that is the soul of carpentry.
Additional Information
Beatin was also involved in Hatching-tide (2025).