A Feast to Remember
A Feast to Remember
- Quest giver
- Adventurers' Guild Investigator
- Location
- Central Shroud (X:21.4, Y:21.4)
- Quest line
- All Saints' Wake (2021)
- Level
- 15
- Required items
- 1 Pumpkin Cookie
- Experience
- 1,440
- Previous quest
- All Clowns' Wake
- Patch
- 6.05
“The Adventurers' Guild Investigator has someone to introduce to you.
※This quest is available for a limited time only.— In-game description
Rewards
- Unlocks
Steps
- Speak with Papa Gruff.
- Obtain a Pumpkin Cookie from the Phantoms' Feast, and present it to the Adventurers' Guild Investigator.
Journal
- The Adventurers' Guild investigator has someone to introduce to you.
- ※This quest is available for a limited time only.
- The investigator introduces you to Marke, the expert on the occult sent by the guild. He hands you two of his inventions that ought to make your journey much less precarious. Properly equipped, you return to the Scarlet Snout and steel yourself for the battle ahead.
- ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
- The Scarlet Snout informs you that the feast is now ready to welcome visitors. You prepare to make your way to the harlequin guide in the Acorn Orchard to be shown to the banquet. Once you are done at the Phantoms' Feast, return to the Adventurers' Guild investigator with evidence of your experience.
- You tell the Adventurers' Guild investigator of your time at the feast, and learn that he has warned the other invitees not to take the Snout up on his offer. Assured that the denizens of Gridania are safe once more, you consider paying the party another few visits to make sure there is no one else left in need of your help.
Dialogue
Adventurers' Guild Investigator: Ready to proceed with our investigation, are you? Excellent. Allow me to introduce you to our esteemed collaborator. This is Marke, a specialist in matters of the occult dispatched by the guild to assist in apprehending the nefarious Papa Gruff.
Marke: A pleasure to make your acquaintance.
Marke: Before we go any further, I wish to ensure that I have a grasp on the situation as it stands. If it's quite all right with you, pray share all you have learned about our quarry thus far.
Marke: I see...quite fascinating, indeed. Yes, it was all as I read in that tome...
Marke: Ah, my apologies. I tend to get lost in my own thoughts sometimes. Allow me to begin by giving you a brief introduction to the so-called “Night of Devilry”─or, at least, as I understand it.
Marke: It is said that during All Saints' Wake, the saints are invited to banquets in the heavens each and every night.
Marke: At such time, the world below is left unprotected, and fiends summoned by the ogre pumpkinhead are free to wreak havoc on the defenseless denizens. One fiend in particular is said to be especially boisterous...
Marke: Aye, I speak of the one known as the Doomsday Clown.
Marke: ...Though, perhaps, you know him better as “the Scarlet Snout” or “Papa Gruff”. In any event, they are all the same most nefarious personage. If the texts are to be believed, those who set foot in his domain are fated never to return.
Adventurers' Guild Investigator: I say, just listening to this tale is enough to make my hair stand on end. That said, it seems we've quite a task on our hands even attempting to save his would-be victims. Have we no way of protecting ourselves once inside his lair?
Marke: I thought you would never ask. Pray feast your eyes on these fine creations of mine.
Marke: I present to you two artifacts I have recreated by referencing a number of ancient tomes─together with some of my own personal touches, of course. Behold the fiendish lantern and a phial of warding holy water.
Marke: But what do they do? You must wonder. Well, allow me to explain! First of all, the fiendish lantern emits a certain wavelength of light that voidsent absolutely detest.
Marke: As for the warding holy water, it not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames.
Marke: I have not yet had the opportunity to test them and thus cannot vouch for their effectiveness, but I am very much hoping that they will serve you well─for both our sakes.
Adventurers' Guild Investigator: Wait, you mean there's no guarantee that—
Adventurers' Guild Investigator: Ah, but it matters not. We face a potential crisis here, and beggars cannot be choosers in times of need. My friend, are you willing to put your faith in Marke's creations and do what needs be done?
Adventurers' Guild Investigator: Excellent! In the meantime, I shall do my best to ensure that the Scarlet Snout is not able to lure anyone else into his trap.
Adventurers' Guild Investigator: Speaking of the Snout, I have also heard another rumor─apparently, he has been handing out odd pumpkin cookies to those who attend his feast. Should you come into possession of such a confection, might you show it to me when you return?
Marke: Splendid. Before you go, allow me to furnish you with a linkpearl. Rest assured that I shall do my damnedest to support you from afar after you enter the dread clown's personal domain.
Marke: Also, should you wish to know aught more about the items with which I have furnished you, just say the word.
Adventurers' Guild Investigator: I shall return to Mih Khetto's Amphitheatre and see that no other frightening high jinks ensue. When you have found out what you would about the Snout, pray visit me there.
Harlequin Guide: I fear we're still making preparations for the feast. Pray wait a while longer!
Papa Gruff: Ah, if it isn't my friend, <Player Name>! Terribly sorry for the delay. Your timing couldn't be better─I'm pleased to report that I've finished preparing for the festivities.
Papa Gruff: Let my loyal harlequin guide know once you're ready, and he'll be more than happy to show you the way to the venue.
Harlequin Guide: I'm frightfully sorry for having kept you waiting. Do you wish to head to the banquet now? Master Gruff is eagerly anticipating your arrival.
Post-duty Completion
Adventurers' Guild Investigator: Ah, there you are! Glad to see you returned from the spectral realm in one piece! I say, did Marke's inventions provide adequate aid?
Adventurers' Guild Investigator: Relieved I am to hear that! Small wonder the man came so highly recommended. And of course, I must thank you for risking life and limb to put them to use. Thanks to you, we can rest assured that the souls of the Gridanian people are safe from the fiend's trickery.
Adventurers' Guild Investigator: I am full glad to finally lay my eyes upon this rumored cookie as well. Oh, and just to be safe, I took the liberty of advising the other invitees not to attend the feast...for their own good.
Adventurers' Guild Investigator: I am concerned, however, that some of them did not seem so keen on heeding my instructions. Should you find any that have gone on ahead, pray save as many of them as you can.
Adventurers' Guild Investigator: Now that we know that Marke's creations can be relied upon, there is no reason to think we should not be able to rescue everyone from the Snout's clutches.
Little Gruff: P-Papa! Wh-Where have all my new friends gone? <sob>
Mama Gruff: Don't worry, sweetheart. Father will sort this all out.
Mama Gruff: What the heck were those abominable trinkets, anyway!? And why did you not warn me that one of those despicable adventurers might crash our party!?
Papa Gruff: Oh, my beloved! Pray calm your heart. That adventurer fellow was one thing, but rest assured that none of our ordinary guests will be equipped with such artifacts. We shall have our fun soon enough─believe you me!
Papa Gruff: What's more, I found someone who has volunteered to help us in our quest. They say the best approach is to just wander around the town shouting out invitations to anyone within earshot.
Papa Gruff: Why, just imagine how many guests they'll manage to lure here with such a bold approach!
Papa Gruff: Now, listen to me. Be sure to invite as many people as possible, all right? The more terror, the better, I say!
Harlequin Guide: Your wish is my command, Master Gruff!
Pumpkin-headed Apparition: Heh heh... This will be a fine All Saints' Wake, indeed. That said, I do wonder who this mysterious new acquaintance might be...?
Adventurers' Guild Investigator: Rest assured that I will be keeping close watch on the Scarlet Snout to make sure that his baleful plans never come to fruition.
Adventurers' Guild Investigator: I will see to it that none of his expected visitors attend his banquet. Then, when he comes out to ascertain what has gone amiss...we will strike with an expert team assembled by the Adventurers' Guild, putting an end to the villainy once and for all.
Adventurers' Guild Investigator: In the meantime, I ask that you pray go and rescue anyone the Snout has already managed to lure into his domain. That would doubtless encourage him to abandon his scheme even sooner.