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Ten Chi Jin

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Ten Chi Jin

Acquired
 NIN (actions)
Level
70
Type
Ability
Casting
Instant
Recast
120s
Targeting
Self
Quest Req.
When Clans Collide
Patch
4.0

Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Duration: 6s
Additional Effect: Grants Tenri Jindo Ready
Duration: 30s
Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
Cannot be executed while under the effect of Kassatsu.

— In-game description

Ten Chi Jin is an action unlocked by questing at level 70. It is available for Ninja.

Gameplay

In single-target, it is advised to execute the following, in order (from left to right):

Ten Chi Jin
Fuma Shuriken Raiton Suiton

In AoE (groups enemies equal to or more than three), it is advised to execute the following, in order:

Jin Ten Chi
Fuma Shuriken[1] Katon Doton
  1. Fuma Shuriken is inevitable for AoE usage of Ten Chi Jin.

Any other mudra combinations are either a DPS loss (especially if Hyoton is used), or is exclusively for optimization. An example of optimization would be executing Katon and Suiton within Ten Chi Jin, seen in M6S.

History

  • Patch 7.1 (2024-11-12): Players can now move while under the effect of Ten Chi Jin.
  • Patch 7.0 (2024-07-02): The additional effect "Grants Tenri Jindo Ready" has been added with a duration of 30 seconds upon learning the Enhanced Ten Chi Jin trait.
  • Patch 5.1 (2019-10-29):
    • No longer increases ninjutsu potency.
    • The effect "Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires" has been added, with a duration of 6 seconds.
    • Only ninjutsu available while active.
    • The same ninjutsu cannot be executed twice.
    • Cannot be executed while under the effect of Kassatsu.
    • Effect ends upon moving.
    • Recast time has been increased from 100 to 120 seconds.
  • Patch 5.0 (2019-07-02):
    • Increase to ninjutsu potency has been changed from 100% to 150%.
    • Ninki Gauge cost has been removed.
    • The requirement "Cannot be executed while under the effect of Kassatsu" has been added.
  • Patch 4.0 (2017-06-20): Added, requiring 80 Ninki Gauge and with the following description: "Resets ninjutsu recast timer, twice reduces ninjutsu recast time to 1 second, and eliminates required mudra consumption for ninjutsu execution. Also doubles ninjutsu potency. Only mudra and ninjutsu available while active. The same ninjutsu cannot be executed twice. Ninjutsu recast timer will begin cooldown upon fading. Effect ends upon moving."