Sustained Damage
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Sustained Damage is a detrimental status effect which deals damage-over-time to the afflicted players. It is received for failing mechanics in some newer duties, although Vulnerability Up and Damage Down are the more common punishments.
Examples
- Standing in the unsafe areas based on another player's Shackles of Time debuff in Asphodelos: The First Circle (Savage)
- Being hit with another player's Reek Havoc AoE in Abyssos: The Sixth Circle
- Failing to soak a Stomp Dead AoE with a partner in Abyssos: The Eighth Circle (Savage)