Spinning Scythe
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Spinning Scythe
“Delivers an attack with a potency of 160 to all nearby enemies.
Additional Effect: Increases Soul Gauge by 10— In-game description
Spinning Scythe is an action unlocked at level 25. It is available for Reaper.
Related traits
- Soul Gauge (Lv. 50) - Allows for Soul Gauge and Shroud Gauge accumulation upon the landing of certain actions, or defeating enemies under the effect of Death's Design.
- Melee Mastery (Lv. 60) - Increases the potency of Slice to 300, Waxing Slice to 140, Shadow of Death to 300, Harpe to 300, Spinning Scythe to 140, Infernal Slice to 140, Whorl of Death to 100, and Nightmare Scythe to 120.
- Melee Mastery III (Lv. 94) - Increases the potency of Slice to 420, Waxing Slice to 260, Spinning Scythe to 160, Infernal Slice to 280, Nightmare Scythe to 140, Soul Slice to 520, Gibbet to 500, Gallows to 500, Unveiled Gibbet to 440, Unveiled Gallows to 440, Void Reaping to 500, Cross Reaping to 500, Harvest Moon to 800, and Lemure's Slice to 280.
Related actions
Notes
- The potency of this action is 120 until Melee Mastery is learned at Lv. 60.
- The potency of this action is then 140 until Melee Mastery III is learned at Lv. 94.
Gallery
History
- Patch 7.0 (2024-07-02): Potency has been increased from 140 to 160 upon learning the Melee Mastery III trait.
- Patch 6.0 (2021-12-07): Added.