Paths Barred
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Paths Barred
- Quest giver
- Zero
- Location
- Garlemald (X:31, Y:36)
- Quest line
Post-Endwalker Main Scenario Quests
┗ Newfound Adventure Quests- Level
- 90
- Experience
49,728- Gil
1,217- Previous quest
- A Dragon's Resolve
- Next quest
- Desires Untold
- Patch
- 6.3
- Links
- EDB GT TC
Main Scenario Progress: 832 / 987 (84.3%)
Endwalker Progress: 134 / 155 (86.5%)
“Zero wishes to know your next destination.
— In-game description
Rewards
- Choose one of the following options:
Steps
- Wait at the designated location outside Meghaduta.
- Speak with Zero at Saltwind's Welcome.
- Gather information near the Hamsa Hatchery.
- Speak with Nahbdeen.
Journal
- Zero wishes to know your next destination.
Dialogue
Estinien: Vrtra has quelled the tempest within his heart. He should be fine.
Y'shtola: That Azdaja's eye hasn't succumbed to Darkness bespeaks her incredible resilience. Y'shtola: So let us trust in this sign that she yet lives, and be not deterred in our efforts.
Varshahn: I must apologize for my bout of melancholy. To be so easily shaken ill becomes a great wyrm. Varshahn: You have remained at my side and ever offered me support and encouragement. I haven't the words to thank you.
Accepting the quest
Zero: Am I right in assuming that we are to return to the void? Varshahn: Now that matters here have been settled, yes. But first, we should return to Radz-at-Han to prepare. When everyone is ready, let us convene at Meghaduta.
Wait at the designated location outside Meghaduta. (Cutscene)
| Voiced cutscene | Varshahn: If everyone is ready, then let us depart for Alzadaal's Legacy. Varshahn: What was that!? Y'shtola: A deluge of aether. The mark of a terrible magick. Estinien: It wasn't far from here. Let's go! Panicked Fisherman: Hey, you! Stop! If you're thinking of taking to sea─don't! Varshahn: What has happened? Panicked Fisherman: We were out working our nets when a light suddenly shot up over Bhaflau Isle with a boom! Panicked Fisherman: A massive fiend then took to the skies. Panicked Fisherman: Another blasphemy, we feared─but we didn't linger to find out. Varshahn: Did you see where it was headed? Panicked Fisherman: Can't say for sure, but it looked like it was northward bound. Varshahn: I see... Our thanks for the warning, and do not let us keep you. Varshahn: Bhaflau Isle is connected to Alzadaal's Legacy. This cannot be a coincidence. Y'shtola: In response to Cagnazzo's defeat, they have come for our gate... Varshahn: So it seems. I would ascertain the situation at the vault, but the fiend must be dealt with ere people come to harm. Varshahn: I shall assume my dragon form and seek it out at once. Estinien: Wait. Estinien: You heard the fisherman. A blasphemy, they called it. Estinien: If another flying creature were sighted now, others will assume the worst, and panic will spread. This is not the way. What will you say? > I'll see to the fiend. Varshahn: ...You are right, Estinien. Varshahn: I will gather my soldiers and search the isle for casualties. Varshahn: As you wish, the fiend is yours. > We can work together on this. Varshahn: ...You are right, Estinien. Varshahn: I will gather my soldiers and search the isle for casualties. Varshahn: The fiend, I leave to you. Varshahn: The hunt will go more swiftly with help. Zero, might I prevail upon you to accompany her/him? Zero: ...Very well. Y'shtola: Then Estinien and I will make for Alzadaal's Legacy and secure the gate. Varshahn: Stay on your guard. The enemy is clever and will have anticipated our response. Varshahn: Be safe, my friends, and may the Sisters guide your steps. | Voiced cutscene end |
Speak with Zero at Saltwind's Welcome.
Zero: We know the fiend was headed north... Zero: But that still leaves a lot of ground for us few to cover. Zero: We need a way to conduct our search more efficiently. Do you have any ideas? What will you say? > I know people who may have seen something. > We split up and make inquiries. Zero: In other words, we seek help from the locals? If you think it best, then very well. Zero: So. Where to, then? Zero: The Great Work and the encampment at the Hamsa Hatchery? If both places are to the north, then the people there may indeed have seen something. Zero: Very well, I will head to the Great Work, and leave the encampment to you.
Optional Dialogue
Nahbdeen: Ah, [Forename]. Is this about the happenings at the Bhaflau remnants?
Gather information near the Hamsa Hatchery.
Imhudi: (X:10.2, Y:9.7) Imhudi: Saw the light over at the Bhaflau remnants too, did you? We've sent scouts to investigate, but they've yet to report back. Imhudi: We will continue to keep watch here, but if you learn anything, be sure to let us know.
Khuteeyu: (X:9.7, Y:9.6) Khuteeyu: These fishermen saw a fiend emerge from the Bhaflau remnants before heading north, you say? Khuteeyu: I saw what I thought was a ball of flame flung from the explosion, but now I wonder... Khuteeyu: It flew north, in the direction of Khadga. If it is in fact a fiend, then we have trouble on our hands. We must remain vigilant.
Optional Dialogue
Imhudi: Ever since that explosion, we've seen nothing else unusual come from the waters, but there's no telling what our scouts may report.
Khuteeyu: In case you're unfamiliar, Khadga is the massive rock formation that juts out over the water. That's where the ball of flame flew.
Speak with Nahbdeen.
Nahbdeen: I presume you've come to investigate the explosion at the Bhaflau remnants as well. Nahbdeen: We've yet to ascertain precisely what happened. Is there any information you can share with us? Nahbdeen: A fiend emerged from the explosion and flew towards Khadga!? By the Sisters! Had I learned of this sooner─never mind. There is no time to waste!