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Island Hideaway Structures

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There are three building categories for the Island Sanctuary. They are "Cabin & Fields", "Processing Facilities", and "Landmarks".

Cabin & Fields

The hideaway can have one Cabin, unlocked at Sanctuary Rank 1. The Cabin allows players to sell gathered items for those Islander's Cowries (Islander's Cowrie) and Seafarer's Cowries (Seafarer's Cowrie), as well as spending those currencies for attire, hairstyles, minions, mounts, etc.

Upgraded Cabins unlock upgrades for the Pasture and Cropland.

Building Unlock Rank Build Time Island EXP Materials
Cozy Cabin I Cozy Cabin I 1 None 750

10 Island Palm Log Island Palm Log
10 Island Palm Leaf Island Palm Leaf
  5 Island Vine Island Vine
  5 Island Stone Island Stone
  5 Island Sand Island Sand

Cozy Cabin II Cozy Cabin II 4 None 1,755

10 Island Log Island Log
10 Island Vine Island Vine
10 Island Limestone Island Limestone
  5 Island Palm Leaf Island Palm Leaf
  5 Island Copper Ore Island Copper Ore

Cozy Cabin III Cozy Cabin III 7 None 2,565

10 Island Log Island Log
10 Island Limestone Island Limestone
10 Island Cotton Boll Island Cotton Boll
  5 Island Hemp Island Hemp
  5 Island Clay Island Clay

Cozy Cabin IV Cozy Cabin IV 13 None 7,500

15 Island Palm Log Island Palm Log
15 Island Iron Ore Island Iron Ore
10 Island Coal Island Coal
10 Island Spectrine Island Spectrine
10 Islewort Islewort

Cozy Cabin V Cozy Cabin V 17 None 13,200

15 Island Crystal Formation Island Crystal Formation
15 Island Yellow Copper Ore Island Yellow Copper Ore
15 Island Mythril Ore Island Mythril Ore
15 Island Clay Island Clay
10 Island Leucogranite Island Leucogranite

The hideaway can have one Cropland, unlocked at Rank 2. The Cropland allows players to grow Produce from Produce Starters (seeds or sets).

Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III.

Building Unlock Rank Build Time Island EXP Materials Maximum Crops
Cropland I 2 None 0 Free 5
Cropland II 4 2 hours 0 Seafarer's Cowrie 1,000 Seafarer's Cowries 10
Cropland III 7 4 hours 0 Seafarer's Cowrie 1,500 Seafarer's Cowries 20

The hideaway can have one Pasture, unlocked at Rank 2. The Pasture allows players to gather Leavings from animals.

Upgraded Pastures hold additional animals, and allows automation at upgrade III.

Building Unlock Rank Build Time Island EXP Materials Maximum Animals
Pasture I 2 None 0 Free 5
Pasture II 4 2 hours 0 Seafarer's Cowrie 1,000 Seafarer's Cowries 10
Pasture III 7 4 hours 0 Seafarer's Cowrie 1,500 Seafarer's Cowries 20

Processing Facilities

The hideaway can have a maximum of four workshops: up to two at sanctuary rank 3, up to three beginning at rank 5, and up to four beginning at rank 15 (after Pathfinder Mk III/VI clears more plots).

Each workshop allows mammets to create handicrafts, which are exported for Seafarer's Cowries (Seafarer's Cowrie) when completed.

Upgraded Workshops increase the value of their handicrafts.

Building Unlock Rank Build Time Island EXP Materials Effect
Workshop I Workshop I 3 None (first)
1-2 hours (others)
1,425

10 Island Log Island Log
10 Island Palm Leaf Island Palm Leaf
10 Island Limestone Island Limestone
  5 Island Vine Island Vine
  5 Island Sand Island Sand

Workshop II Workshop II 6 6-7 hours 2,300

15 Island Log Island Log
15 Island Limestone Island Limestone
10 Island Hemp Island Hemp
  5 Island Clay Island Clay
  5 Island Copper Ore Island Copper Ore

10% higher yield of Seafarer's Cowries
Workshop III Workshop III 8 11-12 hours 2,760

15 Island Iron Ore Island Iron Ore
15 Island Leucogranite Island Leucogranite
10 Island Log Island Log
10 Island Hemp Island Hemp
  3 Raw Island Garnet Raw Island Garnet

20% higher yield of Seafarer's Cowries
Workshop IV Workshop IV 14 11-12 hours 5,225

15 Island Marble Island Marble
15 Island Coal Island Coal
10 Island Iron Ore Island Iron Ore
10 Island Log Island Log
10 Island Spectrine Island Spectrine

30% higher yield of Seafarer's Cowries
Workshop V Workshop V 19 11-12 hours 12,000

15 Island Crystal Formation Island Crystal Formation
15 Island Yellow Copper Ore Island Yellow Copper Ore
10 Island Mythril Ore Island Mythril Ore
10 Island Clay Island Clay
  5 Raw Island Garnet Raw Island Garnet

40% higher yield of Seafarer's Cowries

The hideaway can have a maximum of 2 Granaries, both of which are available when Granaries unlock at Rank 5.

Each workshop allows mammets to go on expeditions to forage for various Normal materials, and a fixed amount of Rare materials which cannot otherwise be gathered on the island.

Upgraded Granaries yield more Rare materials from expeditions.

Building Unlock Rank Build Time Island EXP Materials Rare Material Yield
Granary I Granary I 5 1-2 hours 1,425

10 Island Palm Log Island Palm Log
10 Island Log Island Log
10 Island Clay Island Clay
10 Island Copper Ore Island Copper Ore
  5 Island Vine Island Vine

2
Granary II Granary II 6 6-7 hours 2,300

15 Island Palm Log Island Palm Log
15 Island Log Island Log
10 Island Hemp Island Hemp
  5 Island Clay Island Clay
  5 Island Tinsand Island Tinsand

3
Granary III Granary III 8 11-12 hours 2,760

15 Island Log Island Log
15 Island Iron Ore Island Iron Ore
10 Island Leucogranite Island Leucogranite
10 Island Clay Island Clay
  3 Island Spruce Log Island Spruce Log

4
Granary IV Granary IV 13 11-12 hours 4,090

15 Island Palm Log Island Palm Log
15 Island Coal Island Coal
10 Island Mythril Ore Island Mythril Ore
10 Island Marble Island Marble
10 Island Spectrine Island Spectrine

5
Granary V Granary V 18 11-12 hours 8,400

15 Island Crystal Formation Island Crystal Formation
15 Island Yellow Copper Ore Island Yellow Copper Ore
10 Island Leucogranite Island Leucogranite
10 Island Clay Island Clay
  5 Island Spruce Log Island Spruce Log

6

Landmarks

The hideaway can have a maximum of 5 Landmarks. The first Landmark plot becomes available at Rank 4, second at Rank 5, third at Rank 7, fourth at Rank 9, and fifth at Rank 15.

Each constructed landmark increases the maximum Workshop Groove (to 15/20/25/35/45). Workshop Groove improves the value of Workshop Isleworks Handicrafts.

EXP obtained from initially constructing a landmark on a vacant plot is based on the number of existing landmarks: 1620 (0), 1800 (1), 1995 (2), 2460 (3), and 4550 (4). The EXP values listed in the below table are EXP from replacing a present landmark with the indicated one.

When placing a landmark, players can rotate where it is facing in 90 degree increments.

Building Unlock Rank Build Time Island EXP (Replacement) Materials
Quixotic Windmill Quixotic Windmill 4 11-12 hours 135

15 Island Log Island Log
15 Island Limestone Island Limestone
10 Island Palm Log Island Palm Log
  5 Island Vine Island Vine
  5 Island Copper Ore Island Copper Ore

Towering Tree Fort Towering Tree Fort 4 11-12 hours 135

15 Island Palm Log Island Palm Log
15 Island Log Island Log
10 Island Limestone Island Limestone
  5 Islewort Islewort
  5 Island Vine Island Vine

Boiling Bathhouse Boiling Bathhouse 5 11-12 hours 180

15 Island Log Island Log
15 Island Limestone Island Limestone
10 Island Clay Island Clay
10 Island Palm Leaf Island Palm Leaf
  3 Island Clam Island Clam

Lominsan Lighthouse Lominsan Lighthouse 9 11-12 hours 285

15 Island Leucogranite Island Leucogranite
10 Island Hemp Island Hemp
10 Island Log Island Log
10 Island Clay Island Clay
  3 Island Silver Ore Island Silver Ore

Water Otter Fountain Water Otter Fountain 9† 11-12 hours 285

15 Island Leucogranite Island Leucogranite
15 Island Limestone Island Limestone
10 Island Clay Island Clay
10 Islewort Islewort
  3 Island Alyssum Island Alyssum

Gamboling Garden Gamboling Garden 12 11-12 hours 285

20 Island Log Island Log
10 Multicolored Isleblooms Multicolored Isleblooms
10 Island Leucogranite Island Leucogranite
10 Island Vine Island Vine
  5 Island Alyssum Island Alyssum

Quaint Clock Tower Quaint Clock Tower 15 11-12 hours 285

15 Island Mythril Ore Island Mythril Ore
15 Island Leucogranite Island Leucogranite
10 Island Wood Opal Island Wood Opal
10 Island Log Island Log
  5 Island Silver Ore Island Silver Ore

Uncharted Course Uncharted Course 15‡ 11-12 hours 285

20 Island Palm Log Island Palm Log
10 Island Iron Ore Island Iron Ore
10 Island Cotton Boll Island Cotton Boll
10 Island Vine Island Vine
  5 Island Cave Shrimp Island Cave Shrimp

Sanctuary Sanctuary Sanctuary Sanctuary 19 11-12 hours 285

15 Island Marble Island Marble
15 Island Crystal Formation Island Crystal Formation
10 Island Leucogranite Island Leucogranite
10 Island Spectrine Island Spectrine
  5 Island Silver Ore Island Silver Ore

Aetherial Arbor Aetherial Arbor 15†† 11-12 hours 285

15 Island Log Island Log
15 Island Leucogranite Island Leucogranite
10 Island Crystal Formation Island Crystal Formation
10 Island Vine Island Vine
  5 Island Alyssum Island Alyssum

† A Water Otter Fountain Permit is required for the construction of the Water Otter Fountain. The Water Otter Fountain is not required to fill all Landmark slots.

This permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.

Items Required for Turn in Crafted by Materials to Craft 2x Items
2 Water Otter Fountain Hardware Water Otter Fountain Hardware

2 Igneous Glioaether Igneous Glioaether
4 Bismuth Ore Bismuth Ore
2 Phrygian Gold Ore Phrygian Gold Ore

2 Water Otter Fountain Resin Water Otter Fountain Resin

2 Aqueous Glioaether Aqueous Glioaether
2 Dynamite Ash Dynamite Ash
2 Sideritis Leaves Sideritis Leaves

2 Water Otter Fountain Lumber Water Otter Fountain Lumber

2 Verdurous Glioaether Verdurous Glioaether
2 Red Pine Log Red Pine Log
2 Snow Flax Snow Flax
2 Saiga Hide Saiga Hide

‡An Uncharted Course Construction Permit is required for the construction of the Uncharted Course. The Uncharted Course is not required to fill all Landmark slots.

After completion of An Ideal Marriage An Ideal Marriage, this permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.

Items Required for Turn in Crafted by Materials to Craft 2x Items
2 Uncharted Course Hardware Uncharted Course Hardware

2 Concentrated Igneous Glioaether Concentrated Igneous Glioaether
4 High Durium Ore High Durium Ore
2 Pewter Ore Pewter Ore
2 Dynamis Crystal Dynamis Crystal

2 Uncharted Course Resin Uncharted Course Resin

2 Concentrated Aqueous Glioaether Concentrated Aqueous Glioaether
2 Mousse Flesh Mousse Flesh
2 Cucumber Cucumber
2 Dynamis Crystal Dynamis Crystal

2 Uncharted Course Lumber Uncharted Course Lumber

2 Concentrated Verdurous Glioaether Concentrated Verdurous Glioaether
2 Horse Chestnut Log Horse Chestnut Log
2 Dark Hemp Dark Hemp
2 Luncheon Toad Skin Luncheon Toad Skin
2 Dynamis Crystal Dynamis Crystal

††An Aetherial Arbor Permit is required for the construction of the Aetherial Arbor. The Uncharted Course is not required to fill all Landmark slots.

After completion of The Sweetest Thing The Sweetest Thing, this permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.

Items Required for Turn in Crafted by Materials to Craft 2x Items
2 Aetherial Arbor Hardware Aetherial Arbor Hardware

2 Potent Igneous Glioaether Potent Igneous Glioaether
4 Bismuth Ore Bismuth Ore
2 Phrygian Gold Ore Phrygian Gold Ore
2 Dynamis Crystal Dynamis Crystal

2 Aetherial Arbor Resin Aetherial Arbor Resin

2 Potent Aqueous Glioaether Potent Aqueous Glioaether
2 Dynamite Ash Dynamite Ash
2 Carrot of Happiness Carrot of Happiness
2 Dynamis Crystal Dynamis Crystal

2 Aetherial Arbor Lumber Aetherial Arbor Lumber

2 Potent Verdurous Glioaether Potent Verdurous Glioaether
2 Red Pine Log Red Pine Log
2 Snow Flax Snow Flax
2 Saiga Hide Saiga Hide
2 Dynamis Crystal Dynamis Crystal

Pathfinder Hideaway Expansions

The Pathfinder mammet expands the land available in the hideaway for constructing Processing Facilities and Landmarks. They are marked as on the map.

Pathfinder Unlock Rank Coordinates Build Time Island EXP Unlocks Materials
Pathological Pathfinder Mk. I 1 (x12.6, y29.0) None 1,520 Facility I & II slots Free
Pathological Pathfinder Mk. II 4 (x12.6, y26.8) None 2,025 Landmark I slot Basic Mammet-sized Builder's Tools Basic Mammet-sized Builder's Tools
 Seafarer's Cowrie 500 Seafarer's Cowries
Pathological Pathfinder Mk. III 5 (x12.9, y29.4) None 2,160 Facility III & IV slots
Landmark II slot
Better Mammet-sized Builder's Tools Better Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,000 Seafarer's Cowries
Pathological Pathfinder Mk. IV 7 (x14.2, y30.0) None 2,565 Facility V slot
Landmark III slot
Best Mammet-sized Builder's Tools Best Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,500 Seafarer's Cowries
Pathological Pathfinder Mk. V 9 (x14.9, y29.4) None 3,280 Landmark IV slot Bestest Mammet-sized Builder's Tools Bestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries
Pathological Pathfinder Mk. VI 15 (x15.1, y30.3) None 4,875 Facility VI slot
Landmark V slot
Bestestest Mammet-sized Builder's Tools Bestestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries

References