Final Fantasy VI

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Final Fantasy VI

Title
Final Fantasy VI
Developer
Square
Publisher
Square
Director
Yoshinori Kitase
Hiroyuki Ito
Producer
Hironobu Sakaguchi
Artists
Tatsuya Takahashi
Kazuko Shibuya
Yoshitaka Amano
Hideo Minaba
Tetsuya Nomura
Writers
Yoshinori Kitase
Hironobu Sakaguchi
Composer
Nobuo Uematsu
Series
Final Fantasy
Platforms
Super Nintendo Entertainment System
Release
April 2, 1994
Genres
turn based role-playing
Mode
single-player

Final Fantasy VI is a turn based role-playing game by Square. It is the sixth installment of the Final Fantasy series and was directed by Yoshinori Kitase and Hiroyuki Ito.

Synopsis

MagiTek has been reborn. And the end of the world is near.

Ages ago, evil beings created powerful creatures called Espers, and unleashed them against each other. The resulting battles left their world a smoldering rubble. Legend has it, the Espers destroyed themselves and most of humanity. Magic disappeared forever.

Centuries have passed and a rational world now exists with Espers living only in myths, until one frozen solid since the ancient wars us unearthed. Suddenly, there are reports of magical attacks on civilians. Imperial Commandos launch raids using magic-powered MagiTek weapons. Magic is obviously alive and the world is in danger again.

Who or what is behind the rediscovery and redeployment of this legendary power? What chaotic plans exist that will wreak havoc on this orderly world?

— "The description of the NA box of "Final Fantasy III", as it was called upon its NA release in 1994.

Setting

The world is divided in three lush continents. The northern continent has multiple mountain ranges, the southern continent has been subjugated by the Gestahl Empire and the eastern continent is mostly ruled by monsters from all over the world.

One thousand years ago, the "War of the Magi" took place: The "Warring Triad" used innocent humans and transformed them into magical beings called Espers. Realising their mistakes, they freed the Espers and sealed their own powers into three statues. The freed Espers sealed the statues and themselves from the realms of humans. Magic was slowly fading and became a myth as humankind built a society of technology.

The Gestahl Empire has taken advantage of the weakening barrier between the world of magic and the world of humans and was able to caught some Espers. They used those Espers as power source, creating "Magitek", a craft that combines magic and technology, and infuse humans with magical powers.

Story

Terra is on a mission to retrieve a powerful Esper which is encased in ice. A magical reaction occurs, knocking her unconscious and killing Terra's comrades. When Terra awakes, she learns that she was controlled by a "slave crown", and since it is not working anymore, she cannot recall anything but her name. She now has the ability to wield magic without aid and is introduced to an organisation called the "Returners". They want to rebel against the empire and Terra agrees to help. They learn that the imperial soldiers lead by Kefka are planning on another attempt of retrieving the frozen Esper. After repelling Kefka's attack, Terra experiences another reaction where she transforms into an Esper and flies to another continent. Her party is able to locate her. Upon arriving they are confronted by another Esper named Ramuh, who tells them that Terra needs help from another Esper which is held captive in the capital city of the Empire - Vector.

At Vector the party tries to safe several Espers, but they are weak and don't want to fight anymore. Instead they offer their lives and turn themselves into "Magicite". The party returns to Terra and there they witness another reaction between Terra and the Magicite "Maduin". It is revealed that Terra is the daughter of Maduin and a human mothers. With this revelation, the Returners ask Terra to convince the Espers to join their rebellion. She travels to the sealed gate between the human and Esper world - not realizing that the Empire had followed them. Emperor Gestahl and Kefka retrieve the statues of the Warring Triad and cause a calamity by raising a landmass called the Floating Continent. When the party faces the Emperor and Kefka, Kefka runs mad and kills the Emperor. He changes the alignment of the statues, causing an imbalance and destroying most of the world.

A year later, Kefka uses the Warring Triad to rule the world and annihilate those that oppose him. Life slowly withers away. Celes, one of the party members, starts searching for her lost comrades who are scattered around the ruined world. They reunite and decide to face Kefka and end his tyranny. They fight and defeat the Warring Triad first before facing Kefka. After he is defeated, Espers and magic disappear from the world, and it slowly regenerates.

References in Final Fantasy XIV

Legacy

  • The server Figaro referred to a kingdom of the same name.

A Realm Reborn

  • During its first appearance in the trailer of "A Realm Reborn", a Magitek armor is ridden by a green-haired female Hyur. This is a reference to the opening scene of Final Fantasy VI where Terra rides a Magitek Armor.
  • A remix of "Terra's Theme" is the mount music for the Magitek Armor (Magiteknickal Difficulties, not available as an Orchestrion Roll)
  • The Garlean Empire's technology is also called Magitek and was invented by the engineer Cid Del Norte Marquez.
  • Two Versions of the Magitek armor are available as mounts: One is the armless one based on Yoshitaka Amano's design, and one based on the armored version.
  • When Cid suffers from amnesia, he calls himself "Marques", a reference to the Cid in Final Fantasy VI.
  • Among the Castri operates a Phantom Train. It is boarded by Y'shtola and Yda in Escape from Castrum Centri. The Train is a reference to the Phantom Train that the party in Final Fantasy VI needs to escape from.
  • The Scholar Limit Break "Angel Feathers" is based on the Esper Seraph's ability with the same name.
  • During the Ixal quests, an airship named "Blackjack" appears. Setzer Gabbiani's airship in Final Fantasy VI was called "Blackjack".
  • Ultros and Typhon, as well as The Dragon's Neck, are references to Final Fantasy VI:
    • Ultros is a reoccuring boss and comical relief in Final Fantasy VI. Typhon is his friend.
    • Both were forced to work in "The Dragon's Neck Coliseum". The arena in "The Dragon's Neck" is a direct reference.
  • The Gambler's Attire is based on Setzer's costume in Final Fantasy VI.

Music References[1]

Original Theme Theme
The Decisive Battle A Battle Decisively

Heavensward

  • The Gestahl is based on the joke that the sprite of the Gestahlian Emperor from Final Fantasy VI looks like a dog.
  • Machinist's weaponskills abilites are based on Edgar's Tools from Final Fantasy VI.
  • The mythical Moogle Warrior "Mog" who is mentioned by the Moogles in Moghome in The Churning Mists is a reference to Mog from Final Fantasy VI.
  • Moglin, Moghan and Mogwin are named after the Moogles from Final Fantasy VI.
  • The floating continent of Azys Lla is inspired by the Floating Continent of Final Fantasy VI:
    • The Garlean Legion deployed to Azys Lla is the VIth Legion
    • "Proto Ultima" can be seen flying around the continent. The creature is based on the Ultima Weapon boss from Final Fantasy VI.
    • The Aetherochemical Research Facility houses three primals known as the Warring Triad. Their statues can also be found outside of the dungeon.
  • The Warring Triad are encountered in the following trials:
  • The appearance of the Ultima Beast in the The Fractal Continuum (Hard) is based on the Ultima Weapon from Final Fantasy VI.
  • The boss Ymir from Hullbreaker Isle (Hard)is a reference to the Ymir Unshelled monsters from Final Fantasy VI.
  • Deathgaze Hollow from Dun Scaith is a reference to Deathgaze from Final Fantasy VI.

Music References[1]

Original Theme Theme
Battle to the Death Battle to the Death - Heavensward

Stormblood

  • The Falcon is based on the "fastest airship in the world" in Final Fantasy VI.
  • Samurai's Hissatsu abilites and are based on Cyan's Bushido from Final Fantasy VI.
  • Doma is based on the same region from Final Fantasy VI:
    • Both nations are wiped out after rebelling against their respective empires (the Gestahlian Empire in Final Fantasy VI, the Garlean Empire in Final Fantasy XIV).
    • Both nations contain elements based on Feudal Japan.
  • Kaien is a reference to Cyan Garamonde from Final Fantasy VI. Kaien's name is based on the romaji of Cyan's japanese name, Cayenne.
  • Hien is a reference to Owaine, Cyan Garamonde's son. Hien's childhood name is the japanese name of Owaine - Shun.
    • Additionally, Hien is found on a cliff in An Impossible Dream in the same way as Cyan Garamonde is found in Final Fantasy VI.
  • Castrum Abania's bosses and monsters - Magna Roader, Subject Number XXIV, Inferno and others - are references to monsters and bosses from Final Fantasy VI.
  • Sigmascape features bosses from Final Fantasy VI:
  • The meeting with Emperor Varis in Parley on the Front Lines shares similarities with the meeting of the Gestahlian Emperor and The Returners in Final Fantasy VI.
  • The Alchemist Questline revolving around reviving a lover is a reference to the story of Locke and Rachel in Final Fantasy VI.
  • The Wolf Burglar in Stormblood's Hildibrand Questline is a reference to a Lupin in Final Fantasy VI: At one point, the player needs to choose between an ally or a precious item. A similar situation happens in Final Fantasy VI.

Music References[1]

Original Theme Theme
Cyan's Theme Cyan's Theme
Gogo's Theme Gogo's Theme
Dancing Mad Dancing Mad - Movement I
Dancing Mad Dancing Mad - Movement II
Dancing Mad Dancing Mad - Movement III
Dancing Mad Dancing Mad - Movement IV

Endwalker

  • Monk's ability Masterful Blitz is based on Sabin's Blitz from Final Fantasy VI.
  • The mount Blackjack is based on the airship of Setzer Gabbiani's airship in Final Fantasy VI.

Dawntrail

Images

References