Piety (Stat)
Piety is a secondary attribute that affects MP regeneration during combat. Only applicable when in battle and role is
Healer.
All combat classes or jobs recover a base of 200 MP per tick (3 seconds) while in combat. For healers, Piety increases the amount of MP recovered per tick.
Due to the wealth of MP-free healing actions and availability of other MP management actions that high-level healers have, Piety is generally minimized when possible in favor of damage-boosting substats such as Critical Hit. However, some amount of piety is helpful when progressing high-end duties. MP restoration consumables (Ethers, etc) may also be used to compensate for low Piety.
History
Piety formerly controlled the amount of MP the player had, much like Vitality does with HP. During that era, Piety Materia was the pale blue color of main attribute materia. This changed with Patch 5.0 and the release of Shadowbringers, which fixed MP at 10,000 for all levels and changed Piety materia to the yellow role attribute color.
Materia
| Item | Icon | Effect | Requirement |
|---|---|---|---|
| Piety Materia I | Piety +1 | Item Level 15 | |
| Piety Materia II | Piety +2 | Item Level 30 | |
| Piety Materia III | Piety +3 | Item Level 45 | |
| Piety Materia IV | Piety +4 | Item Level 70 | |
| Piety Materia V | Piety +6 | Item Level 160 | |
| Piety Materia VI | Piety +16 | Item Level 290 | |
| Piety Materia VII | Piety +8 | Item Level 420 | |
| Piety Materia VIII | Piety +24 | Item Level 420 | |
| Piety Materia IX | Piety +12 | Item Level 560 | |
| Piety Materia X | Piety +36 | Item Level 560 | |
| Piety Materia XI | Piety +18 | Item Level 690 | |
| Piety Materia XII | Piety +54 | Item Level 690 |