G'raha Tia has an idea on how you may proceed with your investigation.
As neither memories nor records of Gulool Ja's mother may exist, G'raha Tia suggests splitting up to question the greatest number of people. He and the others will ask around Solution Nine, and you will gather information by speaking with the residents of the outskirts.
While the people you question have no direct knowledge of the Mamool Ja you seek, their stories contain tidbits of Zoraal Ja's history that imply a larger picture with missing pieces. The best course of action would be to return to the Backroom and see if the others can help make the picture whole.
The collected stories of you and your comrades reveal that nearly twenty years ago, Zoraal Ja began visiting a settlement located in a region known as Yuweyawata, where he once battled and defeated a tural vidraal, together with a cadre of Landsguard─one of whom was a female Mamool Ja. This settlement may have also been the site of clandestine research, and Shale determines its location by analyzing the history of supplies sent from Everkeep. With your next destination determined, Gulool Ja is eager to set forth and learn more of his family.
With a glimmer of excitement in his eyes, Gulool Ja says he is ready to cross the lake. The young king will stay close behind as you cut a path through the long-forgotten facility.
※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
Besting both feral beasts and inhuman abominations, you traverse the derelict facility, slowly uncovering its terrible purpose. At the end of your path, you come upon a storm raging over a deep canyon, and as you draw near the winds cease as a howl resounds in your ears. Breaking free from its prison, a tural vidraal descends from the skies to wreak havoc upon the land. Yet even such boundless fury is no match for you and your allies, and after a fierce battle, the beast lies broken and dying.
※In the event that you leave Yuweyawata, you may return via the driftdowns.
As you watch the tural vidraal breathe its final breath, the Echo imparts to you a vision of its past. In it, Zoraal Ja approves Kanilokka's proposal to experiment with the transference of human souls into bestial vessels, and after the researcher departs, Zoraal Ja is joined by a Mamool Ja woman. Addressing her as Teeshal Ja, the King of Resolve commands her to aid the project, and she accepts on one condition: that should the work bear fruit, she is permitted to take what she herself desires most of all. The vision ends on this vague note, and after you share its contents with the others, it is concluded that Teeshal Ja may be the woman you have been looking for. Emboldened by this new revelation, Gulool Ja wishes to search the facility further.
With the facility now devoid of threats, you are free to search for clues of Teeshal Ja's background. Gaining access to the upper floor of the observatory would be prudent at this juncture...
Sorry, but I've never heard of a Mamool Ja woman living in these parts, much less one connected to Zoraal Ja.
You might have better luck talking to the people over at a Tonawawtan settlement to the north of Everkeep, in a place called Yuweyawata.
The Resilient Son won their loyalty when he saved them from some crisis or another, or so the story goes. If I remember correctly, their chief's name was Kanilokka.
Your exchange with the middle-aged Tonawawta has taught you about “Zoraal Ja's devoted.”
I haven't seen the Mamool Ja woman or any of the other Landsguard since then, but I suppose it's possible some of them were trapped here with the rest of us.
Oh, Gulool Ja's mother... I can't help you there, I'm afraid.
I only know a little about Zoraal Ja, and then only what my father told me.
He said that before the dome cut us off from the outside world, a tural vidraal had appeared and was terrorizing the region.
In response, Zoraal Ja assembled a party of warriors, and with them confronted and felled the beast. It was interesting to hear of the king's feat in the past.
Your exchange with the fresh-faced Tonawawta has taught you about “a battle with a tural vidraal.”
Zoraal Ja rarely made public appearances, so the people had no idea how he spent most of his time. Yet I believe therein lies the key to the answers we seek.
If some of his troops stuck around for a time, perhaps to assist the villagers with recovery efforts, then they could've indeed gotten trapped in the dome.
If he required secrecy, a location home to his most loyal followers would be ideal. And if this Mamool Ja woman had remained there, they would have had occasion to come in contact.
In order to retrace Zoraal Ja's steps, Raha and I spoke with a researcher who worked at Origenics.
He said that, approximately twenty years ago, a number of his colleagues were transferred to a research facility outside Everkeep─per the king's direct order.
While the researcher we spoke with remembered that he had colleagues, he couldn't recall details about any specific individuals. Not their names nor what they were like...
In theory. Our initial experiments will involve lesser creatures, but in time I am confident we will be able to bring even the mightiest under our control.
As they won't be able to return to their original forms, we must consider them lost. But the sacrifice will be worthwhile, for the army you stand to gain will far surpass any composed of mechanical soldiers.
The villagers were likely monitoring the imprisoned tural vidraal at Zoraal Ja's behest. And at some point, they became involved in the research of souls...
I wish I could see into the past like you. Then I could see people who are gone.
Because there aren't any other Mamool Ja women here, for a long time I couldn't even imagine what my mother looked like.
But when I visited Tuliyollal and saw some, I was finally able to picture her in my mind.
And one day, I hope I can see what she actually looked like as well.
You may now enter Yuweyawata Field Station with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.