Endwalker content

As the Heavens Burn

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As the Heavens Burn

Quest giver
Krile
Location
Main Hall (X:6.1, Y:6.0)
Quest line
Endwalker Main Scenario Quests
Level
88
Experience
Experience 501,600
Gil
Gil 2,350
Previous quest
Main Scenario Quest Thou Must Live, Die, and Know
Next quest
Main Scenario Quest Outside Help
Patch
6.0
Links
EDB GT TC

Main Scenario Progress: 781 / 987 (79.1%)

   

Endwalker Progress: 83 / 155 (53.5%)

   

Though you and Krile both have news to share, hers is perhaps the more urgent.

— In-game description

Rewards

Steps

  • Speak with Lucia at Camp Broken Glass
    ※ Upon speaking with Lucia several cutscenes and a Solo Duty will commence in sequence. You will fight first as Alphinaud, then as Alisaie, then as yourself.
  • Speak with Alisaie.

Journal

  • Though you and Krile both have news to share, hers is perhaps the more urgent.
  • Much and more has occurred during your sojourn to the First. Krile and Tataru offer a brief summary of the Forum's recent activities─of particular note, the plan to relocate Thavnairian refugees to Garlemald. Having learned of the device within the Tower of Babil, the Forum intends to utilize it to teleport them to the moon. Several of the Scions traveled to Camp Broken Glass to serve as an escort for the refugees, but have fallen out of contact since shortly after their arrival. Krile fears that the Final Days have come to Garlemald, and that your allies have come under attack, and so she urges you to rush to their aid.
  • At Camp Broken Glass, Lucia informs you that while the Forum's airship has apparently landed safely on the Magna Glacies, the skies above Garlemald were set ablaze moments later, signifying the advent of the Final Days in Ilsabard. You race to the ice field to find your comrades and the remnants of the Ist Legion locked in fierce combat with hordes of ravenous beasts.
  • Though you succeed in averting an all-out massacre, your respite is interrupted by the unexpected arrival of none other than Zenos. However, he expresses no desire to pit himself against you this day, and after an exchange of words with Jullus and Alisaie, he departs, unwilling to vie with the Final Days for your attention. Returning to more immediate matters, it is then decided that you will all accompany Fourchenault to Camp Broken Glass, where he is to make a formal introduction to Lucia.
  • Reaching the camp, you take a moment to listen to Alisaie's thoughts on her encounter with Zenos. While her impassioned outburst came entirely in the heat of the moment, she does not regret her choice of words. Nor should she, for if his declarations are to be believed, he cares not a whit what anyone says or thinks─save you.

Dialogue

Accepting the quest

Start of cutscene.
So, have you learned aught more of the Final Days?

The player nods.

Then the journey was well worth the risk. No doubt your newfound knowledge will be a great boon to us all.
Unfortunately, during your time on the First, events here have taken a turn for the worse.
The Scions are running themselves ragged trying to contain the spread of blasphemies, but it's a losing battle.
To try and ascertain the where and why of it, Alisaie and Alphinaud have been traveling all over...
Of all the regions they've visited, Locus Amoenus is one of the worst affected.
Thancred, Estinien, and G'raha took a detachment of allied soldiers there to offer aid and succor to those in need.
But the province is vast. They only managed to visit a handful of coastal villages! It was an accomplishment worth celebrating, still, but a drop in the bucket at best...
In the meantime, Y'shtola and Master Matoya have been making a concerted effort to establish contact with Hydaelyn in the aetherial sea, but to no avail.
As for Tataru and I, we've been keeping a close eye on the Forum.
From what we gather, they've been constructing a vessel to ferry people to the moon. An ambitious project that has likely been years, if not decades in the making. However, since we've seen no sign of it thus far, I suspect it's still incomplete.
You will also recall the proposal issued by Master Fourchenault to the people of Radz-at-Han.
Following their discussion, Vrtra declared his support for the plan and urged those who wished to evacuate to accept the Forum's invitation.
So far, so good. But that's where things get a little strange...
Apparently, the Forum caught wind of the lunar teleporter in the Tower of Babil, and decided to use it to deliver people to the moon instead of their mysterious ship.
Therefore, to secure safe passage for the Hannish refugees to the tower, Alphinaud, Alisaie, Estinien, and G'raha traveled to Garlemald not long ago.
Trouble is, the capital was hardly the safest place to begin with, and now...
...The Final Days have come to Garlemald.
Shortly after our friends arrived, they were sent to rendezvous with Master Fourchenault. Then, panic broke out, and our communications were severed.
From what fragments we were able to make out before the linkshell went completely silent, we can only assume the phenomenon has spread to the capital.
The others need you, Forename. Please, you must help them!
Having you there will make all the difference. I'm sure of it.
Camp Broken Glass was their first port of call, so you'd best start there.
Hopefully, Lucia will know where they are!
There's no telling what you'll be walking into, so you had best take every possible precaution.
End of cutscene.
Optional dialogue
I'll be sure to let Thancred and Y'shtola know you're back. At least they're still responding to their linkpearls.
It pains me to send you off alone into unknown peril after you've only just returned, but Twelve willing, you won't be alone for long.

Speak with Lucia at Camp Broken Glass.

Forename... And not a moment too soon.
The skies over Garlemald are ablaze, but it's events on the ground that concern me.
As you will have heard, your fellow Scions arrived ahead of you.
We cut the customary greetings short after we received word from our troops on the Magna Glacies that the Forum's airship had landed.
It was then that the heavens began to burn...
I dispatched your friends at once to ensure the refugees come to no harm.
I would have you join them immediately. Additional support is en route, but we will discuss them later. I trust you are ready to depart?
Upon departing for the Magna Glacies, several cutscenes will play in sequence.
It is recommended that you set aside sufficient time to view these scenes in their entirety.
In addition, you will be required to participate in battle. Your progress will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these.
Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.
Start of voiced cutscene.
Earlier, on the Magna Glacies...

The Hannish refugees are being terrorized by the beasts of the Final Days.

No, no... We were promised an escape... Not the same doom we fled...

The refugee transforms into an abomination.

I shall not meet my final days here in this blasted waste.
Calm yourselves! Your panic is our greatest enemy.
Come, we must build a line of defense.

Alphinaud and Estinien protect a woman from an abomination.

How...?
Leave the fighting to us, Father. You must lead the people to safety!
I can handle this pair. You...
Shall tend to the refugees. Let us be about it!
As you wish, my little lord!
End of cutscene.

Solo Duty

In the coming battle, you will fight as Alphinaud.
Protect the refugees!
I'll command the beasts' attention. See to the wounded!
Thavnairian Refugee (text bubble, outside arena)
There's no hope... No hope!
The end has come!
Thavnairian Refugee (text bubble)
By the gods...
I'm done for...
I can't die here!
Heal the wounded Thavnairian refugees!
Protect the refugees!
I shall tend to your wounds.
Thavnairian Refugee (text bubble, outside arena)
Ack!
Hrrrngh... Hhhngh!
Ack!
Ahhh...Arrrgh! Arghhhahahaha!
The end has come!
Leave this lot to me. Help the wounded!
Thavnairian Refugee (text bubble)
No more! No more!
It's all over! We're doomed!
There's no hope... No hope!
Ack!
Hrrrngh... Hhhngh!
Ahh...Arrrgh! Arghhhahahaha!
Hhhschoooaaak!
They're being overwhelmed by fear...Alphinaud, do what you can!
I must provide what succor I can...
Those who can stand, come with me!
Thavnairian Refugee (text bubble)
Divinities protect us!
Everyone's turning! All is lost!
Calm the distressed refugees!
Thavnairian Refugee
Th-Thank you...
Now go, as fast as you can!
Easy now. Deep breaths...
Thavnairian Refugee
<pant> I owe you...my life...
Our allies will see you to safety!
Thavnairian Refugee
Ah!
...Worry not for the refugees, but for yourself, boy!
Protect the refugees!
Just what we need...
I don't like the look of that...Stay sharp!
You take the lead, I'll provide support!
More beasts... I only hope my newfound abilities are enough!
You're starting to get the hang of those things.
They fight hard...but not hard enough!
Start of voiced cutscene.
Help! Someone, please!
No, no, n-no, don't! I don't want to die...
Forward! Let not a single fiend escape!

Imperials begin attacking the abominations.

Wait, that's...
Jullus and the army! So, you've recovered, then!
In time enough to be of aid, for once.
We can speak of it more later. For now, we must fight!
To repay your salvation in kind ─ or with better.
For Garlemald has her pride!
Of that, I've no doubt!

Fourchenault watches Estinien and Alphinaud charge into battle.

Good gods... Of all possible saviors, the imperial army?

A large blast occurs near Fourchenault, revealing that Alisaie and G'raha Tia have defeated several abominations.

I had hoped to take all of them down at once!
Think a withdrawal might be in order?
Sod that! You-know-who would never abandon these people to their fate.
To be devoured by their former friends─that'd be beyond cruel. These beasts must fall here and now!
Well then, I'd say it's high time we threw caution to the winds!
So long as you spare me the heroic sacrifices.
Now, let's go!
End of cutscene.

Solo Duty Part 2

In the coming battle, you will fight as Alisaie.
Coordinate with G'raha Tia and defeat the beasts!
We've lost too many already. G'raha, with me!
Is there no way to break the chain of transformations?
Thavnairian Refugee (text bubble)
S-Save me!
<pant>
Watch out, Alisaie! This one is not like the rest!
The beasts calls down a rain of meteors!
How predictable!
See if I care! I won't back down!
The beasts calls down a rain of meteors!
Alisaie! To the other side!
Here it comes again!
Now's our chance!
Understood, Alisaie!
The beasts calls down a rain of meteors!
The air crackles with energy... Find cover!
Now, over here!
This is the last one!
As they say—turnabout's fair play!
The limit gauge is full!
Start of voiced cutscene.
Not the barest trace of aether... Maybe there really is no way to bring them back.
Thank you for saving our lives once again!
I remember you, from Purusa. You helped us there, too, didn't you?
Ah, you're from Palaka's Stand! I'm glad you're still in one piece.
...Or you will be, once I see to that injury of yours.

Alisaie heals the refugee.

Look out!

An abomination injures Alisaie. G'raha Tia protects her in his paladin stance.

Get out of here, quickly!
I won't lose them...not a one. This will be a brighter future.
I won't let a madman's apocalypse ruin everything we fought to achieve!
Get it together, Alisaie! You're embarrassing yourself...and in front of Father, no less.
You might never measure up to our champion...
But we ask too much of him/her as it is. You mustn't let our sword in the darkness fight alone!

The player arrives.

What will you say?
I'm back!
You've done well in my absence.
This is precisely why you should never skip your squat regimen.
I can look after myself, you know.
Everything's in order, I trust?
I've had enough of this rabble. Come on!
End of cutscene.

Solo Duty Part 3

In the coming battle, you will fight as Forename Surname.
Coordinate with your comrades and defeat the beasts!
Oho, a trio for the ages!
The beast calls down a rain of meteors!
How many are there!?
I had a feeling I'd find you here.
This should be the last of the worst troublemakers. With me!
Jullus will see the refugees to safety. We must keep the beasts at bay!
The beast's gravity field erupts!
Keep calm and watch your step!
Ha! They'll have to do better than that!
Leave the healing to me!
We've got to protect Alphinaud!
The beast's gravity field erupts!

Post-duty cutscene

Start of voiced cutscene.

Fourchenault is talking with a group of refugees.

You must board without delay. The ship will depart ere long.
Your offer to host us in Sharlayan is most appreciated, but will the Final Days not soon fall upon it as well?
Your hesitation is not unwarranted. The satrap entrusted me with your lives, yet I have failed your comrades.
Nor are you wrong to fear that this corruption will continue to spread. I cannot promise you complete safety, even in my homeland.
What I can promise is that I will do all in my power to protect you.
That power is not inconsiderable. Even now, my countrymen are preparing the vessel that will deliver us to a sanctuary on the moon.
Join us on our journey there and beyond, to new horizons. Come to Old Sharlayan. Please.
We would be fools to refuse such a generous offer made in earnest.

The player and the Scions arrive.

It seems they've a new destination.
The people of Radz-at-Han have known too much suffering. The march to Garlemald will only bring them more, short though it may be.
I quite agree. Fortunately, they have you to look after them.
Yes, well...
Behind you! Just there!

An abomination is chasing a refugee.

More of them?

Zenos strikes down the abomination.

Zenos!? Here!?
You'll be all right. Hurry to the airship.
Why have you come?
A heretofore unseen beast. 'Twas ripe for the slaying.
Poor sport, alas. Unfit to temper my blade.
Oh, for the love of─ You cannot still be on about a rematch!
That is and has ever been my sole concern.
You, on the other hand, are fixated on a different quarry.
Your passion pales before mine, yet neither hate nor despair seem sufficient to recapture your misdirected bloodlust.

Zenos sheathes his weapon.

So I hone my blade, and I wait.
That's it? That's all you care about?
Garlemald is in ruins. Our homeland ─ the nation you rule! ─ is as good as gone.
Along with so many of its people.
Not just soldiers like us! Not only those who fought and killed for power and duty. Innocent civilians...
Murdered by their own flesh and blood. Lost and confused as they breathed their last.
While we who survived with our lives and minds intact were left to freeze to death!
The Eorzeans tell me all this was your doing. You slaughtered your countrymen. You did. For what?
For nothing, in the end. So much wasted effort.
You...
You bastard!
For your own sake, Jullus, you must control your anger!
It will serve no one should it consume you and see you transformed.
Would you be “happier” had I a “good reason”?
What?
If my motives met with your approval, would you no longer resent the outcome?
If so, then perhaps a beast's skin would suit you better.
Duty...honor...morality...all constructs of convenience, when put to proof.
Surely the war taught you how easily power becomes the tool of the self-righteous?
How the people's “justice” was merely a means to their ends?
Yet you would ask me why.
Ask any creature of this star and those above for answers, and they will tell you what suits their fancy.
And they would be right to do so. What meaning there is to be found in the petty vicissitudes of your existence must be gleaned by you and you alone.
Should you seek it in battle ─ in the fruitless pursuit of my demise ─ then come. Assume your rightful place as a notch on my blade.

Jullus is about to draw his weapon but hesitates.

You are a blight on the Garlean race, and there would be no more satisfying way to expunge it than by beating you to death.
But I will not be party to another tragedy. I refuse to lose anyone else because of you.
So go! Go, and may we never suffer your madness again.
Zenos!
Perhaps you've found meaning in living this way ─ I cannot deny you've found strength.
Yet if you only pursue your hedonistic pleasures, and pay no heed to the plight of others, then no one will give you the time of day.
You will never get what you want ─ not even the battle you pine for so dearly.
You'll be alone for an eternity, and you'll deserve every agonizing second of it.

Zenos walks away. Afterwards, Fourchenault approaches.

We are ready to depart. The refugee ships will be leaving shortly, but I've asked mine to remain for the time being.
There's room enough for you to join me on it, if you wish.
Do contain your surprise. I needn't agree with the Scions' methods or intentions to acknowledge that their deeds are deserving of gratitude.
We appreciate the offer, but might I ask why you are delaying your departure? I presume it is not solely for our benefit.
I must visit Garlemald ere we return to Sharlayan. Having caused such an uproar, 'tis only meet that I explain myself to the Ilsabard contingent.
Allow us to accompany you, then. We should be glad to facilitate, given our familiarity with all concerned.
If you would like to join as well, Jullus, we can speak of recent events on the way.

Estinien says the following to Fourchenault as he passes by.

He'll be after your seat on the Forum next.

Fourchenault pauses and follows behind the others.

End of cutscene.
Optional dialogue
We couldn't save them all, but if we'd arrived any later, it would've been a massacre.
Things were looking bleak until you and the Ist turned up.
Though there'll be time later to discuss your journey to the First, there is one thing I must ask.
Did you perchance speak with our friends in the Crystarium?
Lyna and Beq Lugg both warn me against overexerting myself?
Strange that they would express such similar sentiments ─ identical, in fact ─ but their advice is duly noted.
This is the contingent's base of operations, I take it?
At the very least, I am glad our own members are accounted for.
That the Final Days should manifest here too, after everything these people have suffered, is a fate cruel beyond words.
Nevertheless, with allies old and new at our side, there is yet reason to be hopeful.
It's been a while since last we spoke. For some time, I was...not myself.
Lucia and the others told me what happened that night...and about the events that took place while I was receiving treatment.
It was only then that I realized the lengths you and yours go to... I know I might never be able to repay you, but I'll be damned if I don't try.
And most of all... I want to thank you. All of you. For everything you've done and continue to do for the sake of my people.

Speak with Alisaie.

To see Zenos standing there, so uncaring and unrepentant. Gods, I don't know what came over me.
I just blurted out the first thing that came to mind. But looking back on it...I stand by those words.
I would say I hope they won't incite him to further villainy, but to be honest, I doubt he even remembers what I said.
Anyway, enough about all that. It's good to see you again!

Video Archive

Video Archive by Meowlo's FFXIV Quest Archive

Trivia

  • Alisaie's lines in a cutscene, "I can look after myself, you know." and "I've had enough of this rabble. Come on!" reference her lines in the trailer for Endwalker, which begins with a scene where she and Alphinaud fight abominations in the ruins of Nym. This scene does play out in game, as the Final Days do not reach La Noscea.