Aero II in Green
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Aero II in Green
“Deals wind damage with a potency of 140 to target and all enemies nearby it.
Additional Effect: Grants Aetherhues II
Duration: 30s
Can only be executed while under the effect of Aetherhues.
Consumes a stack of Hyperphantasia if available upon execution.
※This action cannot be assigned to a hotbar.
※Fire II in Red changes to Aero II in Green when requirements for execution are met.— In-game description
Aero II in Green is an action unlocked at level 35. It is available for Pictomancer.
Related traits
- Pictomancy Mastery II (Lv. 74) - Increases the potency of Fire in Red to 340, Aero in Green to 380, Water in Blue to 420, Fire II in Red to 100, Aero II in Green to 120, Water II in Blue to 140, Hammer Stamp to 480, Blizzard in Cyan to 630, Stone in Yellow to 670, Thunder in Magenta to 710, Blizzard II in Cyan to 220, Stone II in Yellow to 240, and Thunder II in Magenta to 260.
- Pictomancy Mastery IV (Lv. 94) - Increases the potency of Fire in Red to 440, Aero in Green to 480, Water in Blue to 520, Fire II in Red to 120, Aero II in Green to 140, Water II in Blue to 160, Hammer Stamp to 560, Blizzard in Cyan to 800, Stone in Yellow to 840, Thunder in Magenta to 880, Blizzard II in Cyan to 240, Stone II in Yellow to 260, Thunder II in Magenta to 280, Holy in White to 520, Hammer Brush to 620, Polishing Hammer to 680, and Comet in Black to 880.
Notes
- Potency is 100 prior to learning the Pictomancy Mastery II trait. It further increases after learning Pictomancy Mastery IV.
History
- Patch 7.0 (2024-07-02): Added.