Aero II in Green
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Aero II in Green
“Deals wind damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Grants Aetherhues II
Duration: 30s
Can only be executed while under the effect of Aetherhues.
Consumes a stack of Hyperphantasia if available upon execution.
※This action cannot be assigned to a hotbar.
※Fire II in Red changes to Aero II in Green when requirements for execution are met.— In-game description
Aero II in Green is an action unlocked at level 35. It is available for Pictomancer.
Related traits
- Pictomancy Mastery II (Lv. 74) - Increases the potency of Fire in Red to 380, Aero in Green to 420, Water in Blue to 460, Fire II in Red to 150, Aero II in Green to 170, Water II in Blue to 190, Hammer Stamp to 500, Blizzard in Cyan to 680, Stone in Yellow to 720, Thunder in Magenta to 830, Blizzard II in Cyan to 330, Stone II in Yellow to 350, and Thunder II in Magenta to 370.
- Pictomancy Mastery IV (Lv. 94) - Increases the potency of Fire in Red to 490, Aero in Green to 530, Water in Blue to 570, Fire II in Red to 180, Aero II in Green to 200, Water II in Blue to 220, Hammer Stamp to 560, Blizzard in Cyan to 860, Stone in Yellow to 900, Thunder in Magenta to 940, Blizzard II in Cyan to 360, Stone II in Yellow to 380, Thunder II in Magenta to 400, Holy in White to 600, Hammer Brush to 580, Polishing Hammer to 600, and Comet in Black to 940.
Notes
- Potency is 140 prior to learning the Pictomancy Mastery II trait. It further increases after learning Pictomancy Mastery IV.