Omega
- See also: Omega Quests, Omega (boss) and The Omega Protocol (Ultimate)
Omega is the level 70, 8-player raid of Stormblood (4.0). It is available in both Normal (story mode) and Savage (challenge mode) difficulties. Omega (Savage) is the main high-end raid of Stormblood.
Omega: Deltascape
Omega: Deltascape is the first section of Omega released on July 4, 2017. It requires a minimum item level of 295.
Unlock: Completion of the level 70 quest chain starting with The Hunt for Omega by talking to Wedge in Rhalgr's Reach (X:12.6 Y:12.4). Players first must complete Main Scenario Quest Stormblood.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Deltascape V1.0 | O1N | 295 | Alte Roite | 10 | 90 min |
Deltascape V2.0 | O2N | 295 | Catastrophe | 10 | 90 min |
Deltascape V3.0 | O3N | 295 | Halicarnassus | 10 | 90 min |
Deltascape V4.0 | O4N | 295 | Exdeath | 10 | 90 min |
Omega: Deltascape (Savage)
Omega: Deltascape (Savage) is a tougher version of Omega: Deltascape, released July 18, 2017.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Deltascape V1.0 (Savage) | O1S | 310 | Alte Roite | 15 | 90 min |
Deltascape V2.0 (Savage) | O2S | 315 | Catastrophe | 15 | 90 min |
Deltascape V3.0 (Savage) | O3S | 320 | Halicarnassus | 15 | 90 min |
Deltascape V4.0 (Savage) | O4S | 320 | Exdeath Neo Exdeath |
15 | 120 min |
Omega: Sigmascape
Omega: Sigmascape is the second part of Omega, released January 29, 2018. It requires a minimum item level of 325.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Sigmascape V1.0 | O5N | 325 | Phantom Train | 10 | 90 min |
Sigmascape V2.0 | O6N | 325 | Chadarnook | 10 | 90 min |
Sigmascape V3.0 | O7N | 325 | Guardian | 10 | 90 min |
Sigmascape V4.0 | O8N | 325 | Kefka | 10 | 90 min |
Omega: Sigmascape (Savage)
Omega: Sigmascape (Savage) is a tougher version of Omega: Sigmascape, released January 29, 2018.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Sigmascape V1.0 (Savage) | O5S | 340 | Phantom Train | 15 | 90 min |
Sigmascape V2.0 (Savage) | O6S | 345 | Chadarnook | 15 | 90 min |
Sigmascape V3.0 (Savage) | O7S | 350 | Guardian | 15 | 90 min |
Sigmascape V4.0 (Savage) | O8S | 350 | Kefka (Phase 1) Kefka (Phase 2) |
15 | 120 min |
Omega: Alphascape
Omega: Alphascape is the third and final part of Omega, released September 18, 2018. It requires a minimum item level of 355.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Alphascape V1.0 | O9N | 355 | Chaos | 20 | 90 min |
Alphascape V2.0 | O10N | 355 | Midgardsormr | 20 | 90 min |
Alphascape V3.0 | O11N | 355 | Omega | 20 | 90 min |
Alphascape V4.0 | O12N | 355 | Omega-M and Omega-F | 20 | 90 min |
Omega: Alphascape (Savage)
Omega: Alphascape (Savage) is a tougher version of Omega: Alphascape, released September 28, 2018.
Duty | Abbreviation | Min IL | Boss(es) | Tomestones | Time Limit |
---|---|---|---|---|---|
Alphascape V1.0 (Savage) | O9S | 370 | Chaos | 30 | 90 min |
Alphascape V2.0 (Savage) | O10S | 375 | Midgardsormr | 30 | 90 min |
Alphascape V3.0 (Savage) | O11S | 380 | Omega | 30 | 90 min |
Alphascape V4.0 (Savage) | O12S | 380 | Omega-M and Omega-F Omega |
30 | 120 min |
Omega Quests
- See also: Omega: Beyond the Rift Quests
Lore
From the question of its origin to the very nature of its existence, much about Omega is shrouded in mystery. Employed by the Allagan Empire to capture Bahamut, it remained in an eras-long stasis until recently, when it was roused to contend with the threat of another primal. In the course of this mission, however, it vanished within the rocky expanse of Gyr Abania...
Omega is also a server in the European Chaos Data Center.
The Omega Records
As the war for Ala Mhigo’s liberation raged on, in its shadow another furious struggle was set in motion, unbeknownst to all save a few. Owing to the records generously provided by Jessie Jaye of Garlond Ironworks, the world may appreciate the full extent of the threat posed by the ancient weapon Omega—and the valorous deeds of the heroes who rose against it.
Awakening A Relic
By the twisted machination of Iberd Feare, a dread primal had manifested in the skies above Baelsar’s Wall. While its identity was at first unknown, one thing was certain: ere long it would break free of its confinement and unleash its fury upon the realm. Confronted with the possibility of another Calamity, the leaders of the Eorzean Alliance resorted to desperate action: activating Omega, an ancient primal countermeasure buried deep beneath the Carteneau Flats.
After eons in slumber, Omega roused to life and identified the primal as a target. Yet even as the mechanical monstrosity moved to attack, the creature burst forth from its prison to reveal its terrible form—a draconic being that would come to be known as Shinryu. The two mighty entities engaged in a furious aerial battle, which ended when both crashed down in Gyr Abania amidst a blinding explosion and disappeared. As overseers of Omega’s activation, Cid Garlond and his eponymous Ironworks were tasked with locating the missing weapon, their mission taking them to a place that transcended all imagining.
The Search for Omega
Despite the Ironworks' best efforts, Omega proved exceedingly elusive. While Shinryu fell into the Empire’s hands and was subsequently vanquished by the Warrior of Light and his comrades, there was not so much as a trace of the Allagan relic to be found. But amidst the standstill, there suddenly came a lead. Aetheric readings were observed to have risen alarmingly at the Yawn, the massive crater in the Fringes where Omega and Shinryu were believed to have fallen. So it was that Cid Garlond and his assistants set out for said crater, the Warrior of Light in tow.
As the party inspected the pool of condensed aether that filled the Yawn, without warning, a peculiar chocobo-like being burst forth. Its name later revealed to be Alpha, the creature led the companions through the Yawn and into Omega’s domain—the Interdimensional Rift.
Appearing to be a mammet designed in the likeness of a chocobo, the mysterious Alpha proved to be the key to victory. Communicating via expressive kwehs, it served as a dependable guide to the heroes throughout their arduous journey.
Midgardsormr claims a long and troubled history with Omega. Through his diminutive incarnation which journeys with the Warrior of Light, the Father of Dragons provided the heroes with invaluable insight and advice in the course of their trials.
The Deltascape
Setting foot in the Interdimensional Rift, the heroes found themselves in the midst of an experiment in progress. An autonomous weapon, Omega was designed with the ability to evolve, to which end it had created within its domain test worlds known as scapes. Each scape was populated with an array of test subjects—entities selected and recreated from both fact and fiction—that were to be pitted against each other in order to determine a worthy opponent for Omega itself to face. Speaking through one of its monitors, Omega revealed that Alpha was also a test subject before abruptly demanding the party’s participation in the experiment.
Though the heroes naturally harbored misgivings towards the demand, they had no choice but to comply. For not only did Omega rule supreme within its domains left untended, its creations would eventually overrun the corporeal realm and become a serious threat. Thus did the Warrior of Light and his comrades resolve to weather the coming trials, sallying forth into the first test world, the Deltascape, to contend with its four formidable residents.
Subject Delta IV was a recreation of Exdeath, being from an ancient Tsabardian tale said to command the power of the void
The Sigmascape
Against the odds, the Warrior of Light and his comrades emerged triumphant from the Deltascape—a result that Omega had deemed unexpected, and yet desired. For by their victories, they presented an anomaly the weapon sought to understand: heroes. History shows numerous instances of otherwise unremarkable individuals who have defeated vastly superior beings, and by studying this phenomenon, it aimed to acquire valuable data for its evolution.
The outcome also supported Omega’s observation that certain beings may unleash hidden potential when subjected to stress, and to put this hypothesis to the proof, it attacked and grievously wounded two members of the party, Biggs and Wedge. At this point, it became clear that Omega would stop at nothing—would even instigate a massacre with utter indifference—in order to advance its experiment. Keenly aware of the heightened stakes, the heroes ventured into the next test world, the Sigmascape.
Alas, though they secured victory once more, Omega’s fiendish tests exacted a heavy toll. Nero too would be wounded in yet another of its ploys, and the others were forced to continue shorn of his analyses and contrivances. And to compound matters, Midgardsormr would spend his strength protecting the Warrior of Light and subsequently fade into a slumber. The true struggle was only just beginning.
Depicted is the graven image controlled by Subject Sigma IV, a jester and mage named Kefka. According to Nero's information, Kefka rose to godhood and ruled over a world he had plunged into ruin.
At Experiment's End
During the brief respite between trials, Cid Garlond surreptitiously obtained research data from his native Garlemald, It pertained to the ill-fated experiment at the Borja Citadel helmed by his late sire, Midas nan Garlond, which saw an entire city obliterated in the blinking of an eye. Drawing upon this data, heavy with the bitter memories of his disillusionment with the Empire, Cid set about devising a countermeasure against Omega.
Meanwhile, the experiment entered its final phase. The next opponent was designated as a being in the Psi group known as Chaos, who had similarly vanquished all opposition thus far. Against this ancient evil straddling myth and reality, said to have fallen to the very first heroes, the Warrior of Light and his comrades were sorely tested, but as before they defied the odds and claimed yet another impossible victory.
Unable to reconcile the mortals' feats with their frailness, Omega sought verification by forcing upon them an additional trial. For their opponent, it recreated the sole being that it could not defeat—Midgardsormr. But the heroes achieved that which had eluded the ancient weapon, and thus were they finally recognized as worthy foes for its evolution.
Among Omega’s eighty-nine creations, the Psi group emerged strongest, and its fourth subject, the group to remain the last standing,
The Battle with Omega
With the battle against Omega looming, Cid entrusted the Warrior of Light with his completed countermeasure. Capable of unleashing a powerful lightning bolt, the sole attack among Shinryu’s arsenal that pierced Omega’s defenses, the magitek device could be employed to enfeeble their mechanical foe. Thus armed, the Warrior of Light and his comrades engaged Omega, and at the end of a furious struggle they succeeded in striking down the weapon. In the end, it was by the aid of their allies that they rose above their opponent to secure a narrow yet decisive victory.
Yet that victory was short-lived. After pursuing evolution over eons, Omega would not succumb so easily, and empowered by a wealth of data acquired through countless tests, it recreated itself in the image of that which humbled it: man. In this form, the weapon boasted transcendent combat capabilities, but lacking that unquenchable, yet undefinable mortal quality known as the “spirit,”—or perhaps the “heart”—it fell short of fully imitating man. Thus did it fall once more and for the last time to the champions of Eorzea.
Without its creator to sustain it, the Interdimensional Rift began to collapse. Just when it seemed that the heroes would forever be consigned to drift the space between dimensions, a winged savior did appear: the great wyrm Hraesvelgr. Summoned by his sire, Midgardsormr, the wyrm bore the party back to the corporeal realm. So it was that Warrior of Light and his comrades made their triumphant return, having against all odds delivered the world from a dire threat.
Depicted is the graven image controlled by Subject Sigma IV, a jester and mage named Kefka. According to Nero's information, Kefka rose to godhood and ruled over a world he had plunged into ruin. [1]
Omega (Savage) World Firsts
Sector | Free Company | Server | Date |
---|---|---|---|
O1S | Legacy | Sargatanas | 7/18/2017 |
O2S | ??? | ??? | 7/18/2017 |
O3S | ANGERED FC | Ragnarok | 7/18/2017 |
O4S | ANGERED FC | Ragnarok | 7/18/2017 |
O5S | |||
O6S | |||
O7S | |||
O8S | |||
O9S | |||
O10S | |||
O11S | |||
O12S |
Images
References
- ↑ Encyclopaedia Eorzea: Volume II, page 67-69