Noxious Gnash

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Damage taken from the viper who applied this effect is increased.

— In-game description

Noxious Gnash is a detrimental status effect that could be applied by vipers. It increased damage taken from the viper who applied the effect.

The actions that could apply Noxious Gnash were:

These aforementioned actions applied Noxious Gnash for 20 seconds, up to 40 seconds. It increased damage taken from the viper who applied the effect by 10%, similar to reaper's Death's Design. Both actions were reworked in patch 7.05 to no longer apply Noxious Gnash to reduce stress and management during rotations.[1]

Noxious Gnash can still be applied in PvP modes through the execution of World-swallower (PvP) World-swallower (PvP). It increases damage taken by the viper who applied the effect by 25% for 12 seconds.

Action Acquired Level Type MP Casting Recast Range
Radius
Description
World-swallower (PvP) World-swallower (PvP)  VPR 30 Limit Break Instant 10s 20y
Circle AoE around the action target 5y
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 15,000.
Additional Effect: Grants Reawakened and increases movement speed by 50%
Duration: 20s
Afflicts target with Noxious Gnash
Noxious Gnash Effect: Increases damage you deal target by 25%
Duration: 12s
Additional Effect: Heavy +75%
Duration: 5s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 90s

※Dual Fang Combo changes to First Generation while under the effect of Reawakened.
※Bloodcoil changes to Ouroboros while under the effect of Reawakened.
  1. https://na.finalfantasyxiv.com/jobguide/adjustments/, We've received feedback that viper's unique combo system, and the managing of its combo routes, have proven relatively difficult to handle compared to other melee DPS jobs. We believe one of the reasons for this has to do with the action Dread Fangs and its status effect Noxious Gnash─more specifically, finding the most opportune time to reapply and maintain this effect on enemies. To address this issue, we've removed Noxious Gnash and replaced it with Honed Steel and Honed Reavers, effects that are applied to self. With this change, players should be able to more freely choose the timing with which they use their associated actions. This also necessitated further changes to potency, as we endeavor to maintain balance between melee and ranged DPS jobs.