Jeuno
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Jeuno
- Quest giver
- Bakool Ja Ja
- Location
- Tuliyollal (X:15.8, Y:11.5)
- Quest line
Echoes of Vana'diel Quests- Level
- 100
- Gil
3,000- Previous quest
- That World Was Called Vana'diel
- Next quest
- Dreams of Paradise
- Patch
- 7.1
- Links
- EDB GT TC
Bakool Ja Ja is ready to return to Jeuno.
— In-game description
Rewards
Walkthrough
It is not possible to fail the auction, although the minimum gil needed to win is 730,000, which will also elicit the most favorable response from Bakool Ja Ja. The gil is taken from Bakool Ja Ja's savings, not from the player's.
The amount of gil the player bids has no impact aside from the dialogue.
Steps
- Speak with Alxaal near Gok Draak Descent.
- Speak with the wayward explorers in Jeuno. 0/2
- Speak with the Tonawawtan thief.
- Speak with the Tonawawtan thief again.
- Speak with Alxaal.
- Speak with Prishe in Tuliyollal.
Journal
- Bakool Ja Ja is ready to return to Jeuno.
- Prishe and Alxaal's tour of Tuliyollal is cut short by a pressing need to return to Jeuno. Keen to do his part, Alxaal urges the group onwards, and thus do they depart for Yak T'el.
- Alxaal struggles to believe anyone would willingly venture into the unknown of Jeuno, but Bakool Ja Ja knows all too well the lengths people will go to in the pursuit of treasure. He is resolved to see any would-be treasure seekers vacated as they enter the city.
- You find two explorers wandering about Jeuno. While one is willing to leave with little resistance, the other is adamant about staying, claiming someone was yelling in the streets about treasure. What could this treasure be, and how will you convince whoever found it to leave their ill-gained spoils behind?
- You happen upon a thief that has managed to procure a block of electrope. He refuses to relinquish the stone, and Bakool Ja Ja rightly surmises that only coin will persuade him. Before an offer can be made, however, the conversation is interrupted by two explorers with an interest in buying the stone for themselves. Hoping to resolve this pecuniary problem as swiftly as possible, Alxaal proposes an auction, selling the electrope to the highest bidder.
- Despite the explorers' struggle, their monetary might is no match for your financial finesse. The auction is over and the electrope is yours.
- As Alxaal approaches the electrope, he senses a malevolent presence he immediately recognizes as the Shadow Lord. It calls to mind memories of his journey with a band of adventurers who he alleges brought low the real Shadow Lord in Vana'diel. Another step toward recovering his identity, but there will be more time for reminiscing once the electrope is taken to a safe location. With that in mind, you all return to Tuliyollal.
- Prishe and Alxaal now find themselves idle until Sareel Ja returns. To pass the time, Bakool Ja Ja suggests they go on a journey, exploring the lands of Tural. The two are keen to answer the call of adventure, hopeful the experience will steel them for the battles to come.
Dialogue
Accepting the quest
Would that we had time to show you more of Tuliyollal, but we can't afford to have anyone wandering about in Jeuno.
Then let us make haste to Yak T'el.
Speak with Alxaal near Gok Draak Descent
Optional dialogue
It's hard to blame anyone for wanting to take a peek inside. I know I certainly would.
The sooner we clear this place out the better.
I can only speak for myself, but the idea of running headlong through a mysterious rift to gods-know-where in search of treasure seems absurd.
Tural has no shortage of legends like the city of gold to inspire would-be treasure seekers. No risk is too great if they believe their dreams can be realized.
Efforts better spent on a more honest living, I'd say.
Gehehehe! Walking the noble path like you, Brother?
In any case, whoever we find in there, we have to get them out. Quickly.
Speak with the wayward explorers in Jeuno
When I jumped through that rift, I was expecting a dungeon, or maybe a labyrinth, not...whatever all this is.
It's dangerous, and I need to leave? Don't make me laugh.
Not long ago, I heard someone crowing in the streets about some rare stone they found. Something like that could be worth a fortune! I'm not going anywhere if there's riches just lying around for the taking.
Never seen a city like this in Tural before...
What a shame. I happened upon a rather curious stone I hoped to take with me, but it was stolen by some Tonawawtan brute.
Without knowing the value of that stone, I can't say it's worth giving chase, but he ran off to the south if you mean to go after them.
I'll be leaving now. If it's truly as dangerous as you say, I hope you'll be leaving soon as well.
Optional dialogue
I realize how preposterous it seems, but none of this is real. A Mamool Ja by the name Sareel Ja created this place.
...And what if one of those weird shadow things decides to gobble you up!?
We don't mean to threaten you, but you need to leave at once. This place is more dangerous than it looks.
You're not fooling anyone. You just want all the treasure for yourself, but I'm not leaving until I've found it!
Speak with the Tonawawtan thief
You came looking for some fancy trinkets, too? Well feast your eyes on this!
The thief presents a cube of electrope.
We spoke with anyone who would listen, though a few were too stubborn to heed our warnings.
A block of raw electrope? But how?
I take it you're the one that found this? I'm sorry, but we can't let you leave with that stone. It's too dangerous.
You expect me to just hand it over? Bah! This isn't Tuliyollal─you have no authority here! I found it, and I'm keeping it!
This is for your own good. Put the stone down and walk away, or else...
Careful, Brother. Lay a hand on him, and the Vow of Resolve will never let us hear the end of it.
Ugh... We're already in her debt as it is.
Fine. You've come here to make your fortune, yes? Then let me pay you for it.
That would certainly save me the trouble of finding a suitable buyer. But don't expect me to let it go for cheap.
We couldn't help but overhear you're selling an artifact found in these ruins.
Whatever this gentleman's willing to pay, I assure you I can pay more.
Great. Just what we needed. What do you suppose we do now?
Explaining the circumstances surrounding this place would likely take more time than we can afford.
Ah, of course.
Why not hold an auction for the stone?
An auction? That would certainly simplify matters.
It would save you the trouble of bargaining with all interested parties separately, and incentivizes them to pay you handsomely, lest they be outbid.
Fine by me. But I'll only be accepting payment in gil. This money'll be taking me overseas, where I can finally live the life I've always wanted.
End of cutscene.
Optional dialogue
My work has been turning a tidy profit these days, so I've coin to spare.
I'll offer up every last gil to my name if I have to─that stone will be mine!
An auction should hopefully make things easier for Bakool Ja Ja. Assuming he can outbid his competition, of course.
I'm guessing Alxaal was inspired by the nearby auction house. Still, that was quick thinking!
Let's hold the auction already and get this over with!
Speak with the Tonawawtan thief again
The following event cannot be skipped. You may wish to cancel any pending Duty Finder registrations.
Begin the quest event? (yes/no)
If I may have your opening bids?
Can you handle the bidding? We don't have much experience with auctions, but we do have coin you can use: around a million gil saved up from our work with the Landsguard. Hopefully that will be enough.
Upon speaking with the Tonawawtan filcher, the auction will begin. You may also first speak with the other prospective buyers to receive hints regarding their potential bids.
We've a million gil all told, but I'm trusting you won't need to spend all of it.
Damn. I wish I had money to join in. Seems like fun.
While it's imperative that we recover the electrope, it wouldn't do to show your hand too early. Better to be conservative with your bids, staying just ahead of the competition.
I've no time for the back and forth of this bargaining nonsense. All I need is one bid to win that stone.
Foreign merchants relieved me of my stock a few moons past, and it's a good thing they did. One million, five hundred thousand gil, and I was forced to spend half of it in preparation for this expedition.
So, what's your offer?
Place your bid? (yes/no)
The auction has begun. Outbid your competitors for the electrope while conserving your capital.
Right, then. How much will you start with?
What is your opening bid?
One hundred thousand gil.
Is that all? Then I'll start with four hundred thousand gil.
Four hundred thousand!? I was hoping to keep at least half my savings, but if we have to bid more...
Five hundred thousand gil.
A bold opening bid, but I'm willing to bet that's all you have. Five hundred and sixty thousand gil!
Half my savings gone. Surely they're close to conceding...right?
Six hundred thousand gil.
S-Six hundred thousand!? How is anyone meant to compete with that?
One out of the running. Good. Then I'll bid seven hundred thousand.
Gehehehe! Only one left now, but I don't think he'll give up without a fight.
Seven hundred thousand gil.
S-Seven hundred thousand!? How is anyone meant to compete with that?
Seven hundred thousand gil (if you skip six hundred thousand).
S-Seven hundred thousand!? How is anyone meant to compete with that?
Dammit all. I'm not leaving without that stone. Seven hundred and twenty thousand gil!
Raising their bid by such a narrow margin? Someone's reached their limit.
Seven hundred and ten thousand gil.
Shit, shit, shit... Well, I've come too far to back down now. S-Seven hundred and twenty thousand gil!
Raising their bid by such a narrow margin? Someone's reached their limit.
Seven hundred and thirty thousand gil.
Finally, it's over. You have a knack for business dealings, Forename. Maybe you were a merchant in another life.
Eight hundred thousand gil.
Two hundred thousand gil to spare. Not bad, Forename.
One million gil.
My...My savings... Did you really have to spend all of it!?
I foresee many nights of plain tortillas in our future, Brother...
Speak with Alxaal
Optional dialogue
That was more expensive than I would've liked, but nothing a few hunt bills can't make up for. I hope...
As fun as that looked, I'm sure I would've made a mess of things if that were me. I tend to get a little carried away under pressure.
Well done, friend. Now let's have a look at that electrope.
Gah! This presence... It feels familiar.
The Shadow Lord!
There's no mistaking that deep and bitter malice. This stone must have served as the heart of the Shadow Lord's echo.
He was a being of pure hatred, responsible for bringing about the Crystal War. I was part of the company that would eventually bring his reign of terror to an end.
You helped defeat the Shadow Lord!?
(Meaning Alxaal must have been there with him. But I don't remember ever hearing about that.)
In any case, I will hold on to the electrope. We should hurry back and speak with the Landsguard.
Excuse me, but were you speaking of the Shadow Lord just now?
If there's more you wish to know, perhaps I can be of help. I've heard a great many tales of the fiend from the bards who frequent the taverns here in Jeuno.
I've been waiting over yonder near the fountain for my companions to arrive, but you're welcome to speak with me until they do.
A most welcome offer, though there is much to be said for a firsthand encounter with the echo in question.
Perhaps we can revisit these tales another time, after we've made certain no more treasure hunters can readily gain entry.
Let's return to Tuliyollal and speak with the Landsguard. Forename, come and meet us at Brightploom Post.
End of cutscene.
Speak with Prishe in Tuliyollal
Optional dialogue
I was hoping a few of the Landsguard would be here already. Hmmm...
The Landsguard all appear to be well trained and well armed. I daresay they would be a match even for our soldiers back home.
Once again, we're left with nothing but time on our hands until Sareel Ja shows himself. I suppose there's no shortage of work to be done if we ask the Landsguard.
You may be better served exploring Tural, familiarizing yourself with the land. It wouldn't do to find yourself lost when you're needed most.
An honest-to-gods adventure! What a great idea!
You're coming with me, Alxaal, and don't you dare say you're not interested. Any self-respecting adventurer would jump at a chance like this.
I'll not deny the suggestion piques my interest.
We warn you now, though, the wilds of Tural are rife with danger. It is no place for the unprepared.
I welcome the challenge! Hahaha!
I can hardly count the number of times Vana'diel's been visited by some world-ending calamity. But no matter how dire things may have seemed, we always found a way through. Together.
This'll be no different. I'm sure of it. There's nothing we can't do so long as we have each other.
A band of adventurers barely met, united in the face of great peril. Just like old times...
Are adventurers always so sentimental?
Is that so terrible a thing?
Hmph...
Ah, here he is. The moment we learn anything about Sareel Ja's movements, I've asked him to contact you.
End of cutscene.
Meanwhile, in the Echo of Tu'Lia...
Gehehehe! Soon, we will slaughter them all. Is that not so, Sareel Ja?
Soon, my Dawnservant, very soon. Then there shall be none to stop you from taking your rightful place on the throne.
Hehehe. How fortunate for me he lacks the wisdom of the true Dawnservant.
But if he will be made fit to rule, I must choose from the echoes carefully.
The Shadow Lord showed promise, but Vana'diel is a land of rich history. I needn't settle for those who are but a blink of an eye in the annals of history.
With the strength of the ancients, I will bring Tural─no, the whole world─to its knees.
End of cutscene.
Optional Dialogue (prior to patch 7.3)
We've yet to hear any word of Sareel Ja's whereabouts. Rest assured, you will be the first to know should we learn anything.